Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BeoWulfz
Zeus
Level 125
God Stats
1W - 2L
1,292 SR
Queue Stats
131W - 130L
1,508 Elo+
Solo
Athena
Athena
Leonidass300_-
Athena
Level 119
God Stats
2W - 0L
1,720 SR
Queue Stats
240W - 272L
1,466 Elo+
Solo
Arachne
Arachne
MelloMarcy
Arachne
Level 102
God Stats
35W - 20L
1,529 SR
Queue Stats
685W - 697L
1,417 Elo+
Solo
Odin
Odin
deaky2233
Odin
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 55L
1,311 Elo+
Solo
Team Averages
Level 116
1,508 SR
1,440 Elo+

VS

Team Averages
Level 103
1,604 SR
1,457 Elo+
Serqet
Serqet
BbELii
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 50L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ChrisundKira
Morgan Le Fay
Level 158
God Stats
10W - 18L
1,316 SR
Queue Stats
885W - 945L
1,394 Elo+
Solo
Amaterasu
Amaterasu
Drigix
Amaterasu
Level 82
God Stats
3W - 5L
1,676 SR
Queue Stats
146W - 162L
1,466 Elo+
Party 1
Yemoja
Yemoja
Thiibzer
Yemoja
Level 79
God Stats
2W - 4L
1,699 SR
Queue Stats
182W - 176L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
richercar
Gilgamesh
Level 108
God Stats
2W - 1L
1,827 SR
Queue Stats
293W - 323L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
3 / 2 / 6
7,808
781
4,495
11,616
10,888
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
16
4 / 2 / 10
8,833
883
21,494
7,241
3,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
6 / 1 / 9
9,189
919
10,001
19,957
13,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
MelloMarcy
Arachne
13
2 / 3 / 8
7,703
770
7,994
13,964
7,729
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
15
1 / 1 / 12
8,775
878
5,680
12,834
10,288
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BbELii
Serqet
15
3 / 3 / 2
7,938
794
10,712
10,448
8,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
ChrisundKira
Morgan Le Fay
17
3 / 2 / 6
8,812
881
17,611
8,412
4,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Drigix
Amaterasu
12
2 / 6 / 4
7,825
783
9,853
15,505
9,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Thiibzer
Yemoja
14
1 / 4 / 6
8,543
854
6,487
12,238
12,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
richercar
Gilgamesh
13
0 / 2 / 6
7,258
726
6,413
12,125
13,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
16
Kills
9
9
Deaths
17
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
2
6
3
L
Serqet
BbELii
Serqet
3
3
2
1.33
W
Zeus
4
2
10
4.5
L
Morgan Le Fay
ChrisundKira
Morgan Le Fay
3
2
6
3
L
Amaterasu
Drigix
Amaterasu
2
6
4
0.67
W
6
1
9
10.5
W
Arachne
MelloMarcy
Arachne
2
3
8
2
L
Yemoja
Thiibzer
Yemoja
1
4
6
1
W
Odin
1
1
12
7
L
Gilgamesh
richercar
Gilgamesh
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,664
Damage
51,076
65,612
Taken
58,728
45,767
Mitigated
49,719
39,010
Healing
21,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,495
1,842
11,098
3,556
11,616
10,888
277
5,124
6,492
9,446
0
L
Serqet
BbELii
Serqet
10,712
3,780
1,179
2,349
10,448
8,882
805
7,888
2,560
0
14,328
W
Zeus
21,494
2,595
2,292
871
7,241
3,608
573
4,196
3,045
38,857
0
L
Morgan Le Fay
ChrisundKira
Morgan Le Fay
17,611
3,033
1,326
1,478
8,412
4,846
683
6,501
1,911
46,186
0
L
Amaterasu
Drigix
Amaterasu
9,853
4,821
370
4,807
15,505
9,853
643
6,715
8,790
1,905
14,943
W
10,001
1,941
1,146
7,645
19,957
13,254
351
5,614
14,343
18,359
0
W
Arachne
MelloMarcy
Arachne
7,994
6,920
2,812
5,012
13,964
7,729
543
4,632
9,098
0
13,426
L
Yemoja
Thiibzer
Yemoja
6,487
1,860
5,087
2,374
12,238
12,665
456
8,013
4,225
15,221
0
W
Odin
5,680
2,268
2,529
2,049
12,834
10,288
387
5,163
7,554
585
13,057
L
Gilgamesh
richercar
Gilgamesh
6,413
1,139
1,100
1,357
12,125
13,473
0
7,215
4,910
0
11,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,308
Gold Earned
40,376
92
Minions Killed
139
0
Camps Cleared
0
1,003,690
Distance Traveled
972,212
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,808
781
8
1
0
180,385
1
L
Serqet
7,938
794
14
1
0
203,623
1
W
Zeus
8,833
883
36
4
0
181,633
0
L
Morgan Le Fay
8,812
881
65
7
0
188,354
2
L
Amaterasu
7,825
783
26
3
0
199,048
3
W
Athena
9,189
919
17
2
0
223,101
0
W
Arachne
7,703
770
19
2
0
205,955
1
L
Yemoja
8,543
854
19
2
0
171,406
0
W
Odin
8,775
878
12
1
0
212,616
0
L
Gilgamesh
7,258
726
15
2
0
209,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role