Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Mrlloll
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,205 Elo+
Party 1
Scylla
Scylla
Pollinka
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,248 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,318 Elo+

VS

Team Averages
Level 94
1,512 SR
1,449 Elo+
Ne Zha
Ne Zha
AncientSurfer
Ne Zha
Level 128
God Stats
20W - 9L
1,790 SR
Queue Stats
238W - 207L
1,565 Elo+
Party 2
Artemis
Artemis
Hades252
Artemis
Level 49
God Stats
1W - 1L
1,278 SR
Queue Stats
20W - 35L
1,324 Elo+
Solo
Agni
Agni
LightKiss
Agni
Level 104
God Stats
8W - 9L
1,469 SR
Queue Stats
24W - 21L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 2 / 3
7,015
638
2,265
11,206
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
Mrlloll
Shiva
11
3 / 4 / 1
7,944
722
6,190
12,993
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Pollinka
Scylla
11
1 / 4 / 1
7,033
639
3,326
10,314
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
8,691
790
14,206
7,079
3,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Hades252
Artemis
13
2 / 2 / 8
8,280
753
6,251
5,656
2,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
13
3 / 1 / 7
8,425
766
7,937
3,837
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
10
10
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
3
0.75
W
5
1
5
7.5
W
Artemis
Hades252
Artemis
2
2
8
3
W
Agni
3
1
7
6.5
L
Shiva
Mrlloll
Shiva
3
4
1
0.88
L
Scylla
Pollinka
Scylla
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,781
Damage
28,394
34,513
Taken
16,572
17,186
Mitigated
6,637
4,697
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,265
145
0
1,952
11,206
4,524
0
2,242
8,964
0
15,746
W
14,206
2,039
0
3,204
7,079
3,171
1,053
1,162
5,917
0
29,250
W
Artemis
Hades252
Artemis
6,251
2,223
0
908
5,656
2,061
1,348
1,647
4,009
0
20,926
W
Agni
7,937
707
0
847
3,837
1,405
633
1,037
2,800
31,213
0
L
Shiva
Mrlloll
Shiva
6,190
843
225
1,620
12,993
9,676
0
4,236
8,757
0
12,374
L
Scylla
Pollinka
Scylla
3,326
276
0
900
10,314
2,986
0
2,212
8,102
26,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,992
Gold Earned
25,396
104
Minions Killed
114
5
Camps Cleared
6
586,432
Distance Traveled
620,073
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,015
638
32
3
2
224,738
2
W
Ne Zha
8,691
790
33
3
3
240,107
5
W
Artemis
8,280
753
50
5
2
185,885
0
W
Agni
8,425
766
31
3
1
194,081
2
L
Shiva
7,944
722
19
2
0
190,788
1
L
Scylla
7,033
639
53
5
3
170,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role