Player Matchup

Hel
Hel
KigOBitties
Hel
Level 127
God Stats
1W - 5L
1,403 SR
Queue Stats
260W - 278L
1,510 Elo+
Solo
Thoth
Thoth
King Biddle 21
Thoth
Level 128
God Stats
1W - 2L
1,192 SR
Queue Stats
121W - 153L
1,321 Elo+
Party 1
Fenrir
Fenrir
RumpledMunky
Fenrir
Level 106
God Stats
8W - 1L
1,802 SR
Queue Stats
427W - 436L
1,433 Elo+
Solo
Ratatoskr
Ratatoskr
TehWiill
Ratatoskr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,317 Elo+
Party 1
Artemis
Artemis
u MaurinN v
Artemis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,700 Elo+
Solo
Team Averages
Level 107
1,479 SR
1,456 Elo+

VS

Team Averages
Level 139
1,502 SR
1,455 Elo+
Thor
Thor
Andybobandy902
Thor
Level 89
God Stats
2W - 3L
1,482 SR
Queue Stats
78W - 82L
1,453 Elo+
Solo
Cthulhu
Cthulhu
CardinalJAWS
Cthulhu
Level 147
God Stats
0W - 1L
1,748 SR
Queue Stats
51W - 53L
1,485 Elo+
Solo
Loki
Loki
KIouded
Loki
Level 156
God Stats
8W - 6L
1,532 SR
Queue Stats
481W - 508L
1,429 Elo+
Solo
Hel
Hel
TRAP_Canadian
Hel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 242L
1,376 Elo+
Solo
Persephone
Persephone
fer2k
Persephone
Level 160
God Stats
1W - 4L
1,248 SR
Queue Stats
150W - 156L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 19
11,299
807
14,966
17,134
14,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 12
11,141
796
10,148
11,936
4,992
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
17
3 / 5 / 14
10,132
724
11,486
16,720
15,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
TehWiill
Ratatoskr
17
7 / 6 / 11
10,851
775
6,312
13,948
9,105
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
u MaurinN v
Artemis
19
9 / 4 / 11
11,473
820
20,028
16,483
8,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 8
9,270
662
8,181
16,995
9,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
CardinalJAWS
Cthulhu
6
0 / 2 / 2
6,658
476
700
4,852
3,839
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
KIouded
Loki
20
8 / 6 / 5
10,704
765
14,923
16,244
8,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
4 / 5 / 8
9,749
696
11,051
15,081
7,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Persephone
fer2k
Persephone
16
3 / 7 / 7
9,779
699
13,335
15,667
6,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
49
28
Kills
19
20
Deaths
29
67
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
9
8
0.89
L
Cthulhu
CardinalJAWS
Cthulhu
0
2
2
0.5
L
Loki
KIouded
Loki
8
6
5
1.75
W
4
2
19
6.75
W
5
3
12
3.67
W
Fenrir
3
5
14
2
L
4
5
8
1.6
W
Ratatoskr
TehWiill
Ratatoskr
7
6
11
2.08
L
Persephone
fer2k
Persephone
3
7
7
0.93
W
Artemis
u MaurinN v
Artemis
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,940
Damage
48,190
76,221
Taken
68,839
51,862
Mitigated
36,746
36,168
Healing
19,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,181
914
1,284
921
16,995
9,678
0
6,902
9,912
0
11,968
L
Cthulhu
CardinalJAWS
Cthulhu
700
128
224
600
4,852
3,839
0
970
3,844
700
0
L
Loki
KIouded
Loki
14,923
2,949
258
2,690
16,244
8,636
0
4,394
11,658
0
35,647
W
14,966
141
13,288
11,122
17,134
14,084
947
7,675
9,459
33,106
0
W
10,148
506
692
2,163
11,936
4,992
2,336
3,858
8,078
18,051
0
W
Fenrir
11,486
2,277
1,004
1,441
16,720
15,301
802
5,804
10,916
0
16,295
L
11,051
1,488
4,472
5,735
15,081
7,717
0
7,531
7,267
22,264
0
W
Ratatoskr
TehWiill
Ratatoskr
6,312
585
0
1,348
13,948
9,105
1,096
2,501
11,447
0
13,160
L
Persephone
fer2k
Persephone
13,335
1,344
355
2,627
15,667
6,876
0
5,314
10,215
31,699
0
W
Artemis
u MaurinN v
Artemis
20,028
8,119
1,154
3,956
16,483
8,380
2,482
5,248
11,235
0
44,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,896
Gold Earned
46,160
127
Minions Killed
101
0
Camps Cleared
0
1,299,483
Distance Traveled
849,489
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,270
662
5
0
0
212,644
0
L
Cthulhu
6,658
476
0
0
0
42,887
0
L
Loki
10,704
765
25
2
0
170,963
0
W
Hel
11,299
807
37
3
0
290,567
0
W
Thoth
11,141
796
22
2
0
259,425
0
W
Fenrir
10,132
724
10
1
0
253,377
0
L
Hel
9,749
696
34
2
0
236,314
1
W
Ratatoskr
10,851
775
17
1
0
244,758
0
L
Persephone
9,779
699
37
3
0
186,681
0
W
Artemis
11,473
820
41
3
0
251,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role