Player Matchup

Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ExtraHelios42O
Kukulkan
Level 105
God Stats
5W - 3L
1,595 SR
Queue Stats
144W - 152L
1,468 Elo+
Solo
Poseidon
Poseidon
Sportpsycho
Poseidon
Level 122
God Stats
1W - 0L
1,277 SR
Queue Stats
38W - 30L
1,527 Elo+
Party 1
Bastet
Bastet
xxxxxNJxxxxx
Bastet
Level 146
God Stats
18W - 6L
1,691 SR
Queue Stats
526W - 507L
1,346 Elo+
Solo
Team Averages
Level 128
1,513 SR
1,468 Elo+

VS

Team Averages
Level 104
1,501 SR
1,405 Elo+
Geb
Geb
CalmPokerAce
Geb
Level 154
God Stats
2W - 6L
1,411 SR
Queue Stats
941W - 978L
1,440 Elo+
Solo
Zeus
Zeus
Taz_901
Zeus
Level 68
God Stats
6W - 3L
1,715 SR
Queue Stats
157W - 150L
1,421 Elo+
Solo
Ishtar
Ishtar
VizualEyes
Ishtar
Level 127
God Stats
1W - 1L
1,523 SR
Queue Stats
137W - 140L
1,455 Elo+
Solo
Chang'e
Chang'e
WereYouKIA
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,334 Elo+
Solo
Tyr
Tyr
kijisk
Tyr
Level 106
God Stats
2W - 3L
1,355 SR
Queue Stats
76W - 80L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
10 / 2 / 14
11,314
870
14,661
16,108
8,294
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
 
Horus
18
7 / 2 / 16
11,120
855
13,645
25,202
25,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
17
5 / 2 / 18
10,291
792
10,535
10,411
5,492
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Sportpsycho
Poseidon
19
6 / 2 / 19
11,317
871
22,002
13,768
7,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
16
3 / 5 / 13
10,066
774
10,792
14,543
9,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 6
9,630
741
13,203
22,477
23,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
Taz_901
Zeus
17
2 / 7 / 2
9,149
704
19,613
13,150
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
VizualEyes
Ishtar
18
5 / 7 / 3
10,140
780
11,445
14,593
6,922
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
WereYouKIA
Chang'e
10
0 / 11 / 2
7,425
571
5,242
18,496
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
kijisk
Tyr
9
0 / 2 / 1
6,870
528
2,120
7,041
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
22
31
Kills
8
13
Deaths
31
80
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
14
8.5
W
Horus
 
Horus
7
2
16
7.5
L
1
4
6
1
W
Kukulkan
5
2
18
7
W
Poseidon
Sportpsycho
Poseidon
6
2
19
7.75
L
Zeus
Taz_901
Zeus
2
7
2
0.43
L
Ishtar
VizualEyes
Ishtar
5
7
3
0.93
L
Chang'e
WereYouKIA
Chang'e
0
11
2
0.09
L
Tyr
kijisk
Tyr
0
2
1
0.25
W
Bastet
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,635
Damage
51,623
80,032
Taken
75,757
56,002
Mitigated
45,959
36,896
Healing
17,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,661
8,065
1,543
4,473
16,108
8,294
3,114
9,199
6,868
0
29,734
W
Horus
 
Horus
13,645
4,900
8,543
9,791
25,202
25,992
504
11,989
12,313
0
16,127
L
13,203
298
435
6,283
22,477
23,102
0
9,481
12,996
24,593
0
W
Kukulkan
10,535
1,492
2,458
2,087
10,411
5,492
474
4,552
5,780
17,524
0
W
Poseidon
Sportpsycho
Poseidon
22,002
3,562
1,301
2,567
13,768
7,133
1,760
8,054
5,632
59,316
0
L
Zeus
Taz_901
Zeus
19,613
1,377
386
437
13,150
6,417
0
8,165
4,985
39,239
0
L
Ishtar
VizualEyes
Ishtar
11,445
4,592
1,053
1,940
14,593
6,922
0
5,117
9,476
0
24,524
L
Chang'e
WereYouKIA
Chang'e
5,242
321
642
1,729
18,496
5,703
0
7,391
11,105
8,647
0
L
Tyr
kijisk
Tyr
2,120
56
1,205
3,154
7,041
3,815
0
2,383
4,658
0
4,643
W
Bastet
10,792
2,335
2,240
1,893
14,543
9,091
1,792
4,264
10,203
0
18,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,108
Gold Earned
43,214
132
Minions Killed
112
0
Camps Cleared
0
1,319,288
Distance Traveled
953,587
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,314
870
30
2
0
252,605
1
W
Horus
11,120
855
10
1
0
290,953
0
L
Geb
9,630
741
22
2
0
258,052
1
W
Kukulkan
10,291
792
9
1
0
243,451
0
W
Poseidon
11,317
871
62
5
0
259,001
0
L
Zeus
9,149
704
41
3
0
184,639
0
L
Ishtar
10,140
780
36
3
0
217,831
3
L
Chang'e
7,425
571
6
0
0
154,430
0
L
Tyr
6,870
528
7
1
0
138,635
1
W
Bastet
10,066
774
21
2
0
273,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role