Player Matchup

Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Mednay
Izanami
Level 128
God Stats
1W - 1L
1,587 SR
Queue Stats
2W - 3L
1,456 Elo+
Solo
Thor
Thor
Tyskerunge
Thor
Level 29
God Stats
5W - 3L
1,534 SR
Queue Stats
49W - 37L
1,539 Elo+
Party 2
Team Averages
Level 75
1,540 SR
1,498 Elo+

VS

Team Averages
Level 52
1,529 SR
1,447 Elo+
Kuzenbo
Kuzenbo
Coder221333
Kuzenbo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,427 Elo+
Party 1
Olorun
Olorun
Silangtau
Olorun
Level 28
God Stats
2W - 0L
1,636 SR
Queue Stats
6W - 9L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
woehaha
Kukulkan
Level 87
God Stats
3W - 5L
1,451 SR
Queue Stats
211W - 225L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 5 / 1
6,996
636
6,685
12,173
6,647
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Mednay
Izanami
10
1 / 6 / 3
7,061
642
7,314
11,400
4,811
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 2
7,888
717
9,074
9,598
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Coder221333
Kuzenbo
13
2 / 1 / 12
9,171
834
9,040
14,209
15,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Silangtau
Olorun
13
8 / 4 / 5
9,081
826
8,706
13,236
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
woehaha
Kukulkan
14
4 / 0 / 10
8,805
800
11,280
5,090
1,884
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
14
14
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
1
0.3
W
Kuzenbo
Coder221333
Kuzenbo
2
1
12
8
L
Izanami
Mednay
Izanami
1
6
3
0.42
W
Olorun
Silangtau
Olorun
8
4
5
2.63
L
3
3
2
1.33
W
Kukulkan
woehaha
Kukulkan
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,073
Damage
29,026
33,171
Taken
32,535
15,880
Mitigated
23,154
5,812
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,685
485
0
3,430
12,173
6,647
0
11,005
1,168
30,143
0
W
Kuzenbo
Coder221333
Kuzenbo
9,040
3,315
0
4,153
14,209
15,672
13
2,758
11,451
21,687
0
L
Izanami
Mednay
Izanami
7,314
4,489
0
1,434
11,400
4,811
0
9,157
2,243
0
20,510
W
Olorun
Silangtau
Olorun
8,706
4,779
411
5,470
13,236
5,598
1,960
4,165
9,071
24,141
2,977
L
9,074
1,671
0
948
9,598
4,422
0
8,002
1,596
0
18,827
W
Kukulkan
woehaha
Kukulkan
11,280
2,682
0
865
5,090
1,884
668
492
4,598
44,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,945
Gold Earned
27,057
110
Minions Killed
136
2
Camps Cleared
8
529,501
Distance Traveled
605,982
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,996
636
45
4
0
163,037
4
W
Kuzenbo
9,171
834
18
2
0
220,013
3
L
Izanami
7,061
642
40
4
2
169,348
2
W
Olorun
9,081
826
40
4
4
188,021
1
L
Thor
7,888
717
25
2
0
197,116
4
W
Kukulkan
8,805
800
78
7
4
197,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role