Player Matchup

Artemis
Artemis
AnimeLordR34110
Artemis
Level 25
God Stats
5W - 11L
1,262 SR
Queue Stats
5W - 14L
1,266 Elo+
Party 1
Chang'e
Chang'e
I Dahlia I
Chang'e
Level 57
God Stats
2W - 8L
1,385 SR
Queue Stats
88W - 166L
1,251 Elo+
Party 1
Athena
Athena
Silver_Meister
Athena
Level 126
God Stats
8W - 5L
1,588 SR
Queue Stats
27W - 47L
1,301 Elo+
Solo
Team Averages
Level 69
1,412 SR
1,273 Elo+

VS

Team Averages
Level 99
1,461 SR
1,382 Elo+
Ullr
Ullr
AbatedQuill2
Ullr
Level 35
God Stats
1W - 5L
1,570 SR
Queue Stats
9W - 30L
1,319 Elo+
Solo
Mercury
Mercury
SearStingray1
Mercury
Level 117
God Stats
0W - 8L
1,500 SR
Queue Stats
44W - 60L
1,414 Elo+
Solo
Ares
Ares
baloodabeaar
Ares
Level 146
God Stats
0W - 5L
1,313 SR
Queue Stats
33W - 41L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
10,864
639
15,383
11,156
5,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
I Dahlia I
Chang'e
17
7 / 0 / 5
12,099
712
14,389
13,833
7,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 0 / 8
12,963
763
13,722
19,551
26,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
9,807
577
5,097
19,259
10,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
15
1 / 6 / 1
10,089
593
12,612
16,237
9,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 1
10,158
598
15,446
20,260
24,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
2
2
6
2.5
W
Chang'e
I Dahlia I
Chang'e
7
0
5
9.5
L
Mercury
1
6
1
0.25
W
4
0
8
8
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,494
Damage
33,155
44,540
Taken
55,756
40,512
Mitigated
43,381
17,147
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,097
3,633
742
5,371
19,259
10,124
0
10,019
9,240
0
26,882
W
15,383
9,699
0
162
11,156
5,945
1,011
3,415
7,741
0
43,018
W
Chang'e
I Dahlia I
Chang'e
14,389
3,046
4,998
8,407
13,833
7,673
1,471
5,592
8,241
51,721
0
L
Mercury
12,612
6,192
0
1,477
16,237
9,164
0
9,427
6,810
0
50,456
W
13,722
4,791
0
3,580
19,551
26,894
325
7,418
12,133
31,084
0
L
15,446
339
0
1,752
20,260
24,093
0
9,147
11,113
43,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,926
Gold Earned
30,054
162
Minions Killed
169
6
Camps Cleared
9
892,770
Distance Traveled
850,122
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,807
577
40
2
0
218,847
0
W
Artemis
10,864
639
59
3
1
257,149
1
W
Chang'e
12,099
712
82
5
4
289,629
2
L
Mercury
10,089
593
85
5
7
311,680
0
W
Athena
12,963
763
21
1
1
345,992
3
L
Ares
10,158
598
44
3
2
319,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role