Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
LowTierGawwwwwd
Chiron
Level 143
God Stats
4W - 1L
2,008 SR
Queue Stats
180W - 99L
1,732 Elo+
Party 1
Yemoja
Yemoja
PeenInspector
Yemoja
Level 32
God Stats
4W - 7L
1,689 SR
Queue Stats
72W - 95L
1,294 Elo+
Solo
Team Averages
Level 112
1,732 SR
1,509 Elo+

VS

Team Averages
Level 98
1,551 SR
1,526 Elo+
Ra
Ra
AwakenedGoku
Ra
Level 160
God Stats
88W - 94L
1,542 SR
Queue Stats
634W - 744L
1,491 Elo+
Solo
Hercules
Hercules
Richigan
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
jesusferreiro
Apollo
Level 119
God Stats
0W - 1L
1,612 SR
Queue Stats
3W - 2L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 1 / 9
9,165
705
14,166
10,865
5,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 5
9,380
722
7,559
9,717
4,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 0 / 7
10,265
790
8,282
10,310
12,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,587
584
7,715
7,691
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Richigan
Hercules
11
0 / 2 / 1
7,286
560
3,627
14,895
12,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 6 / 0
7,370
567
4,509
11,093
4,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
9
6.5
L
0
3
1
0.17
W
5
1
5
7.5
W
4
0
7
7.5
L
Hercules
Richigan
Hercules
0
2
1
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,007
Damage
15,851
30,892
Taken
33,679
22,574
Mitigated
20,979
17,107
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,166
1,296
4,112
5,130
10,865
5,752
822
2,577
8,288
42,707
0
L
7,715
1,277
822
1,522
7,691
3,378
0
5,958
1,541
34,535
0
W
7,559
2,640
973
2,132
9,717
4,201
1,623
3,542
6,175
0
50,880
W
8,282
1,544
1,311
3,449
10,310
12,621
572
2,202
8,108
21,607
0
L
Hercules
Richigan
Hercules
3,627
945
198
2,247
14,895
12,857
0
7,961
6,486
0
7,474
L
4,509
2,971
0
714
11,093
4,744
0
8,030
2,797
0
21,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
22,243
165
Minions Killed
117
10
Camps Cleared
2
701,129
Distance Traveled
640,918
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,165
705
76
6
5
250,875
6
L
Ra
7,587
584
64
5
1
218,528
0
W
Chiron
9,380
722
76
6
5
238,453
0
W
Yemoja
10,265
790
13
1
0
211,801
5
L
Hercules
7,286
560
10
1
1
226,242
1
L
Apollo
7,370
567
43
3
0
196,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role