Player Matchup

The Morrigan
The Morrigan
Casca8138
The Morrigan
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 213L
1,495 Elo+
Party 1
Atlas
Atlas
HawkDownHank
Atlas
Level 104
God Stats
12W - 15L
1,442 SR
Queue Stats
480W - 535L
1,410 Elo+
Party 2
Hercules
Hercules
HerbalRamen
Hercules
Level 143
God Stats
3W - 5L
1,436 SR
Queue Stats
261W - 309L
1,382 Elo+
Party 2
Ymir
Ymir
KrypticOblivion
Ymir
Level 22
God Stats
7W - 6L
1,503 SR
Queue Stats
100W - 109L
1,363 Elo+
Party 2
Cupid
Cupid
M1ghtyYak
Cupid
Level 123
God Stats
26W - 31L
1,427 SR
Queue Stats
352W - 408L
1,493 Elo+
Party 1
Team Averages
Level 104
1,462 SR
1,429 Elo+

VS

Team Averages
Level 107
1,607 SR
1,435 Elo+
Awilix
Awilix
BasedGodSwifty
Awilix
Level 131
God Stats
2W - 1L
1,538 SR
Queue Stats
14W - 3L
1,548 Elo+
Party 3
Merlin
Merlin
BossLicker
Merlin
Level 157
God Stats
9W - 7L
1,580 SR
Queue Stats
275W - 337L
1,349 Elo+
Solo
Hachiman
Hachiman
SwampyBear
Hachiman
Level 49
God Stats
2W - 1L
2,097 SR
Queue Stats
17W - 6L
1,632 Elo+
Party 3
Bacchus
Bacchus
The_Truborn
Bacchus
Level 76
God Stats
2W - 0L
1,319 SR
Queue Stats
26W - 24L
1,350 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 124
God Stats
414W - 383L
1,500 SR
Queue Stats
479W - 509L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Casca8138
The Morrigan
14
0 / 7 / 0
8,872
467
2,009
13,975
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 5 / 3
10,307
542
11,207
17,128
13,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
HerbalRamen
Hercules
13
3 / 6 / 0
8,630
454
6,891
17,961
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 1
7,989
420
2,566
18,114
16,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
M1ghtyYak
Cupid
9
0 / 4 / 0
6,783
357
4,011
7,939
2,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 3
12,041
634
17,998
15,776
7,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
BossLicker
Merlin
15
4 / 2 / 6
9,898
521
8,199
6,615
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
SwampyBear
Hachiman
18
8 / 0 / 1
11,565
609
17,543
11,254
4,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
The_Truborn
Bacchus
13
0 / 0 / 4
9,177
483
6,819
13,534
15,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 3 / 0
6,259
329
1,278
2,493
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
25
25
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
13
1
3
14.5
W
Merlin
BossLicker
Merlin
4
2
6
3.5
L
The Morrigan
Casca8138
The Morrigan
0
7
0
0
L
2
5
3
0.7
L
Hercules
HerbalRamen
Hercules
3
6
0
0.5
L
1
3
1
0.5
L
Cupid
M1ghtyYak
Cupid
0
4
0
0
W
Hachiman
SwampyBear
Hachiman
8
0
1
8.5
W
Bacchus
The_Truborn
Bacchus
0
0
4
2
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,684
Damage
51,837
75,117
Taken
49,672
46,255
Mitigated
31,575
13,269
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,998
7,158
0
7,506
15,776
7,464
0
4,629
10,969
0
102,251
W
Merlin
BossLicker
Merlin
8,199
554
0
2,223
6,615
3,061
1,520
1,658
4,905
51,707
808
L
The Morrigan
Casca8138
The Morrigan
2,009
171
0
1,012
13,975
4,941
148
2,571
10,618
68,515
874
L
11,207
4,394
0
865
17,128
13,897
1,470
6,290
10,544
67,819
0
L
Hercules
HerbalRamen
Hercules
6,891
3,191
0
5,442
17,961
8,157
470
2,354
15,355
0
58,338
L
2,566
708
0
3,495
18,114
16,819
390
3,112
14,899
20,245
0
L
Cupid
M1ghtyYak
Cupid
4,011
2,149
303
2,152
7,939
2,441
0
815
7,044
0
37,603
W
Hachiman
SwampyBear
Hachiman
17,543
10,362
0
3,805
11,254
4,943
3,576
2,377
8,817
0
124,463
W
Bacchus
The_Truborn
Bacchus
6,819
1,276
107
3,151
13,534
15,344
708
5,754
7,552
41,323
0
W
1,278
446
0
180
2,493
763
0
1,300
1,047
5,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,581
Gold Earned
48,940
424
Minions Killed
504
0
Camps Cleared
0
1,481,748
Distance Traveled
1,560,053
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,041
634
137
7
0
407,466
6
W
Merlin
9,898
521
107
6
0
330,313
6
L
The Morrigan
8,872
467
133
7
0
283,210
3
L
Atlas
10,307
542
118
6
0
309,232
4
L
Hercules
8,630
454
86
5
0
335,792
3
L
Ymir
7,989
420
24
1
0
334,638
1
L
Cupid
6,783
357
63
3
0
218,876
2
W
Hachiman
11,565
609
184
10
0
354,882
6
W
Bacchus
9,177
483
64
3
0
354,413
2
W
Freya
6,259
329
12
1
0
112,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role