Player Matchup

Scylla
Scylla
C5_Groove
Scylla
Level 48
God Stats
14W - 20L
1,317 SR
Queue Stats
269W - 262L
1,324 Elo+
Solo
Chernobog
Chernobog
TaeKwonJoee
Chernobog
Level 122
God Stats
6W - 1L
1,777 SR
Queue Stats
182W - 219L
1,347 Elo+
Solo
Artio
Artio
ZeroDoesThingz
Artio
Level 126
God Stats
2W - 1L
1,338 SR
Queue Stats
279W - 283L
1,264 Elo+
Solo
Lancelot
Lancelot
whutbrahdog
Lancelot
Level 68
God Stats
23W - 28L
1,442 SR
Queue Stats
296W - 344L
1,298 Elo+
Solo
Sun Wukong
Sun Wukong
yakartacr7
Sun Wukong
Level 43
God Stats
25W - 35L
1,315 SR
Queue Stats
37W - 48L
1,216 Elo+
Solo
Team Averages
Level 81
1,438 SR
1,290 Elo+

VS

Team Averages
Level 95
1,492 SR
1,354 Elo+
Terra
Terra
Nawmasi
Terra
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
453W - 497L
1,380 Elo+
Solo
Ishtar
Ishtar
Octopeieoofwowo
Ishtar
Level 118
God Stats
1W - 2L
1,510 SR
Queue Stats
87W - 86L
1,420 Elo+
Solo
Pele
Pele
TheSpawnOfHades
Pele
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
636W - 641L
1,338 Elo+
Solo
Kukulkan
Kukulkan
bramabullgr87
Kukulkan
Level 85
God Stats
93W - 85L
1,450 SR
Queue Stats
166W - 180L
1,307 Elo+
Solo
Poseidon
Poseidon
karlmartins1
Poseidon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 167L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
C5_Groove
Scylla
18
1 / 4 / 1
11,590
429
13,813
9,417
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
TaeKwonJoee
Chernobog
20
9 / 3 / 0
15,122
560
20,099
19,793
11,757
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 1 / 5
11,673
432
8,854
20,507
30,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
whutbrahdog
Lancelot
4
0 / 1 / 0
7,298
270
548
1,595
503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
yakartacr7
Sun Wukong
20
3 / 0 / 0
13,914
515
10,710
24,555
14,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Nawmasi
Terra
11
0 / 0 / 0
9,277
344
3,171
11,313
8,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 6 / 1
13,002
482
15,097
17,605
6,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 1 / 0
14,839
550
10,903
29,358
14,445
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
bramabullgr87
Kukulkan
19
2 / 3 / 2
12,676
469
8,855
12,550
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
karlmartins1
Poseidon
19
0 / 4 / 0
12,154
450
11,778
19,137
6,577
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
13
Kills
9
9
Deaths
14
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
C5_Groove
Scylla
1
4
1
0.38
L
Terra
Nawmasi
Terra
0
0
0
0
L
3
6
1
0.58
W
Chernobog
TaeKwonJoee
Chernobog
9
3
0
3
L
4
1
0
4
W
0
1
5
2.5
L
Kukulkan
bramabullgr87
Kukulkan
2
3
2
1
L
Poseidon
karlmartins1
Poseidon
0
4
0
0
W
Lancelot
whutbrahdog
Lancelot
0
1
0
0
W
Sun Wukong
yakartacr7
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,024
Damage
49,804
75,867
Taken
89,963
60,460
Mitigated
40,044
30,279
Healing
35,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
C5_Groove
Scylla
13,813
1,302
0
1,054
9,417
3,583
873
2,217
7,130
85,529
0
L
Terra
Nawmasi
Terra
3,171
571
340
3,069
11,313
8,420
0
4,766
6,321
22,989
0
L
15,097
9,642
0
3,487
17,605
6,290
3,102
3,076
14,529
0
95,388
W
Chernobog
TaeKwonJoee
Chernobog
20,099
13,387
585
6,830
19,793
11,757
1,046
3,501
16,292
0
155,713
L
10,903
1,304
0
21,792
29,358
14,445
0
4,316
24,904
0
228,647
W
8,854
527
1,467
6,448
20,507
30,020
0
5,762
14,745
49,138
0
L
Kukulkan
bramabullgr87
Kukulkan
8,855
342
68
1,335
12,550
4,312
782
8,301
3,907
102,070
0
L
Poseidon
karlmartins1
Poseidon
11,778
2,731
16
4,955
19,137
6,577
1,154
1,490
17,635
95,299
0
W
Lancelot
whutbrahdog
Lancelot
548
368
0
187
1,595
503
0
753
842
0
2,993
W
Sun Wukong
yakartacr7
Sun Wukong
10,710
3,758
0
13,708
24,555
14,597
5,340
11,571
12,984
0
117,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,597
Gold Earned
61,948
670
Minions Killed
797
0
Camps Cleared
0
2,049,052
Distance Traveled
2,320,211
28
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,590
429
140
5
0
421,846
13
L
Terra
9,277
344
35
1
0
332,285
0
L
Ishtar
13,002
482
140
5
0
480,570
4
W
Chernobog
15,122
560
236
9
0
547,388
5
L
Pele
14,839
550
279
10
0
627,560
3
W
Artio
11,673
432
69
3
0
503,565
7
L
Kukulkan
12,676
469
188
7
0
459,417
0
L
Poseidon
12,154
450
155
6
0
420,379
0
W
Lancelot
7,298
270
11
0
0
38,210
0
W
Sun Wukong
13,914
515
214
8
0
538,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role