Player Matchup

Ah Puch
Ah Puch
DoomFanf
Ah Puch
Level 69
God Stats
12W - 4L
1,553 SR
Queue Stats
337W - 385L
1,497 Elo+
Solo
Medusa
Medusa
WoahJO_
Medusa
Level 125
God Stats
1W - 0L
1,332 SR
Queue Stats
25W - 19L
1,536 Elo+
Party 2
Ymir
Ymir
smitemeh22
Ymir
Level 27
God Stats
1W - 0L
1,534 SR
Queue Stats
11W - 8L
1,504 Elo+
Party 2
Team Averages
Level 74
1,473 SR
1,512 Elo+

VS

Team Averages
Level 77
1,378 SR
1,404 Elo+
Jing Wei
Jing Wei
Pazv
Jing Wei
Level 143
God Stats
0W - 1L
1,226 SR
Queue Stats
10W - 9L
1,563 Elo+
Party 1
Shiva
Shiva
Yungog233482
Shiva
Level 7
God Stats
0W - 2L
1,084 SR
Queue Stats
2W - 8L
1,134 Elo+
Party 1
Raijin
Raijin
setioniz
Raijin
Level 81
God Stats
0W - 1L
1,825 SR
Queue Stats
17W - 19L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DoomFanf
Ah Puch
12
3 / 0 / 4
7,313
731
10,289
5,873
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
WoahJO_
Medusa
12
5 / 0 / 3
7,650
765
10,108
5,547
2,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 8
7,755
776
3,952
3,889
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Pazv
Jing Wei
10
0 / 2 / 0
6,120
612
3,520
7,681
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
5,580
558
2,098
13,037
5,375
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Raijin
setioniz
Raijin
11
0 / 2 / 0
6,158
616
6,558
7,914
3,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DoomFanf
Ah Puch
3
0
4
5
L
Jing Wei
Pazv
Jing Wei
0
2
0
0
W
Medusa
WoahJO_
Medusa
5
0
3
6.5
L
0
5
0
0
L
Raijin
setioniz
Raijin
0
2
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,349
Damage
12,176
15,309
Taken
28,632
8,560
Mitigated
12,253
4,818
Healing
2,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DoomFanf
Ah Puch
10,289
898
0
2,436
5,873
2,438
0
2,592
3,281
31,455
0
L
Jing Wei
Pazv
Jing Wei
3,520
2,103
0
208
7,681
3,533
475
4,112
3,569
0
17,056
W
Medusa
WoahJO_
Medusa
10,108
3,390
0
621
5,547
2,495
1,393
2,728
2,819
0
31,755
L
2,098
375
240
831
13,037
5,375
40
5,702
7,335
0
6,088
L
Raijin
setioniz
Raijin
6,558
672
0
1,056
7,914
3,345
0
4,853
3,061
30,353
0
W
3,952
1,371
0
1,761
3,889
3,627
0
1,530
2,359
10,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,718
Gold Earned
17,858
116
Minions Killed
120
5
Camps Cleared
4
564,059
Distance Traveled
482,230
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,313
731
56
6
2
182,009
3
L
Jing Wei
6,120
612
47
5
1
176,550
0
W
Medusa
7,650
765
48
5
1
188,723
2
L
Shiva
5,580
558
12
1
0
147,312
3
L
Raijin
6,158
616
61
6
3
158,368
3
W
Ymir
7,755
776
12
1
2
193,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role