Player Matchup

Neith
Neith
LTD ISdyIx
Neith
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,231 Elo+
Solo
Bastet
Bastet
ReinSeeker
Bastet
Level 109
God Stats
55W - 42L
1,643 SR
Queue Stats
241W - 272L
1,444 Elo+
Solo
Zeus
Zeus
sexycortana
Zeus
Level 93
God Stats
15W - 21L
1,428 SR
Queue Stats
40W - 56L
1,388 Elo+
Solo
Team Averages
Level 88
1,524 SR
1,355 Elo+

VS

Team Averages
Level 69
1,539 SR
1,562 Elo+
Terra
Terra
Radphantom334
Terra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,595 Elo+
Party 1
Izanami
Izanami
Samonmofia5
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,539 Elo+
Party 1
Vulcan
Vulcan
chofarenault
Vulcan
Level 124
God Stats
39W - 34L
1,618 SR
Queue Stats
64W - 54L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
8 / 1 / 7
10,049
837
15,518
9,110
3,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
ReinSeeker
Bastet
15
10 / 0 / 8
10,482
874
15,597
11,170
4,678
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 12
9,275
773
14,917
7,936
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
8,131
678
4,731
21,577
13,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Samonmofia5
Izanami
11
0 / 9 / 2
7,369
614
6,099
17,373
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
12
2 / 6 / 0
8,372
698
7,985
13,992
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
20
Kills
2
3
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
8
1
7
11.5
L
0
5
2
0.2
W
Bastet
ReinSeeker
Bastet
10
0
8
14
L
Izanami
Samonmofia5
Izanami
0
9
2
0.11
L
Vulcan
2
6
0
0.33
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,032
Damage
18,815
28,216
Taken
52,942
12,050
Mitigated
24,243
10,291
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,518
7,142
0
3,592
9,110
3,995
1,685
4,912
4,198
0
53,601
L
4,731
856
3,378
4,769
21,577
13,168
0
4,515
16,544
14,054
0
W
Bastet
ReinSeeker
Bastet
15,597
2,755
0
2,796
11,170
4,678
373
3,567
7,603
0
34,911
L
Izanami
Samonmofia5
Izanami
6,099
2,932
0
2,245
17,373
5,634
0
5,579
11,374
0
25,536
L
Vulcan
7,985
5,176
240
1,861
13,992
5,441
0
3,700
10,044
28,941
0
W
14,917
1,593
0
3,903
7,936
3,377
475
4,739
3,197
40,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
23,872
160
Minions Killed
125
10
Camps Cleared
2
662,451
Distance Traveled
608,246
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,049
837
76
6
0
212,308
1
L
Terra
8,131
678
24
2
0
230,746
0
W
Bastet
10,482
874
29
2
5
234,574
2
L
Izanami
7,369
614
57
5
1
173,560
0
L
Vulcan
8,372
698
44
4
1
203,940
2
W
Zeus
9,275
773
55
5
5
215,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role