Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
El_Pepito_23_
Bastet
Level 106
God Stats
286W - 259L
1,465 SR
Queue Stats
730W - 744L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
Itz_Yo_Dad559
Zhong Kui
Level 49
God Stats
5W - 5L
1,372 SR
Queue Stats
234W - 253L
1,256 Elo+
Party 2
Chaac
Chaac
NecrocroticN
Chaac
Level 123
God Stats
0W - 5L
1,264 SR
Queue Stats
178W - 201L
1,329 Elo+
Solo
Chernobog
Chernobog
T1aO_Reloadz
Chernobog
Level 27
God Stats
15W - 28L
1,318 SR
Queue Stats
29W - 59L
1,144 Elo+
Party 2
Team Averages
Level 93
1,384 SR
1,326 Elo+

VS

Team Averages
Level 95
1,507 SR
1,489 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DontReportMePls0
Medusa
Level 96
God Stats
6W - 4L
1,317 SR
Queue Stats
143W - 139L
1,267 Elo+
Solo
Ymir
Ymir
NRGDimas25MX
Ymir
Level 67
God Stats
7W - 5L
1,379 SR
Queue Stats
195W - 196L
1,266 Elo+
Solo
Cabrakan
Cabrakan
mobwitascope
Cabrakan
Level 18
God Stats
8W - 2L
1,852 SR
Queue Stats
27W - 8L
1,785 Elo+
Party 1
Ne Zha
Ne Zha
smallpeepeeboy
Ne Zha
Level 138
God Stats
4W - 3L
1,488 SR
Queue Stats
165W - 132L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 3 / 0
7,964
498
3,161
14,179
13,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 3 / 1
7,036
440
7,614
14,940
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Itz_Yo_Dad559
Zhong Kui
13
1 / 4 / 0
8,068
504
4,131
14,142
11,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 1 / 0
7,154
447
5,523
13,263
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
T1aO_Reloadz
Chernobog
11
1 / 3 / 0
6,444
403
4,849
9,119
3,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
2 / 0 / 2
8,716
545
3,939
4,735
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 0
6,786
424
5,065
11,373
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 0 / 4
7,505
469
4,708
12,041
13,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
mobwitascope
Cabrakan
17
7 / 0 / 4
10,085
630
15,378
9,903
6,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 1 / 5
8,620
539
9,967
12,811
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
14
14
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
W
Yu Huang
 
Yu Huang
2
0
2
3
W
0
1
0
0
L
0
3
1
0.17
L
Zhong Kui
Itz_Yo_Dad559
Zhong Kui
1
4
0
0.25
W
0
0
4
2
L
0
1
0
0
L
Chernobog
T1aO_Reloadz
Chernobog
1
3
0
0.33
W
Cabrakan
mobwitascope
Cabrakan
7
0
4
9
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,278
Damage
39,057
65,643
Taken
50,863
46,123
Mitigated
33,131
18,092
Healing
20,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,161
931
0
2,559
14,179
13,266
255
5,834
7,812
0
64,459
W
Yu Huang
 
Yu Huang
3,939
430
0
2,688
4,735
2,212
0
452
4,283
62,808
0
W
5,065
2,724
0
4,959
11,373
4,534
0
0
11,373
0
55,672
L
7,614
2,286
0
6,311
14,940
6,160
13
4,875
10,021
0
47,330
L
Zhong Kui
Itz_Yo_Dad559
Zhong Kui
4,131
216
70
2,729
14,142
11,549
0
5,713
8,301
66,479
0
W
4,708
603
0
2,343
12,041
13,904
0
0
12,041
25,388
0
L
5,523
611
0
4,873
13,263
11,521
0
2,695
10,560
0
36,930
L
Chernobog
T1aO_Reloadz
Chernobog
4,849
2,637
0
1,550
9,119
3,627
0
4,117
4,924
0
32,659
W
Cabrakan
mobwitascope
Cabrakan
15,378
975
0
4,528
9,903
6,946
0
1,386
8,517
83,170
0
W
9,967
2,688
0
6,223
12,811
5,535
0
2,705
10,106
0
63,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,666
Gold Earned
41,712
420
Minions Killed
492
0
Camps Cleared
0
1,425,911
Distance Traveled
1,550,036
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,964
498
118
7
0
284,398
2
W
Yu Huang
8,716
545
122
8
0
306,948
6
W
Medusa
6,786
424
71
4
0
288,124
4
L
Bastet
7,036
440
72
5
0
343,951
4
L
Zhong Kui
8,068
504
124
8
0
267,627
5
W
Ymir
7,505
469
31
2
0
302,098
2
L
Chaac
7,154
447
52
3
0
269,566
0
L
Chernobog
6,444
403
54
3
0
260,369
0
W
Cabrakan
10,085
630
169
11
0
308,596
4
W
Ne Zha
8,620
539
99
6
0
344,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role