Player Matchup

Hercules
Hercules
Ferry99
Hercules
Level 160
God Stats
10W - 8L
1,516 SR
Queue Stats
100W - 92L
1,612 Elo+
Party 1
Loki
Loki
IIISABOWIII
Loki
Level 29
God Stats
19W - 20L
1,297 SR
Queue Stats
37W - 55L
1,343 Elo+
Party 3
Sol
Sol
funnyfat
Sol
Level 158
God Stats
2W - 2L
1,837 SR
Queue Stats
66W - 52L
1,659 Elo+
Party 1
Mulan
Mulan
mesahry
Mulan
Level 66
God Stats
78W - 86L
1,462 SR
Queue Stats
214W - 236L
1,404 Elo+
Party 3
Vulcan
Vulcan
skali
Vulcan
Level 108
God Stats
5W - 6L
1,378 SR
Queue Stats
14W - 14L
1,328 Elo+
Solo
Team Averages
Level 104
1,498 SR
1,469 Elo+

VS

Team Averages
Level 124
1,663 SR
1,453 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CynVVS
Anubis
Level 119
God Stats
16W - 16L
1,537 SR
Queue Stats
72W - 84L
1,392 Elo+
Party 2
Bacchus
Bacchus
Stackabob
Bacchus
Level 155
God Stats
17W - 16L
1,792 SR
Queue Stats
339W - 366L
1,409 Elo+
Solo
The Morrigan
The Morrigan
V3noms
The Morrigan
Level 160
God Stats
1W - 1L
1,652 SR
Queue Stats
51W - 41L
1,659 Elo+
Solo
Heimdallr
Heimdallr
xTACOzZz
Heimdallr
Level 27
God Stats
2W - 2L
1,832 SR
Queue Stats
26W - 43L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ferry99
Hercules
16
9 / 1 / 9
11,236
535
13,427
20,334
29,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 4 / 3
11,014
524
7,549
15,074
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
10 / 4 / 8
12,449
593
23,330
19,158
10,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
mesahry
Mulan
17
3 / 4 / 2
10,524
501
10,417
20,291
13,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
skali
Vulcan
14
0 / 5 / 3
8,685
414
4,689
13,685
7,257
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
12 / 4 / 2
12,865
613
20,698
22,360
10,807
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
CynVVS
Anubis
15
1 / 5 / 10
10,080
480
11,049
14,266
7,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Stackabob
Bacchus
12
1 / 4 / 2
8,550
407
2,999
12,399
11,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
V3noms
The Morrigan
18
4 / 2 / 5
10,744
512
17,888
12,276
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
xTACOzZz
Heimdallr
10
0 / 11 / 1
7,656
365
6,165
17,910
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
26
Kills
18
18
Deaths
26
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
12
4
2
3.25
L
Anubis
CynVVS
Anubis
1
5
10
1.2
W
Hercules
Ferry99
Hercules
9
1
9
13.5
W
4
4
3
1.38
L
Bacchus
Stackabob
Bacchus
1
4
2
0.5
L
The Morrigan
V3noms
The Morrigan
4
2
5
3.25
W
10
4
8
3.5
W
Mulan
mesahry
Mulan
3
4
2
1
W
Vulcan
skali
Vulcan
0
5
3
0.3
L
Heimdallr
xTACOzZz
Heimdallr
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,412
Damage
58,799
88,542
Taken
79,211
66,808
Mitigated
43,306
31,260
Healing
16,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
20,698
12,905
0
3,676
22,360
10,807
0
6,077
16,283
0
129,126
L
Anubis
CynVVS
Anubis
11,049
586
0
5,280
14,266
7,755
1,614
1,252
13,014
67,638
0
W
Hercules
Ferry99
Hercules
13,427
4,760
243
6,978
20,334
29,572
231
7,081
13,253
0
47,206
W
7,549
1,583
0
5,854
15,074
5,832
0
3,980
11,094
0
80,742
L
Bacchus
Stackabob
Bacchus
2,999
188
533
3,129
12,399
11,785
0
6,538
5,861
26,304
0
L
The Morrigan
V3noms
The Morrigan
17,888
5,261
0
2,666
12,276
6,405
161
2,628
9,648
110,139
6,173
W
23,330
10,318
0
9,337
19,158
10,751
3,562
2,851
16,307
111,262
16,634
W
Mulan
mesahry
Mulan
10,417
434
0
6,514
20,291
13,396
780
9,347
10,944
0
74,319
W
Vulcan
skali
Vulcan
4,689
2,091
72
2,262
13,685
7,257
516
4,264
9,421
63,125
0
L
Heimdallr
xTACOzZz
Heimdallr
6,165
2,839
0
1,296
17,910
6,554
1,042
8,581
9,329
0
27,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,908
Gold Earned
49,895
583
Minions Killed
537
0
Camps Cleared
0
2,110,536
Distance Traveled
1,919,461
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,865
613
180
9
0
491,477
2
L
Anubis
10,080
480
117
6
0
310,119
6
W
Hercules
11,236
535
62
3
0
486,655
4
W
Loki
11,014
524
116
6
0
431,795
0
L
Bacchus
8,550
407
34
2
0
363,637
6
L
The Morrigan
10,744
512
158
8
0
405,273
4
W
Sol
12,449
593
181
9
0
383,993
4
W
Mulan
10,524
501
122
6
0
440,459
0
W
Vulcan
8,685
414
102
5
0
367,634
7
L
Heimdallr
7,656
365
48
2
0
348,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role