Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Cristian137
Bacchus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,492 Elo+
Party 1
Susano
Susano
GatrieSmite
Susano
Level 124
God Stats
24W - 45L
1,352 SR
Queue Stats
326W - 326L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ionut889
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,479 SR
Queue Stats
9W - 7L
1,492 Elo+
Party 1
Horus
Horus
LοstTales
Horus
Level 109
God Stats
9W - 7L
1,732 SR
Queue Stats
178W - 208L
1,453 Elo+
Solo
Team Averages
Level 139
1,513 SR
1,480 Elo+

VS

Team Averages
Level 98
1,515 SR
1,487 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MrWorldwide95
Janus
Level 67
God Stats
0W - 3L
1,477 SR
Queue Stats
199W - 205L
1,453 Elo+
Solo
Izanami
Izanami
Svane01
Izanami
Level 68
God Stats
108W - 113L
1,527 SR
Queue Stats
163W - 166L
1,482 Elo+
Solo
Ymir
Ymir
notbeb
Ymir
Level 144
God Stats
3W - 2L
1,569 SR
Queue Stats
29W - 34L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 2 / 3
5,499
500
3,402
8,342
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Cristian137
Bacchus
9
1 / 1 / 4
5,729
521
2,790
7,353
4,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
11
1 / 0 / 2
6,132
557
3,985
8,654
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Ionut889
Ah Muzen Cab
10
2 / 1 / 1
5,753
523
5,539
6,290
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
10
6 / 0 / 1
6,203
564
5,054
5,435
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 3 / 0
5,746
522
3,700
6,750
2,952
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
 
Lancelot
9
1 / 2 / 1
5,530
503
2,358
6,870
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 3 / 2
5,289
481
5,095
5,000
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Svane01
Izanami
9
1 / 2 / 1
5,344
486
4,862
6,004
1,927
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
notbeb
Ymir
9
1 / 0 / 1
5,804
528
3,993
8,107
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
4
4
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
3
0.75
L
Anubis
 
Anubis
0
3
0
0
L
Lancelot
 
Lancelot
1
2
1
0.75
W
Bacchus
Cristian137
Bacchus
1
1
4
3
W
Susano
1
0
2
2
W
Ah Muzen Cab
Ionut889
Ah Muzen Cab
2
1
1
2.5
W
Horus
6
0
1
6.5
L
1
3
2
0.67
L
Izanami
Svane01
Izanami
1
2
1
0.75
L
Ymir
notbeb
Ymir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,770
Damage
20,008
36,074
Taken
32,731
15,588
Mitigated
14,236
17,157
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,402
368
703
4,020
8,342
3,298
84
4,529
3,813
33,024
0
L
Anubis
 
Anubis
3,700
500
0
2,754
6,750
2,952
0
0
6,750
35,289
0
L
Lancelot
 
Lancelot
2,358
489
0
867
6,870
2,751
0
713
6,157
0
33,729
W
Bacchus
Cristian137
Bacchus
2,790
438
62
2,982
7,353
4,883
0
2,197
5,156
13,291
0
W
Susano
3,985
809
0
4,791
8,654
3,106
0
2,794
5,860
0
35,728
W
Ah Muzen Cab
Ionut889
Ah Muzen Cab
5,539
2,217
0
1,817
6,290
2,135
55
1,929
4,361
0
45,210
W
Horus
5,054
2,517
317
2,465
5,435
2,166
0
1,339
4,096
0
29,571
L
5,095
476
0
485
5,000
1,855
0
2,193
2,807
37,646
0
L
Izanami
Svane01
Izanami
4,862
3,012
0
1,736
6,004
1,927
0
1,196
4,808
0
38,143
L
Ymir
notbeb
Ymir
3,993
1,192
0
1,985
8,107
4,751
0
2,090
6,017
19,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,316
Gold Earned
27,713
300
Minions Killed
297
0
Camps Cleared
0
1,046,853
Distance Traveled
969,638
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,499
500
52
5
0
197,074
2
L
Anubis
5,746
522
75
7
0
189,241
3
L
Lancelot
5,530
503
71
6
0
210,576
0
W
Bacchus
5,729
521
26
2
0
203,308
2
W
Susano
6,132
557
84
8
0
213,685
1
W
Ah Muzen Cab
5,753
523
82
7
0
199,405
3
W
Horus
6,203
564
56
5
0
233,381
1
L
Janus
5,289
481
52
5
0
172,240
1
L
Izanami
5,344
486
70
6
0
201,727
1
L
Ymir
5,804
528
29
3
0
195,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role