Player Matchup

Sun Wukong
Sun Wukong
HungryHarv
Sun Wukong
Level 105
God Stats
0W - 1L
1,750 SR
Queue Stats
25W - 21L
1,588 Elo+
Solo
Da Ji
Da Ji
Mosaku17
Da Ji
Level 39
God Stats
0W - 4L
1,289 SR
Queue Stats
119W - 157L
1,471 Elo+
Solo
Awilix
Awilix
new-37152550
Awilix
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
亨亨不许哼
Sylvanus
Level 108
God Stats
0W - 1L
1,380 SR
Queue Stats
21W - 29L
1,410 Elo+
Party 1
Apollo
Apollo
王墨宸Devil
Apollo
Level 49
God Stats
1W - 1L
1,626 SR
Queue Stats
36W - 45L
1,445 Elo+
Party 1
Team Averages
Level 82
1,509 SR
1,473 Elo+

VS

Team Averages
Level 134
1,494 SR
1,500 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MunaValgeke
Atlas
Level 124
God Stats
5W - 5L
1,359 SR
Queue Stats
199W - 192L
1,498 Elo+
Solo
Vamana
Vamana
PortalAbyss
Vamana
Level 123
God Stats
4W - 6L
1,368 SR
Queue Stats
316W - 332L
1,548 Elo+
Solo
Bastet
Bastet
Summergerm5154
Bastet
Level 114
God Stats
6W - 0L
1,744 SR
Queue Stats
136W - 136L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HungryHarv
Sun Wukong
13
1 / 5 / 7
8,099
810
9,642
16,134
12,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Mosaku17
Da Ji
15
5 / 6 / 6
8,800
880
11,567
14,548
7,409
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
14
4 / 8 / 8
8,387
839
10,654
15,344
7,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
16
5 / 2 / 8
8,934
893
11,825
15,331
16,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 7
7,780
778
11,532
11,902
6,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
9 / 4 / 8
10,037
1,004
16,855
12,656
7,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
 
Terra
16
4 / 2 / 12
9,136
914
14,667
14,355
16,923
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 2 / 16
9,305
931
12,387
16,138
23,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
17
9 / 4 / 8
10,169
1,017
15,503
20,937
14,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 4 / 12
8,445
845
7,508
13,991
7,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
16
Kills
25
25
Deaths
16
36
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
4
8
3.25
W
Terra
 
Terra
4
2
12
5
L
Sun Wukong
HungryHarv
Sun Wukong
1
5
7
0.9
L
Da Ji
Mosaku17
Da Ji
5
6
6
1.33
W
2
2
16
5
W
Vamana
9
4
8
3.25
W
1
4
12
1.75
L
Awilix
4
8
8
1
L
Sylvanus
5
2
8
4.5
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,220
Damage
66,920
73,259
Taken
78,077
50,327
Mitigated
68,630
28,339
Healing
33,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,855
6,196
1,360
1,118
12,656
7,084
1,814
3,206
9,374
0
36,998
W
Terra
 
Terra
14,667
1,165
9,100
6,153
14,355
16,923
1,081
3,481
10,667
19,940
0
L
Sun Wukong
HungryHarv
Sun Wukong
9,642
2,246
224
4,945
16,134
12,486
199
6,959
9,175
0
16,461
L
Da Ji
Mosaku17
Da Ji
11,567
1,634
523
2,197
14,548
7,409
654
2,746
11,802
0
19,439
W
12,387
6,284
1,242
1,581
16,138
23,374
604
2,110
13,856
21,877
0
W
Vamana
15,503
8,086
450
6,893
20,937
14,172
2,732
2,269
18,438
0
30,333
W
7,508
3,187
1,637
4,362
13,991
7,077
610
759
12,971
0
14,419
L
Awilix
10,654
3,270
1,256
1,113
15,344
7,842
502
5,470
9,874
0
14,663
L
Sylvanus
11,825
2,566
8,308
7,012
15,331
16,509
379
6,854
8,477
17,939
0
L
11,532
5,231
691
2,070
11,902
6,081
84
5,025
6,877
0
26,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,000
Gold Earned
47,092
102
Minions Killed
125
0
Camps Cleared
0
896,366
Distance Traveled
1,038,579
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,037
1,004
41
4
0
201,265
0
W
Terra
9,136
914
16
2
0
231,120
2
L
Sun Wukong
8,099
810
14
1
0
188,730
0
L
Da Ji
8,800
880
17
2
0
194,829
1
W
Atlas
9,305
931
16
2
0
177,423
0
W
Vamana
10,169
1,017
21
2
0
203,967
0
W
Bastet
8,445
845
31
3
0
224,804
1
L
Awilix
8,387
839
13
1
0
188,082
0
L
Sylvanus
8,934
893
15
2
0
157,345
0
L
Apollo
7,780
778
43
4
0
167,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role