Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Reavernaut
Chaac
Level 22
God Stats
7W - 2L
1,787 SR
Queue Stats
29W - 26L
1,643 Elo+
Party 1
Da Ji
Da Ji
Vivithefreehole
Da Ji
Level 44
God Stats
4W - 2L
1,552 SR
Queue Stats
9W - 12L
1,462 Elo+
Solo
Eset
Eset
icymuva
Eset
Level 138
God Stats
29W - 16L
1,674 SR
Queue Stats
260W - 234L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
tipsytina
Aphrodite
Level 27
God Stats
47W - 33L
1,603 SR
Queue Stats
160W - 136L
1,468 Elo+
Party 2
Team Averages
Level 58
1,623 SR
1,511 Elo+

VS

Team Averages
Level 97
1,520 SR
1,445 Elo+
Kali
Kali
AtharvGrover
Kali
Level 87
God Stats
1W - 4L
1,456 SR
Queue Stats
280W - 265L
1,442 Elo+
Solo
Zeus
Zeus
Corleone XV
Zeus
Level 45
God Stats
0W - 1L
1,287 SR
Queue Stats
8W - 10L
1,117 Elo+
Party 3
Horus
Horus
GebBushPlsClap
Horus
Level 148
God Stats
4W - 4L
1,639 SR
Queue Stats
143W - 107L
1,617 Elo+
Party 3
Ullr
Ullr
seirel465
Ullr
Level 47
God Stats
7W - 7L
1,482 SR
Queue Stats
80W - 70L
1,465 Elo+
Solo
Fafnir
Fafnir
swagmoney6969
Fafnir
Level 156
God Stats
1W - 1L
1,737 SR
Queue Stats
103W - 104L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 0 / 6
8,901
524
8,486
8,745
3,285
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
13
1 / 3 / 6
8,243
485
5,187
15,828
12,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 2 / 8
9,085
534
10,709
13,508
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
icymuva
Eset
16
12 / 0 / 9
10,682
628
19,955
11,003
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
tipsytina
Aphrodite
13
1 / 2 / 12
8,759
515
6,039
13,312
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,269
428
4,295
19,289
9,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 8 / 1
6,881
405
6,033
12,460
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 1 / 0
10,203
600
13,980
12,628
12,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
14
0 / 2 / 1
8,259
486
2,101
10,158
4,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 5 / 0
8,299
488
5,383
19,314
22,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
25
Kills
6
7
Deaths
25
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
6
7
L
0
9
1
0.06
L
0
8
1
0.06
L
4
1
0
4
W
Chaac
1
3
6
1.33
W
7
2
8
5.5
W
Eset
icymuva
Eset
12
0
9
16.5
L
Ullr
0
2
1
0.25
L
2
5
0
0.4
W
Aphrodite
tipsytina
Aphrodite
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,376
Damage
31,792
62,396
Taken
73,849
37,047
Mitigated
53,701
26,123
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,486
7,207
0
2,905
8,745
3,285
1,576
2,992
5,753
0
72,009
L
4,295
1,815
0
3,525
19,289
9,485
0
5,936
13,353
0
46,441
L
6,033
1,552
0
254
12,460
4,645
0
5,744
6,716
39,747
0
L
13,980
5,409
266
6,341
12,628
12,576
432
1,582
11,046
26
91,140
W
Chaac
5,187
856
0
5,286
15,828
12,160
35
1,852
12,946
0
52,090
W
10,709
3,224
0
4,780
13,508
5,924
0
2,978
10,369
0
57,939
W
Eset
icymuva
Eset
19,955
3,650
637
3,274
11,003
4,732
591
3,712
7,291
92,117
0
L
Ullr
2,101
720
0
1,058
10,158
4,416
968
2,119
8,039
0
63,383
L
5,383
1,991
0
4,958
19,314
22,579
0
10,420
8,894
26,979
0
W
Aphrodite
tipsytina
Aphrodite
6,039
1,611
3,518
5,723
13,312
10,946
215
4,177
9,084
27,093
2,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,670
Gold Earned
40,911
440
Minions Killed
459
0
Camps Cleared
0
1,595,425
Distance Traveled
1,504,998
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,901
524
111
7
0
337,325
8
L
Kali
7,269
428
75
4
0
315,518
5
L
Zeus
6,881
405
72
4
0
276,816
0
L
Horus
10,203
600
165
10
0
325,225
1
W
Chaac
8,243
485
81
5
0
312,295
6
W
Da Ji
9,085
534
83
5
0
339,346
6
W
Eset
10,682
628
123
7
0
318,537
1
L
Ullr
8,259
486
122
7
0
292,386
0
L
Fafnir
8,299
488
25
1
0
295,053
8
W
Aphrodite
8,759
515
42
2
0
287,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role