Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Alinany
Medusa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,652 Elo+
Solo
Amaterasu
Amaterasu
Mentallowiec
Amaterasu
Level 107
God Stats
9W - 9L
1,504 SR
Queue Stats
235W - 220L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Metroplexus
Nu Wa
Level 158
God Stats
10W - 10L
1,553 SR
Queue Stats
341W - 382L
1,444 Elo+
Solo
Sobek
Sobek
Samsmeagol
Sobek
Level 60
God Stats
1W - 2L
1,657 SR
Queue Stats
36W - 38L
1,484 Elo+
Solo
Team Averages
Level 105
1,543 SR
1,503 Elo+

VS

Team Averages
Level 109
1,563 SR
1,527 Elo+
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MagicTurtle42
Charybdis
Level 122
God Stats
23W - 14L
1,614 SR
Queue Stats
333W - 271L
1,607 Elo+
Party 1
Da Ji
Da Ji
Puinbak
Da Ji
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,497 Elo+
Party 1
Tyr
Tyr
Tsaban
Tyr
Level 103
God Stats
20W - 18L
1,442 SR
Queue Stats
277W - 258L
1,425 Elo+
Solo
Ah Puch
Ah Puch
naXalt
Ah Puch
Level 118
God Stats
3W - 0L
1,760 SR
Queue Stats
187W - 163L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 3 / 4
8,283
436
6,194
19,180
8,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Alinany
Medusa
13
1 / 3 / 3
8,259
435
6,107
11,327
4,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Mentallowiec
Amaterasu
16
1 / 6 / 0
9,219
485
7,252
16,184
10,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 1 / 1
9,241
486
4,390
6,455
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
12
2 / 2 / 1
8,503
448
2,187
12,514
9,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
1 / 0 / 4
10,105
532
6,243
9,792
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MagicTurtle42
Charybdis
15
0 / 2 / 2
9,664
509
3,316
9,627
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Puinbak
Da Ji
17
5 / 1 / 2
10,983
578
9,835
17,362
8,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Tsaban
Tyr
18
6 / 1 / 2
11,841
623
10,893
14,635
10,080
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
naXalt
Ah Puch
16
3 / 0 / 4
10,648
560
12,687
10,621
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
4
Kills
15
15
Deaths
4
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
4
0.67
W
Ganesha
 
Ganesha
1
0
4
3
L
Medusa
Alinany
Medusa
1
3
3
0.83
W
Charybdis
MagicTurtle42
Charybdis
0
2
2
0.5
L
Amaterasu
Mentallowiec
Amaterasu
1
6
0
0.17
L
0
1
1
0.5
W
Da Ji
Puinbak
Da Ji
5
1
2
6
L
Sobek
2
2
1
1.25
W
Tyr
Tsaban
Tyr
6
1
2
7
W
Ah Puch
naXalt
Ah Puch
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
42,974
65,660
Taken
62,037
35,289
Mitigated
38,462
20,404
Healing
31,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,194
3,514
0
10,367
19,180
8,824
0
4,080
15,100
0
68,176
W
Ganesha
 
Ganesha
6,243
120
0
3,192
9,792
11,274
355
1,778
8,014
33,644
3,709
L
Medusa
Alinany
Medusa
6,107
2,438
0
1,137
11,327
4,017
312
4,067
7,260
0
51,614
W
Charybdis
MagicTurtle42
Charybdis
3,316
1,300
0
4,577
9,627
4,158
660
836
8,791
0
76,546
L
Amaterasu
Mentallowiec
Amaterasu
7,252
3,592
0
4,526
16,184
10,508
1,263
2,106
14,078
0
72,821
L
4,390
1,298
0
1,230
6,455
2,344
0
3,349
3,106
97,831
0
W
Da Ji
Puinbak
Da Ji
9,835
3,666
0
9,220
17,362
8,548
0
2,642
14,720
0
109,300
L
Sobek
2,187
263
0
3,144
12,514
9,596
0
5,207
7,307
12,963
0
W
Tyr
Tsaban
Tyr
10,893
2,774
0
6,530
14,635
10,080
762
1,558
13,077
0
85,178
W
Ah Puch
naXalt
Ah Puch
12,687
1,135
0
7,904
10,621
4,402
0
2,553
8,068
108,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,505
Gold Earned
53,241
535
Minions Killed
660
0
Camps Cleared
0
1,843,712
Distance Traveled
1,877,092
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,283
436
94
5
0
422,467
2
W
Ganesha
10,105
532
15
1
0
374,814
7
L
Medusa
8,259
435
99
5
0
376,847
2
W
Charybdis
9,664
509
168
9
0
335,744
3
L
Amaterasu
9,219
485
142
7
0
299,830
0
L
Nu Wa
9,241
486
182
10
0
345,120
3
W
Da Ji
10,983
578
147
8
0
419,784
7
L
Sobek
8,503
448
18
1
0
399,448
7
W
Tyr
11,841
623
154
8
0
372,267
7
W
Ah Puch
10,648
560
176
9
0
374,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role