Player Matchup

Skadi
Skadi
 
Skadi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
L-X-M-A
Tiamat
Level 160
God Stats
59W - 54L
1,465 SR
Queue Stats
224W - 216L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Semper_Chaos
Nu Wa
Level 146
God Stats
120W - 129L
1,457 SR
Queue Stats
366W - 390L
1,444 Elo+
Solo
The Morrigan
The Morrigan
Ulfhednar8046
The Morrigan
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 58L
1,340 Elo+
Solo
Ganesha
Ganesha
cloford
Ganesha
Level 145
God Stats
18W - 8L
1,500 SR
Queue Stats
59W - 65L
1,447 Elo+
Solo
Team Averages
Level 105
1,485 SR
1,444 Elo+

VS

Team Averages
Level 88
1,500 SR
1,428 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AyeeEdwin-_-
Gilgamesh
Level 57
God Stats
8W - 9L
1,616 SR
Queue Stats
67W - 81L
1,405 Elo+
Solo
Vamana
Vamana
DefenDaHorde313
Vamana
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,322 Elo+
Solo
Zeus
Zeus
Israel1801
Zeus
Level 60
God Stats
3W - 2L
1,327 SR
Queue Stats
25W - 32L
1,448 Elo+
Solo
Medusa
Medusa
simon44419
Medusa
Level 53
God Stats
5W - 7L
1,555 SR
Queue Stats
149W - 191L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
0 / 0 / 0
13,695
685
0
0
0
Tiamat
L-X-M-A
Tiamat
20
8 / 1 / 5
20,011
1,001
52,529
22,058
22,093
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 3 / 9
19,850
993
50,368
15,735
8,582
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Morrigan
Ulfhednar8046
The Morrigan
20
1 / 4 / 8
18,077
904
10,943
13,943
8,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Ganesha
cloford
Ganesha
20
0 / 8 / 10
17,977
899
24,435
43,651
32,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 5 / 9
21,114
1,056
33,889
34,275
18,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Gilgamesh
AyeeEdwin-_-
Gilgamesh
20
4 / 7 / 10
21,893
1,095
27,984
61,111
66,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 1 / 8
20,031
1,002
28,902
38,297
16,679
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
0 / 0 / 0
13,695
685
0
5,457
2,170
Medusa
simon44419
Medusa
19
0 / 0 / 0
13,695
685
0
5,550
2,203

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
13
Kills
16
16
Deaths
13
32
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
W
Ra
 
Ra
4
5
9
1.7
W
Gilgamesh
AyeeEdwin-_-
Gilgamesh
4
7
10
1.29
W
8
1
8
12
W
0
0
0
0
L
Tiamat
L-X-M-A
Tiamat
8
1
5
10.5
L
4
3
9
2.83
L
The Morrigan
Ulfhednar8046
The Morrigan
1
4
8
1.25
L
Ganesha
cloford
Ganesha
0
8
10
0.63
W
Medusa
simon44419
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,275
Damage
90,775
95,387
Taken
144,690
72,076
Mitigated
106,067
14,258
Healing
29,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Ra
 
Ra
33,889
1,314
6,917
7,851
34,275
18,028
0
32,298
1,520
188,643
0
W
Gilgamesh
AyeeEdwin-_-
Gilgamesh
27,984
7,797
3,679
4,486
61,111
66,987
0
56,456
3,922
4,819
104,885
W
28,902
20,415
0
6,525
38,297
16,679
0
36,691
1,194
239
75,057
W
0
0
0
0
5,457
2,170
0
5,457
0
0
0
L
Tiamat
L-X-M-A
Tiamat
52,529
1,574
327
7,262
22,058
22,093
0
6,021
16,037
83,880
0
L
50,368
10,114
575
1,574
15,735
8,582
0
6,131
9,604
115,612
0
L
The Morrigan
Ulfhednar8046
The Morrigan
10,943
1,395
434
1,103
13,943
8,799
0
4,712
9,231
46,138
859
L
Ganesha
cloford
Ganesha
24,435
425
170
2,813
43,651
32,602
0
18,334
25,317
57,576
0
W
Medusa
simon44419
Medusa
0
0
0
0
5,550
2,203
0
5,550
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,610
Gold Earned
90,428
415
Minions Killed
551
7
Camps Cleared
16
1,483,497
Distance Traveled
1,316,464
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,695
685
0
0
0
0
0
W
Ra
21,114
1,056
344
17
4
427,161
1
W
Gilgamesh
21,893
1,095
129
6
11
400,007
1
W
Vamana
20,031
1,002
78
4
1
489,296
1
W
Zeus
13,695
685
0
0
0
0
0
L
Tiamat
20,011
1,001
106
5
2
374,081
1
L
Nu Wa
19,850
993
223
11
0
382,508
3
L
The Morrigan
18,077
904
86
4
5
304,973
0
L
Ganesha
17,977
899
0
0
0
421,935
1
W
Medusa
13,695
685
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role