Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Atu_servicio43
Da Ji
Level 60
God Stats
21W - 20L
1,508 SR
Queue Stats
258W - 291L
1,490 Elo+
Solo
Charybdis
Charybdis
Cryommancer
Charybdis
Level 145
God Stats
7W - 6L
1,499 SR
Queue Stats
410W - 439L
1,466 Elo+
Solo
Athena
Athena
TheIconicNinja
Athena
Level 77
God Stats
10W - 6L
1,787 SR
Queue Stats
541W - 542L
1,467 Elo+
Solo
Poseidon
Poseidon
stoneman_02
Poseidon
Level 76
God Stats
15W - 9L
1,514 SR
Queue Stats
207W - 199L
1,379 Elo+
Solo
Team Averages
Level 92
1,562 SR
1,460 Elo+

VS

Team Averages
Level 98
1,604 SR
1,440 Elo+
Fenrir
Fenrir
Crimson-_-Beast
Fenrir
Level 107
God Stats
5W - 11L
1,427 SR
Queue Stats
521W - 553L
1,445 Elo+
Solo
Sylvanus
Sylvanus
NewKoopa
Sylvanus
Level 109
God Stats
15W - 13L
1,437 SR
Queue Stats
124W - 116L
1,464 Elo+
Solo
Skadi
Skadi
lacy_fibre4
Skadi
Level 49
God Stats
0W - 1L
1,807 SR
Queue Stats
19W - 39L
1,338 Elo+
Solo
Cerberus
Cerberus
stewaye0
Cerberus
Level 106
God Stats
7W - 7L
1,608 SR
Queue Stats
351W - 321L
1,491 Elo+
Solo
Ra
Ra
xNicoPH
Ra
Level 117
God Stats
36W - 19L
1,739 SR
Queue Stats
143W - 134L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
3 / 0 / 2
6,680
607
5,163
8,031
6,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 0 / 3
6,867
624
5,625
9,311
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Cryommancer
Charybdis
11
2 / 0 / 1
6,238
567
6,287
6,682
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 0 / 4
6,232
567
2,649
9,021
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
stoneman_02
Poseidon
11
0 / 1 / 5
6,248
568
3,915
3,902
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,413
492
3,136
10,206
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
NewKoopa
Sylvanus
8
0 / 1 / 0
5,392
490
3,536
6,761
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
5,143
468
4,131
7,845
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
stewaye0
Cerberus
10
0 / 3 / 0
5,700
518
3,402
9,074
5,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 0
6,356
578
3,654
4,173
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
11
Kills
1
1
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
2
4
W
5
0
3
6.5
L
0
4
0
0
W
Charybdis
Cryommancer
Charybdis
2
0
1
2.5
L
Sylvanus
NewKoopa
Sylvanus
0
1
0
0
W
1
0
4
3
L
0
2
0
0
L
Cerberus
stewaye0
Cerberus
0
3
0
0
W
Poseidon
stoneman_02
Poseidon
0
1
5
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,639
Damage
17,859
36,947
Taken
38,059
20,600
Mitigated
19,309
11,481
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,163
515
0
1,532
8,031
6,148
185
3,330
4,701
36,820
0
W
5,625
1,819
0
1,150
9,311
4,182
94
974
8,337
0
46,521
L
3,136
684
0
4,380
10,206
3,987
0
2,792
7,369
0
37,142
W
Charybdis
Cryommancer
Charybdis
6,287
3,698
0
4,246
6,682
2,362
30
1,588
5,094
0
51,472
L
Sylvanus
NewKoopa
Sylvanus
3,536
1,171
872
3,476
6,761
5,494
0
718
6,043
24,120
0
W
2,649
1,013
631
3,422
9,021
6,219
127
2,033
6,988
20,552
5,946
L
4,131
1,872
0
2,227
7,845
2,924
0
1,502
6,343
0
35,243
L
Cerberus
stewaye0
Cerberus
3,402
182
0
2,527
9,074
5,286
0
3,819
4,570
39,376
0
W
Poseidon
stoneman_02
Poseidon
3,915
708
0
500
3,902
1,689
379
2,667
1,235
46,870
0
L
3,654
387
131
1,417
4,173
1,618
0
1,672
2,501
45,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,265
Gold Earned
28,004
350
Minions Killed
361
0
Camps Cleared
0
1,075,794
Distance Traveled
1,065,498
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,680
607
64
6
0
198,663
0
W
Da Ji
6,867
624
61
6
0
236,186
3
L
Fenrir
5,413
492
82
7
0
237,511
3
W
Charybdis
6,238
567
88
8
0
189,304
3
L
Sylvanus
5,392
490
40
4
0
202,768
2
W
Athena
6,232
567
52
5
0
227,317
2
L
Skadi
5,143
468
68
6
0
202,431
3
L
Cerberus
5,700
518
77
7
0
186,319
0
W
Poseidon
6,248
568
85
8
0
224,324
4
L
Ra
6,356
578
94
9
0
236,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role