Player Matchup

Guan Yu
Guan Yu
LechugaLetal
Guan Yu
Level 155
God Stats
73W - 19L
1,824 SR
Queue Stats
909W - 293L
1,785 Elo+
Party 2
Agni
Agni
PaellaAsesina
Agni
Level 69
God Stats
12W - 6L
1,679 SR
Queue Stats
107W - 57L
1,785 Elo+
Party 2
Ne Zha
Ne Zha
minigogo
Ne Zha
Level 145
God Stats
23W - 21L
1,430 SR
Queue Stats
502W - 387L
1,621 Elo+
Solo
Team Averages
Level 123
1,644 SR
1,730 Elo+

VS

Team Averages
Level 151
1,609 SR
1,692 Elo+
Sylvanus
Sylvanus
FreyaOnlyFans
Sylvanus
Level 146
God Stats
5W - 3L
1,714 SR
Queue Stats
780W - 349L
1,740 Elo+
Party 1
Chronos
Chronos
MorriganOnIyFans
Chronos
Level 149
God Stats
3W - 2L
1,613 SR
Queue Stats
208W - 119L
1,758 Elo+
Party 1
Chaac
Chaac
VamanaOnlyFans
Chaac
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LechugaLetal
Guan Yu
14
5 / 0 / 9
10,387
866
12,297
20,954
27,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 1 / 11
8,519
710
12,045
6,338
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
minigogo
Ne Zha
15
8 / 0 / 6
9,687
807
20,981
21,126
10,529
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FreyaOnlyFans
Sylvanus
11
1 / 6 / 0
7,300
608
11,290
18,604
15,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 3 / 1
7,472
623
10,428
14,134
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 1
7,044
587
9,112
17,267
7,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
FreyaOnlyFans
Sylvanus
1
6
0
0.17
W
Guan Yu
LechugaLetal
Guan Yu
5
0
9
9.5
L
0
3
1
0.17
W
1
1
11
6.5
L
0
5
1
0.1
W
Ne Zha
minigogo
Ne Zha
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,323
Damage
30,830
48,418
Taken
50,005
40,724
Mitigated
27,781
24,832
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
FreyaOnlyFans
Sylvanus
11,290
3,043
1,826
3,212
18,604
15,711
0
5,589
13,015
23,830
4,593
W
Guan Yu
LechugaLetal
Guan Yu
12,297
2,030
4,840
10,407
20,954
27,551
336
7,507
13,447
0
25,876
L
10,428
4,609
0
2,786
14,134
5,022
0
3,609
10,525
32,615
0
W
12,045
939
0
250
6,338
2,644
1,289
3,412
2,926
35,576
0
L
9,112
1,041
0
5,310
17,267
7,048
0
3,090
14,177
0
21,079
W
Ne Zha
minigogo
Ne Zha
20,981
5,769
0
9,335
21,126
10,529
1,416
9,809
11,317
0
49,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,593
Gold Earned
21,816
136
Minions Killed
130
7
Camps Cleared
3
770,692
Distance Traveled
543,086
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,300
608
46
4
1
168,349
2
W
Guan Yu
10,387
866
18
2
1
270,375
3
L
Chronos
7,472
623
67
6
0
193,386
1
W
Agni
8,519
710
67
6
4
242,730
6
L
Chaac
7,044
587
17
1
2
181,351
0
W
Ne Zha
9,687
807
51
4
2
257,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role