Player Matchup

Hachiman
Hachiman
Dasenpai12
Hachiman
Level 22
God Stats
1W - 2L
1,648 SR
Queue Stats
11W - 16L
1,499 Elo+
Party 4
Thanatos
Thanatos
Helmetboy23
Thanatos
Level 126
God Stats
8W - 19L
1,407 SR
Queue Stats
63W - 74L
1,537 Elo+
Party 4
Bellona
Bellona
Swoolen-solo5
Bellona
Level 22
God Stats
0W - 2L
1,367 SR
Queue Stats
11W - 16L
1,387 Elo+
Party 1
Geb
Geb
ianRai
Geb
Level 18
God Stats
5W - 6L
1,600 SR
Queue Stats
7W - 16L
1,409 Elo+
Party 4
Scylla
Scylla
Сайтамаа
Scylla
Level 160
God Stats
4W - 2L
1,311 SR
Queue Stats
249W - 276L
1,495 Elo+
Party 1
Team Averages
Level 70
1,467 SR
1,465 Elo+

VS

Team Averages
Level 72
1,510 SR
1,495 Elo+
Ra
Ra
 
Ra
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Hanabae5
Bellona
Level 29
God Stats
17W - 24L
1,531 SR
Queue Stats
86W - 88L
1,465 Elo+
Party 3
Neith
Neith
Trankimacin
Neith
Level 29
God Stats
25W - 38L
1,390 SR
Queue Stats
186W - 202L
1,437 Elo+
Party 2
Mercury
Mercury
Urlaubär
Mercury
Level 129
God Stats
10W - 8L
1,628 SR
Queue Stats
95W - 89L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dasenpai12
Hachiman
12
1 / 5 / 2
7,066
416
9,002
11,077
4,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Helmetboy23
Thanatos
15
7 / 2 / 0
9,675
569
8,373
11,716
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
11
0 / 5 / 0
6,499
382
5,128
13,560
18,126
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
ianRai
Geb
11
0 / 4 / 3
6,894
406
6,171
15,206
11,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
1 / 7 / 1
7,434
437
5,069
16,087
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
9 / 3 / 2
10,681
628
14,766
11,377
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
 
Terra
14
3 / 2 / 7
9,026
531
4,781
15,066
14,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Hanabae5
Bellona
16
3 / 0 / 4
10,213
601
8,375
12,848
16,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 3 / 4
8,556
503
10,574
15,396
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Urlaubär
Mercury
18
6 / 1 / 1
10,339
608
7,347
14,026
5,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
23
23
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
3
2
3.33
W
Terra
 
Terra
3
2
7
3.25
L
Hachiman
Dasenpai12
Hachiman
1
5
2
0.4
W
Bellona
Hanabae5
Bellona
3
0
4
5
L
Thanatos
Helmetboy23
Thanatos
7
2
0
3.5
L
Bellona
0
5
0
0
W
2
3
4
1.33
W
Mercury
Urlaubär
Mercury
6
1
1
6.5
L
Geb
ianRai
Geb
0
4
3
0.38
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,743
Damage
45,843
67,646
Taken
68,713
46,545
Mitigated
47,597
19,546
Healing
23,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,766
2,221
994
4,315
11,377
4,828
911
3,880
7,497
83,553
0
W
Terra
 
Terra
4,781
939
941
4,756
15,066
14,844
123
3,185
11,881
25,663
5,072
L
Hachiman
Dasenpai12
Hachiman
9,002
3,913
0
2,360
11,077
4,008
0
1,728
9,349
0
64,180
W
Bellona
Hanabae5
Bellona
8,375
3,077
0
5,594
12,848
16,066
2,311
0
12,848
0
73,198
L
Thanatos
Helmetboy23
Thanatos
8,373
2,476
0
13,016
11,716
6,552
0
1,501
10,215
0
70,799
L
Bellona
5,128
1,567
0
748
13,560
18,126
120
0
13,560
0
31,886
W
10,574
6,743
0
6,796
15,396
6,425
952
2,983
12,413
0
65,728
W
Mercury
Urlaubär
Mercury
7,347
3,713
0
249
14,026
5,434
0
1,192
12,834
0
108,783
L
Geb
ianRai
Geb
6,171
865
0
2,303
15,206
11,303
0
4,800
10,406
29,529
0
L
5,069
659
31
1,088
16,087
6,556
264
10,617
5,470
52,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
48,815
351
Minions Killed
574
0
Camps Cleared
0
1,487,764
Distance Traveled
1,711,143
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,681
628
145
9
0
352,237
4
W
Terra
9,026
531
44
3
0
350,796
5
L
Hachiman
7,066
416
76
4
0
300,182
3
W
Bellona
10,213
601
141
8
0
330,155
3
L
Thanatos
9,675
569
107
6
0
338,960
6
L
Bellona
6,499
382
44
3
0
281,708
0
W
Neith
8,556
503
105
6
0
267,510
3
W
Mercury
10,339
608
139
8
0
410,445
0
L
Geb
6,894
406
41
2
0
275,699
4
L
Scylla
7,434
437
83
5
0
291,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role