Player Matchup

Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GROMASKO
Scylla
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 150L
1,496 Elo+
Solo
Pele
Pele
Muzmo
Pele
Level 128
God Stats
1W - 2L
1,697 SR
Queue Stats
255W - 258L
1,429 Elo+
Solo
Ares
Ares
SskRen77
Ares
Level 36
God Stats
4W - 2L
1,673 SR
Queue Stats
155W - 134L
1,516 Elo+
Solo
Thanatos
Thanatos
别爱我没结果除非手花摇过我
Thanatos
Level 79
God Stats
3W - 3L
1,512 SR
Queue Stats
118W - 112L
1,458 Elo+
Solo
Team Averages
Level 103
1,576 SR
1,480 Elo+

VS

Team Averages
Level 133
1,630 SR
1,503 Elo+
Janus
Janus
Hunterizer
Janus
Level 146
God Stats
2W - 1L
1,708 SR
Queue Stats
45W - 53L
1,552 Elo+
Party 1
Tsukuyomi
Tsukuyomi
buzzsnakes
Tsukuyomi
Level 149
God Stats
4W - 2L
1,222 SR
Queue Stats
280W - 282L
1,451 Elo+
Solo
Bellona
Bellona
ilyaGO
Bellona
Level 89
God Stats
3W - 1L
1,798 SR
Queue Stats
284W - 262L
1,455 Elo+
Solo
Thoth
Thoth
johnnys7773
Thoth
Level 127
God Stats
3W - 0L
1,823 SR
Queue Stats
95W - 78L
1,554 Elo+
Party 1
Hades
Hades
xX-DR_HANF-Xx
Hades
Level 156
God Stats
10W - 6L
1,600 SR
Queue Stats
648W - 666L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 6 / 6
8,113
811
13,108
10,826
6,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
GROMASKO
Scylla
13
2 / 4 / 6
7,696
770
10,580
8,577
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
Muzmo
Pele
14
3 / 6 / 4
7,962
796
12,774
16,093
8,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
1 / 5 / 13
8,140
814
8,190
17,730
23,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 7 / 3
8,913
891
8,641
14,347
8,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 3 / 14
9,061
906
12,045
8,380
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
buzzsnakes
Tsukuyomi
16
5 / 3 / 18
9,200
920
12,279
11,742
5,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
ilyaGO
Bellona
15
2 / 4 / 15
9,051
905
9,766
15,954
16,038
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 3 / 11
9,529
953
17,327
10,273
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
10 / 3 / 13
10,154
1,015
11,041
14,769
11,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
99
15
Kills
28
28
Deaths
16
32
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
6
0.83
L
Scylla
GROMASKO
Scylla
2
4
6
1.25
W
Janus
3
3
14
3.33
L
Pele
Muzmo
Pele
3
6
4
0.83
L
Ares
1
5
13
1.5
W
Tsukuyomi
buzzsnakes
Tsukuyomi
5
3
18
4.67
W
Bellona
ilyaGO
Bellona
2
4
15
2.38
W
8
3
11
4.5
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,293
Damage
62,458
67,573
Taken
61,118
49,713
Mitigated
41,158
18,058
Healing
26,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,108
70
1,471
904
10,826
6,220
0
6,174
4,652
30,662
0
L
Scylla
GROMASKO
Scylla
10,580
532
1,288
1,739
8,577
3,624
0
6,296
2,281
17,840
0
W
Janus
12,045
174
2,343
1,036
8,380
3,567
916
3,313
4,891
28,404
0
L
Pele
Muzmo
Pele
12,774
1,602
487
3,464
16,093
8,143
0
9,573
6,520
0
22,548
L
Ares
8,190
104
821
2,357
17,730
23,252
0
10,605
7,125
9,265
0
W
Tsukuyomi
buzzsnakes
Tsukuyomi
12,279
3,128
2,046
2,582
11,742
5,931
1,163
6,792
4,905
0
20,132
W
Bellona
ilyaGO
Bellona
9,766
3,347
2,642
3,215
15,954
16,038
152
8,910
6,958
0
16,664
W
17,327
629
1,464
2,604
10,273
4,572
2,847
5,934
4,339
22,886
0
W
11,041
1,454
2,365
5,757
14,769
11,050
758
6,929
7,711
21,225
0
L
8,641
1,500
687
4,840
14,347
8,474
0
7,765
6,582
0
11,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,824
Gold Earned
46,995
79
Minions Killed
106
0
Camps Cleared
0
931,516
Distance Traveled
1,057,853
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,113
811
30
3
0
172,246
1
L
Scylla
7,696
770
25
3
0
190,172
0
W
Janus
9,061
906
38
4
0
217,287
0
L
Pele
7,962
796
19
2
0
195,752
0
L
Ares
8,140
814
3
0
0
195,330
0
W
Tsukuyomi
9,200
920
12
1
0
216,094
2
W
Bellona
9,051
905
13
1
0
207,161
0
W
Thoth
9,529
953
17
2
0
217,500
0
W
Hades
10,154
1,015
26
3
0
199,811
0
L
Thanatos
8,913
891
2
0
0
178,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role