Player Matchup

Loki
Loki
AdolfinhoJoj
Loki
Level 19
God Stats
6W - 15L
1,300 SR
Queue Stats
69W - 92L
1,249 Elo+
Party 2
Scylla
Scylla
dotty1081
Scylla
Level 100
God Stats
14W - 17L
1,463 SR
Queue Stats
80W - 113L
1,233 Elo+
Party 2
Xing Tian
Xing Tian
tough1uck
Xing Tian
Level 84
God Stats
24W - 38L
1,320 SR
Queue Stats
76W - 110L
1,347 Elo+
Solo
Team Averages
Level 68
1,361 SR
1,276 Elo+

VS

Team Averages
Level 29
1,496 SR
1,387 Elo+
Baron Samedi
Baron Samedi
DrivenByMusic16
Baron Samedi
Level 15
God Stats
7W - 7L
1,606 SR
Queue Stats
17W - 30L
1,280 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thirstythird
Tsukuyomi
Level 69
God Stats
12W - 8L
1,577 SR
Queue Stats
403W - 544L
1,381 Elo+
Party 1
Bellona
Bellona
rxin-exe
Bellona
Level 4
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 17
14,219
711
11,394
15,345
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
dotty1081
Scylla
20
15 / 8 / 10
16,162
808
30,304
17,000
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
tough1uck
Xing Tian
20
7 / 1 / 19
15,938
797
17,077
21,642
29,906
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrivenByMusic16
Baron Samedi
16
2 / 11 / 6
12,592
630
7,532
23,065
10,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
Thirstythird
Tsukuyomi
20
11 / 8 / 3
15,866
793
27,261
26,036
11,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
rxin-exe
Bellona
15
1 / 9 / 5
12,018
601
7,122
22,387
17,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
28
Kills
14
14
Deaths
28
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
5
17
2.9
L
Baron Samedi
DrivenByMusic16
Baron Samedi
2
11
6
0.45
L
Tsukuyomi
Thirstythird
Tsukuyomi
11
8
3
1.56
W
Scylla
dotty1081
Scylla
15
8
10
2.5
L
Bellona
rxin-exe
Bellona
1
9
5
0.39
W
Xing Tian
tough1uck
Xing Tian
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,775
Damage
41,915
53,987
Taken
71,488
41,058
Mitigated
39,485
8,972
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,394
2,667
0
1,344
15,345
5,683
1,595
2,188
13,157
0
45,272
L
Baron Samedi
DrivenByMusic16
Baron Samedi
7,532
368
511
3,172
23,065
10,210
0
18,779
3,737
24,185
0
L
Tsukuyomi
Thirstythird
Tsukuyomi
27,261
4,589
0
4,224
26,036
11,390
840
15,640
10,130
0
80,860
W
Scylla
dotty1081
Scylla
30,304
2,013
0
2,400
17,000
5,469
853
1,379
15,621
61,281
0
L
Bellona
rxin-exe
Bellona
7,122
2,406
0
3,059
22,387
17,885
81
12,402
9,669
0
19,649
W
Xing Tian
tough1uck
Xing Tian
17,077
1,726
0
5,228
21,642
29,906
262
4,845
16,797
55,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,319
Gold Earned
40,476
189
Minions Killed
161
8
Camps Cleared
6
1,019,202
Distance Traveled
852,794
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,219
711
61
3
3
335,652
3
L
Baron Samedi
12,592
630
36
2
0
277,871
0
L
Tsukuyomi
15,866
793
106
5
6
308,401
1
W
Scylla
16,162
808
64
3
2
309,585
1
L
Bellona
12,018
601
19
1
0
266,522
0
W
Xing Tian
15,938
797
64
3
3
373,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role