Player Matchup

Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Jormungandr
Jormungandr
Gold V
FuhqplayeR
Jormungandr
Gold V
Level 101
God Stats
138W - 108L
1,608 SR
Queue Stats
560W - 559L
1,251 MMR
Party 3
Horus
Horus
Gold III
I am RepZz
Horus
Gold III
Level 100
God Stats
5W - 0L
1,537 SR
Queue Stats
47W - 48L
1,492 MMR
Solo
Merlin
Merlin
Gold II
MADKILLER LUKE
Merlin
Gold II
Level 157
God Stats
2W - 2L
1,722 SR
Queue Stats
428W - 433L
1,479 MMR
Solo
Charybdis
Charybdis
Gold II
pandaloup83
Charybdis
Gold II
Level 160
God Stats
20W - 8L
1,750 SR
Queue Stats
236W - 235L
1,480 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,623 SR
1,440 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,525 SR
1,497 MMR
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
CRASH 02231994
Zhong Kui
Gold II
Level 128
God Stats
20W - 15L
1,601 SR
Queue Stats
72W - 75L
1,601 MMR
Party 2
Ravana
Ravana
Gold IV
Cicatri
Ravana
Gold IV
Level 121
God Stats
10W - 14L
1,519 SR
Queue Stats
73W - 79L
1,512 MMR
Party 2
Geb
Geb
Gold IV
I-Ryukaiii-I
Geb
Gold IV
Level 160
God Stats
1W - 2L
1,442 SR
Queue Stats
139W - 146L
1,421 MMR
Party 1
Bastet
Bastet
Gold III
NeatSwei
Bastet
Gold III
Level 127
God Stats
70W - 49L
1,562 SR
Queue Stats
367W - 372L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
6 / 2 / 4
14,851
550
14,272
27,327
14,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
FuhqplayeR
Jormungandr
18
1 / 2 / 13
12,354
458
15,423
29,409
39,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
20
6 / 2 / 8
15,265
565
21,417
27,722
34,507
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
5 / 6 / 4
14,975
555
20,368
25,836
12,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
pandaloup83
Charybdis
20
3 / 2 / 6
14,213
526
16,822
18,736
8,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ZeusPeleCliodhnaLancelot

VS

Bans
SusanoBakasuraPoseidonIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
2 / 5 / 2
12,504
463
16,325
20,994
10,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
CRASH 02231994
Zhong Kui
20
5 / 4 / 2
13,139
487
20,909
23,378
19,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Cicatri
Ravana
20
3 / 3 / 3
12,571
466
14,254
16,481
9,468
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 5 / 7
10,852
402
15,334
30,568
37,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
NeatSwei
Bastet
18
3 / 4 / 1
12,421
460
10,671
23,589
18,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
21
Kills
13
14
Deaths
21
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
2
4
4
L
Xbalanque
 
Xbalanque
2
5
2
0.6
L
Zhong Kui
CRASH 02231994
Zhong Kui
5
4
2
1.5
L
Ravana
Cicatri
Ravana
3
3
3
1.5
W
Jormungandr
FuhqplayeR
Jormungandr
1
2
13
3.75
W
Horus
6
2
8
5
L
0
5
7
0.7
W
5
6
4
1.17
L
Bastet
NeatSwei
Bastet
3
4
1
0.88
W
Charybdis
pandaloup83
Charybdis
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,302
Damage
77,493
129,030
Taken
115,010
110,081
Mitigated
96,021
45,945
Healing
28,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
14,272
7,808
0
2,555
27,327
14,329
2,895
4,795
22,532
0
171,205
L
Xbalanque
 
Xbalanque
16,325
7,375
0
6,878
20,994
10,890
1,568
3,554
17,440
0
137,937
L
Zhong Kui
CRASH 02231994
Zhong Kui
20,909
846
0
6,730
23,378
19,423
0
12,976
9,945
127,305
0
L
Ravana
Cicatri
Ravana
14,254
4,172
0
5,127
16,481
9,468
0
5,156
11,015
0
128,594
W
Jormungandr
FuhqplayeR
Jormungandr
15,423
6,617
1,782
5,412
29,409
39,967
1,486
10,327
19,082
53,503
3,831
W
Horus
21,417
7,291
4,843
14,691
27,722
34,507
1,417
6,873
20,849
812
103,038
L
15,334
1,147
1,045
5,709
30,568
37,374
0
10,249
19,709
50,389
0
W
20,368
508
747
7,791
25,836
12,771
1,945
11,257
14,579
158,968
0
L
Bastet
NeatSwei
Bastet
10,671
2,820
0
2,927
23,589
18,866
822
4,117
18,513
0
90,224
W
Charybdis
pandaloup83
Charybdis
16,822
9,368
0
8,124
18,736
8,507
7,331
3,606
15,130
0
115,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,658
Gold Earned
61,487
837
Minions Killed
750
0
Camps Cleared
0
2,575,939
Distance Traveled
2,468,766
30
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,851
550
184
7
0
633,834
1
L
Xbalanque
12,504
463
202
7
0
473,680
6
L
Zhong Kui
13,139
487
223
8
0
492,070
18
L
Ravana
12,571
466
144
5
0
552,960
4
W
Jormungandr
12,354
458
77
3
0
501,501
5
W
Horus
15,265
565
189
7
0
506,198
5
L
Geb
10,852
402
37
1
0
529,199
8
W
Merlin
14,975
555
228
8
0
435,962
8
L
Bastet
12,421
460
144
5
0
420,857
2
W
Charybdis
14,213
526
159
6
0
498,444
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role