Player Matchup

Thor
Thor
GeorgeLuigi007
Thor
Level 99
God Stats
9W - 9L
1,410 SR
Queue Stats
225W - 243L
1,408 Elo+
Solo
Ishtar
Ishtar
Ragnar_AI86
Ishtar
Level 107
God Stats
43W - 42L
1,472 SR
Queue Stats
536W - 598L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
Raulmp25
Baron Samedi
Level 107
God Stats
1W - 0L
1,415 SR
Queue Stats
19W - 28L
1,334 Elo+
Solo
The Morrigan
The Morrigan
kaderitos
The Morrigan
Level 105
God Stats
3W - 5L
1,329 SR
Queue Stats
442W - 543L
1,418 Elo+
Solo
Vamana
Vamana
kagesansei
Vamana
Level 81
God Stats
8W - 7L
1,769 SR
Queue Stats
14W - 12L
1,796 Elo+
Solo
Team Averages
Level 100
1,479 SR
1,465 Elo+

VS

Team Averages
Level 77
1,500 SR
1,381 Elo+
Agni
Agni
DarkFireDelta
Agni
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 390L
1,410 Elo+
Solo
Skadi
Skadi
MAET_GIAGUARO_
Skadi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,277 Elo+
Party 1
Baron Samedi
Baron Samedi
MuchLongCrow
Baron Samedi
Level 121
God Stats
4W - 3L
1,540 SR
Queue Stats
80W - 84L
1,503 Elo+
Solo
Arachne
Arachne
YouTube_WickMind
Arachne
Level 60
God Stats
2W - 3L
1,461 SR
Queue Stats
60W - 54L
1,396 Elo+
Party 1
Chaac
Chaac
endri47m
Chaac
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 10
14,043
611
30,123
23,645
12,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
17
3 / 2 / 6
11,154
485
11,117
15,803
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Raulmp25
Baron Samedi
19
6 / 2 / 16
12,622
549
16,722
13,371
7,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
kaderitos
The Morrigan
17
4 / 1 / 11
10,188
443
7,933
10,638
9,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Vamana
kagesansei
Vamana
20
17 / 1 / 6
13,726
597
25,954
17,879
13,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 1
8,410
366
6,305
19,716
7,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 10 / 2
8,936
389
7,720
17,759
6,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
MuchLongCrow
Baron Samedi
12
1 / 7 / 1
8,966
390
8,052
30,715
35,466
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 12 / 1
9,364
407
10,513
26,585
11,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chaac
endri47m
Chaac
16
3 / 8 / 0
10,427
453
7,803
24,815
30,087
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
12
47
Kills
7
9
Deaths
49
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
W
17
3
10
7.33
L
0
10
2
0.1
L
Baron Samedi
MuchLongCrow
Baron Samedi
1
7
1
0.21
W
Ishtar
3
2
6
3
W
Baron Samedi
Raulmp25
Baron Samedi
6
2
16
7
L
3
12
1
0.29
L
Chaac
endri47m
Chaac
3
8
0
0.38
W
The Morrigan
kaderitos
The Morrigan
4
1
11
9.5
W
Vamana
kagesansei
Vamana
17
1
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,849
Damage
40,393
81,336
Taken
119,590
50,729
Mitigated
91,735
32,026
Healing
18,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,305
410
0
1,985
19,716
7,909
0
4,179
15,537
56,788
0
W
30,123
9,711
0
8,906
23,645
12,240
610
4,024
19,621
0
156,033
L
7,720
2,543
0
890
17,759
6,972
566
1,213
16,546
0
59,171
L
Baron Samedi
MuchLongCrow
Baron Samedi
8,052
890
1,105
7,032
30,715
35,466
253
6,739
23,976
44,652
0
W
Ishtar
11,117
6,243
0
5,400
15,803
7,654
1,773
1,883
13,920
0
100,576
W
Baron Samedi
Raulmp25
Baron Samedi
16,722
1,810
2,484
6,962
13,371
7,947
1,995
4,373
8,998
99,283
0
L
10,513
6,984
0
2,591
26,585
11,301
0
8,127
18,458
0
57,132
L
Chaac
endri47m
Chaac
7,803
1,760
0
4,691
24,815
30,087
627
1,025
23,790
0
49,377
W
The Morrigan
kaderitos
The Morrigan
7,933
1,739
0
359
10,638
9,548
64
2,008
8,630
37,980
3,661
W
Vamana
kagesansei
Vamana
25,954
18,590
319
7,596
17,879
13,340
1,660
3,192
14,687
0
96,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,733
Gold Earned
46,103
699
Minions Killed
386
0
Camps Cleared
0
2,131,741
Distance Traveled
1,839,384
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,410
366
97
4
0
349,171
2
W
Thor
14,043
611
196
9
0
437,409
0
L
Skadi
8,936
389
80
3
0
342,210
0
L
Baron Samedi
8,966
390
67
3
0
331,389
2
W
Ishtar
11,154
485
134
6
0
401,619
0
W
Baron Samedi
12,622
549
169
7
0
392,460
1
L
Arachne
9,364
407
68
3
0
429,962
0
L
Chaac
10,427
453
74
3
0
386,652
1
W
The Morrigan
10,188
443
57
2
0
431,981
0
W
Vamana
13,726
597
143
6
0
468,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role