Player Matchup

Ares
Ares
FlamingFurySVK
Ares
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,260 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
M4aniak
Morgan Le Fay
Level 36
God Stats
3W - 4L
1,333 SR
Queue Stats
5W - 15L
1,260 Elo+
Party 1
Nemesis
Nemesis
majint20
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,149 Elo+
Party 1
Team Averages
Level 49
1,444 SR
1,223 Elo+

VS

Team Averages
Level 92
1,548 SR
1,453 Elo+
Anubis
Anubis
 
Anubis
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
EzDrMz
Chaac
Level 129
God Stats
4W - 3L
1,661 SR
Queue Stats
50W - 57L
1,455 Elo+
Solo
Nemesis
Nemesis
liderbullet
Nemesis
Level 116
God Stats
67W - 79L
1,482 SR
Queue Stats
150W - 183L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 7
14,337
717
13,545
18,744
27,284
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
M4aniak
Morgan Le Fay
18
4 / 5 / 4
13,274
664
10,765
11,429
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
majint20
Nemesis
19
4 / 1 / 5
13,768
688
10,804
16,674
13,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
7 / 5 / 0
13,751
688
17,441
16,833
10,721
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
EzDrMz
Chaac
19
0 / 4 / 7
13,147
657
18,844
20,636
17,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
liderbullet
Nemesis
6
0 / 1 / 0
9,055
453
434
2,789
1,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
7
7
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
5
0
1.4
L
Chaac
EzDrMz
Chaac
0
4
7
0.88
W
2
1
7
5.5
W
Morgan Le Fay
M4aniak
Morgan Le Fay
4
5
4
1.2
L
Nemesis
liderbullet
Nemesis
0
1
0
0
W
Nemesis
majint20
Nemesis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,114
Damage
36,719
46,847
Taken
40,258
45,724
Mitigated
28,862
8,783
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
17,441
932
107
5,929
16,833
10,721
115
11,034
5,506
61,362
0
L
Chaac
EzDrMz
Chaac
18,844
4,019
24
4,810
20,636
17,093
0
11,865
8,318
0
65,423
W
13,545
1,189
0
3,087
18,744
27,284
404
8,392
10,352
37,724
0
W
Morgan Le Fay
M4aniak
Morgan Le Fay
10,765
808
212
1,741
11,429
4,455
450
3,845
7,584
45,786
0
L
Nemesis
liderbullet
Nemesis
434
168
0
563
2,789
1,048
0
1,630
1,085
0
4,865
W
Nemesis
majint20
Nemesis
10,804
4,563
0
3,743
16,674
13,985
240
6,234
10,440
0
58,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,379
Gold Earned
35,953
221
Minions Killed
221
6
Camps Cleared
11
1,123,298
Distance Traveled
749,341
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,751
688
101
5
4
306,502
4
L
Chaac
13,147
657
112
6
6
382,560
1
W
Ares
14,337
717
40
2
1
368,648
5
W
Morgan Le Fay
13,274
664
91
5
1
308,970
3
L
Nemesis
9,055
453
8
0
1
60,279
0
W
Nemesis
13,768
688
90
5
4
445,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role