Player Matchup

Cupid
Cupid
Dhaat
Cupid
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 1
Sol
Sol
Miraëlrim
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 1
Odin
Odin
Scyberflesh
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,227 Elo+

VS

Team Averages
Level 97
1,369 SR
1,432 Elo+
Achilles
Achilles
AhmedSan1
Achilles
Level 160
God Stats
2W - 5L
1,143 SR
Queue Stats
230W - 249L
1,486 Elo+
Solo
Sol
Sol
Tansonia
Sol
Level 63
God Stats
5W - 4L
1,425 SR
Queue Stats
6W - 6L
1,292 Elo+
Solo
Arachne
Arachne
maylandmax
Arachne
Level 67
God Stats
30W - 27L
1,539 SR
Queue Stats
186W - 191L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dhaat
Cupid
12
0 / 5 / 2
7,751
554
5,038
9,930
3,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 0
8,287
592
9,582
10,852
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 2
8,364
597
6,751
14,172
10,307
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AhmedSan1
Achilles
14
4 / 1 / 7
10,598
757
9,185
13,814
15,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 2 / 9
10,220
730
9,345
8,008
3,695
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
maylandmax
Arachne
16
6 / 0 / 7
10,262
733
10,811
12,469
7,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
14
14
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
AhmedSan1
Achilles
4
1
7
7.5
L
Cupid
Dhaat
Cupid
0
5
2
0.2
L
2
2
0
1
L
1
7
2
0.29
W
4
2
9
4.25
W
Arachne
maylandmax
Arachne
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,371
Damage
29,341
34,954
Taken
34,291
18,977
Mitigated
26,691
4,281
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AhmedSan1
Achilles
9,185
1,998
0
3,750
13,814
15,652
424
2,807
9,867
0
28,101
L
Cupid
Dhaat
Cupid
5,038
2,056
1,119
1,264
9,930
3,982
0
2,966
6,828
0
26,392
L
9,582
2,892
0
1,898
10,852
4,688
0
2,367
8,381
25,688
2,226
L
6,751
2,278
0
0
14,172
10,307
0
4,166
9,907
0
21,016
W
9,345
3,458
74
3,581
8,008
3,695
1,508
2,140
5,868
37,759
0
W
Arachne
maylandmax
Arachne
10,811
7,222
0
6,275
12,469
7,344
1,112
4,545
7,924
36
42,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,402
Gold Earned
31,080
133
Minions Killed
149
3
Camps Cleared
10
607,790
Distance Traveled
700,630
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,598
757
18
1
2
219,799
5
L
Cupid
7,751
554
55
4
1
190,364
0
L
Sol
8,287
592
49
4
1
187,368
1
L
Odin
8,364
597
29
2
1
230,058
5
W
Sol
10,220
730
68
5
2
190,685
0
W
Arachne
10,262
733
63
5
6
290,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role