Player Matchup

Izanami
Izanami
Bronze IV
BillyJoeLeRetour
Izanami
Bronze IV
Level 61
God Stats
0W - 2L
1,474 SR
Queue Stats
0W - 5L
1,354 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze V
JupiterWingz
Morgan Le Fay
Bronze V
Level 86
God Stats
0W - 2L
1,592 SR
Queue Stats
1W - 9L
1,328 MMR
Solo
Susano
Susano
Silver I
SussyKaat
Susano
Silver I
Level 147
God Stats
2W - 1L
1,811 SR
Queue Stats
219W - 235L
1,246 MMR
Solo
Aphrodite
Aphrodite
Bronze IV
shadowspikefire
Aphrodite
Bronze IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,272 MMR
Solo
Atlas
Atlas
Bronze V
turkish_7seven
Atlas
Bronze V
Level 98
God Stats
0W - 3L
1,405 SR
Queue Stats
2W - 11L
1,256 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,557 SR
1,291 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,578 SR
1,287 MMR
Chernobog
Chernobog
Silver I
GR__Solid
Chernobog
Silver I
Level 160
God Stats
7W - 4L
1,617 SR
Queue Stats
191W - 194L
1,099 MMR
Solo
Nemesis
Nemesis
Gold V
TameDrip
Nemesis
Gold V
Level 71
God Stats
10W - 11L
1,541 SR
Queue Stats
170W - 175L
1,340 MMR
Solo
Scylla
Scylla
Gold V
ThicccHogsman
Scylla
Gold V
Level 124
God Stats
5W - 2L
1,674 SR
Queue Stats
97W - 97L
1,359 MMR
Solo
Cabrakan
Cabrakan
Gold IV
locosmashto
Cabrakan
Gold IV
Level 125
God Stats
34W - 25L
1,520 SR
Queue Stats
128W - 139L
1,307 MMR
Solo
Sol
Sol
Gold IV
mrwashington08
Sol
Gold IV
Level 157
God Stats
11W - 8L
1,540 SR
Queue Stats
118W - 131L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 2
10,323
430
5,770
18,217
7,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
JupiterWingz
Morgan Le Fay
16
1 / 4 / 1
10,232
426
8,714
12,913
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
SussyKaat
Susano
19
5 / 3 / 2
11,962
498
11,564
23,194
10,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
shadowspikefire
Aphrodite
17
0 / 3 / 2
10,223
426
5,931
17,673
12,025
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 2 / 2
10,286
429
12,314
22,015
23,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
LancelotShivaAh Muzen CabKuzenbo

VS

Bans
AchillesBastetHadesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GR__Solid
Chernobog
20
3 / 2 / 3
13,402
558
18,538
16,694
7,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
TameDrip
Nemesis
20
7 / 0 / 4
13,992
583
15,440
17,509
8,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 2 / 3
13,642
568
10,311
11,728
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
locosmashto
Cabrakan
16
0 / 2 / 10
11,927
497
9,342
24,708
33,412
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 1 / 5
13,576
566
17,304
14,451
6,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
16
16
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Chernobog
GR__Solid
Chernobog
3
2
3
2.25
L
Morgan Le Fay
JupiterWingz
Morgan Le Fay
1
4
1
0.38
L
Susano
SussyKaat
Susano
5
3
2
2
W
Nemesis
TameDrip
Nemesis
7
0
4
9
W
4
2
3
2.75
W
Cabrakan
locosmashto
Cabrakan
0
2
10
2.5
W
2
1
5
4.5
L
Aphrodite
shadowspikefire
Aphrodite
0
3
2
0.33
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,293
Damage
70,935
94,012
Taken
85,090
58,697
Mitigated
61,186
36,164
Healing
29,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,770
4,327
0
6,283
18,217
7,892
0
5,029
13,188
0
111,469
W
Chernobog
GR__Solid
Chernobog
18,538
11,794
0
5,697
16,694
7,848
5,755
6,375
10,255
0
130,422
L
Morgan Le Fay
JupiterWingz
Morgan Le Fay
8,714
2,273
0
2,076
12,913
4,640
648
6,522
6,391
62,322
0
L
Susano
SussyKaat
Susano
11,564
2,849
0
9,908
23,194
10,708
0
5,102
18,092
0
112,836
W
Nemesis
TameDrip
Nemesis
15,440
8,683
0
3,548
17,509
8,240
863
4,522
12,891
0
124,559
W
10,311
933
0
2,747
11,728
5,089
606
3,495
8,099
143,483
0
W
Cabrakan
locosmashto
Cabrakan
9,342
892
1,132
7,373
24,708
33,412
280
7,364
17,170
29,809
7,881
W
17,304
5,159
0
9,325
14,451
6,597
6,850
5,214
9,197
118,457
9,714
L
Aphrodite
shadowspikefire
Aphrodite
5,931
896
307
7,887
17,673
12,025
1,406
10,290
7,383
71,597
0
L
12,314
4,103
3,728
5,975
22,015
23,432
0
7,222
14,793
53,732
6,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,026
Gold Earned
66,539
682
Minions Killed
761
0
Camps Cleared
0
2,143,936
Distance Traveled
2,282,490
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,323
430
194
8
0
434,739
8
W
Chernobog
13,402
558
203
8
0
418,799
8
L
Morgan Le Fay
10,232
426
120
5
0
370,161
3
L
Susano
11,962
498
158
7
0
482,700
6
W
Nemesis
13,992
583
145
6
0
554,965
8
W
Scylla
13,642
568
193
8
0
463,302
1
W
Cabrakan
11,927
497
48
2
0
465,910
2
W
Sol
13,576
566
172
7
0
379,514
3
L
Aphrodite
10,223
426
126
5
0
390,647
0
L
Atlas
10,286
429
84
4
0
465,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role