Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BusterGnutt12
Heimdallr
Level 87
God Stats
3W - 7L
1,254 SR
Queue Stats
95W - 94L
1,407 Elo+
Solo
Hera
Hera
Fire_King7001
Hera
Level 83
God Stats
3W - 1L
1,530 SR
Queue Stats
222W - 208L
1,404 Elo+
Solo
Shiva
Shiva
Solar Crayfish
Shiva
Level 122
God Stats
4W - 3L
1,555 SR
Queue Stats
375W - 376L
1,514 Elo+
Solo
Da Ji
Da Ji
TheCopterDr
Da Ji
Level 108
God Stats
7W - 7L
1,417 SR
Queue Stats
499W - 499L
1,510 Elo+
Solo
Team Averages
Level 103
1,451 SR
1,467 Elo+

VS

Team Averages
Level 89
1,533 SR
1,449 Elo+
Lancelot
Lancelot
 
Lancelot
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Apollyon2552
Atlas
Level 107
God Stats
80W - 74L
1,500 SR
Queue Stats
272W - 304L
1,428 Elo+
Solo
Ymir
Ymir
CyberBeast1
Ymir
Level 103
God Stats
20W - 13L
1,611 SR
Queue Stats
318W - 318L
1,517 Elo+
Solo
Jormungandr
Jormungandr
Jaune_Arc
Jormungandr
Level 114
God Stats
79W - 57L
1,538 SR
Queue Stats
253W - 258L
1,437 Elo+
Solo
Hachiman
Hachiman
Mattslays_19
Hachiman
Level 57
God Stats
11W - 9L
1,518 SR
Queue Stats
172W - 190L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 5 / 3
7,342
386
6,588
21,710
19,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
BusterGnutt12
Heimdallr
16
1 / 2 / 1
9,147
481
8,264
10,783
4,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
2 / 3 / 2
9,061
477
13,836
11,766
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 0 / 3
10,384
547
12,678
12,557
11,098
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 1 / 2
9,846
518
11,849
16,706
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
2 / 4 / 2
8,870
467
12,647
17,448
8,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 0
7,576
399
3,802
17,399
13,626
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 1 / 5
9,037
476
4,533
14,575
15,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Jaune_Arc
Jormungandr
16
5 / 1 / 2
9,878
520
14,588
16,429
7,728
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Mattslays_19
Hachiman
16
3 / 0 / 1
9,713
511
7,146
8,713
3,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
11
11
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
5
3
0.3
L
Lancelot
 
Lancelot
2
4
2
0.75
L
0
5
0
0
W
Heimdallr
BusterGnutt12
Heimdallr
1
2
1
0.75
L
1
1
5
3.5
W
2
3
2
1
L
Jormungandr
Jaune_Arc
Jormungandr
5
1
2
6
L
Hachiman
Mattslays_19
Hachiman
3
0
1
3.5
W
4
0
3
5.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,215
Damage
42,716
73,522
Taken
74,564
49,197
Mitigated
48,545
19,173
Healing
19,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,588
995
0
2,446
21,710
19,815
164
7,130
14,580
28,201
3,593
L
Lancelot
 
Lancelot
12,647
1,981
0
2,661
17,448
8,547
0
5,303
12,145
20
71,157
L
3,802
1,450
21
5,793
17,399
13,626
0
1,063
16,336
42,399
0
W
Heimdallr
BusterGnutt12
Heimdallr
8,264
4,319
0
3,157
10,783
4,581
1,116
1,726
9,057
0
76,834
L
4,533
1,024
0
3,442
14,575
15,118
270
4,087
10,488
43,307
0
W
13,836
3,392
0
2,970
11,766
5,665
183
6,265
5,501
78,620
0
L
Jormungandr
Jaune_Arc
Jormungandr
14,588
2,887
0
3,813
16,429
7,728
728
8,917
7,512
81,139
0
L
Hachiman
Mattslays_19
Hachiman
7,146
3,897
0
3,328
8,713
3,526
1,386
731
7,982
0
85,202
W
12,678
2,265
410
3,377
12,557
11,098
7
3,836
8,721
43
80,497
W
11,849
4,480
0
6,813
16,706
8,038
95
3,986
12,720
27
90,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,780
Gold Earned
45,074
557
Minions Killed
527
0
Camps Cleared
0
1,753,564
Distance Traveled
1,786,372
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,342
386
40
2
0
333,900
2
L
Lancelot
8,870
467
105
6
0
443,750
1
L
Atlas
7,576
399
75
4
0
271,168
3
W
Heimdallr
9,147
481
122
6
0
352,319
4
L
Ymir
9,037
476
60
3
0
334,398
3
W
Hera
9,061
477
135
7
0
321,796
3
L
Jormungandr
9,878
520
148
8
0
350,908
1
L
Hachiman
9,713
511
139
7
0
386,148
4
W
Shiva
10,384
547
119
6
0
383,528
0
W
Da Ji
9,846
518
141
7
0
362,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role