Player Matchup

Freya
Freya
Helgraf95
Freya
Level 67
God Stats
25W - 19L
1,641 SR
Queue Stats
229W - 261L
1,521 Elo+
Solo
Ymir
Ymir
RECKLESSxGHOST1
Ymir
Level 84
God Stats
2W - 6L
1,295 SR
Queue Stats
86W - 104L
1,465 Elo+
Solo
Horus
Horus
Silesteree
Horus
Level 109
God Stats
4W - 4L
1,631 SR
Queue Stats
74W - 70L
1,485 Elo+
Solo
Loki
Loki
True iva
Loki
Level 112
God Stats
3W - 3L
1,696 SR
Queue Stats
157W - 167L
1,436 Elo+
Solo
Scylla
Scylla
WhiteWolfUriah
Scylla
Level 121
God Stats
9W - 16L
1,384 SR
Queue Stats
396W - 393L
1,522 Elo+
Solo
Team Averages
Level 99
1,529 SR
1,486 Elo+

VS

Team Averages
Level 127
1,596 SR
1,588 Elo+
Artemis
Artemis
MetalblaydX8
Artemis
Level 157
God Stats
26W - 17L
1,781 SR
Queue Stats
624W - 511L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
MrmanJGW
Nu Wa
Level 70
God Stats
12W - 12L
1,691 SR
Queue Stats
234W - 249L
1,454 Elo+
Party 1
Lancelot
Lancelot
TriaxialScroll
Lancelot
Level 89
God Stats
5W - 0L
1,524 SR
Queue Stats
119W - 90L
1,569 Elo+
Party 1
Guan Yu
Guan Yu
WestCoastLife14
Guan Yu
Level 157
God Stats
4W - 2L
1,680 SR
Queue Stats
170W - 136L
1,569 Elo+
Party 1
Atlas
Atlas
xB0N3H34Dx9852
Atlas
Level 160
God Stats
2W - 0L
1,305 SR
Queue Stats
289W - 196L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Helgraf95
Freya
15
3 / 4 / 4
9,795
466
12,871
23,799
8,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 6 / 1
10,293
490
12,903
24,090
11,091
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
15
2 / 5 / 6
10,333
492
9,468
19,635
19,045
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Loki
15
4 / 8 / 6
9,767
465
7,870
19,889
7,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 4 / 1
10,951
521
15,508
17,195
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MetalblaydX8
Artemis
17
9 / 6 / 5
11,560
550
21,230
18,054
6,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
MrmanJGW
Nu Wa
15
2 / 4 / 8
9,679
461
16,697
13,542
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
19
13 / 2 / 2
12,083
575
18,549
22,813
11,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 4
9,915
472
9,791
13,831
14,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 8
9,379
447
8,288
16,322
17,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
17
Kills
27
27
Deaths
17
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Freya
Helgraf95
Freya
3
4
4
1.25
W
Artemis
MetalblaydX8
Artemis
9
6
5
1.92
W
Nu Wa
MrmanJGW
Nu Wa
2
4
8
1.5
L
2
6
1
0.42
L
Horus
2
5
6
1
W
Lancelot
13
2
2
7
L
Loki
4
8
6
0.88
W
2
1
4
4
L
6
4
1
1.63
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,620
Damage
74,555
104,608
Taken
84,562
53,759
Mitigated
55,648
28,815
Healing
18,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Helgraf95
Freya
12,871
3,727
0
10,844
23,799
8,801
0
7,675
16,124
85,290
0
W
Artemis
MetalblaydX8
Artemis
21,230
11,527
0
5,192
18,054
6,961
635
6,169
11,885
0
81,302
W
Nu Wa
MrmanJGW
Nu Wa
16,697
5,711
0
1,509
13,542
5,684
715
10,928
2,614
64,110
0
L
12,903
5,162
0
3,794
24,090
11,091
634
5,117
18,057
81,390
0
L
Horus
9,468
3,656
1,311
4,997
19,635
19,045
766
5,768
13,615
0
54,516
W
Lancelot
18,549
5,129
0
2,530
22,813
11,295
0
11,993
10,820
0
106,211
L
Loki
7,870
1,568
0
3,818
19,889
7,978
333
3,019
16,829
0
59,317
W
9,791
1,094
1,245
5,040
13,831
14,062
261
8,044
5,787
0
61,343
L
15,508
1,720
0
4,051
17,195
6,844
648
3,795
13,348
81,836
0
W
8,288
2,997
0
2,602
16,322
17,646
0
4,148
12,174
30,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,139
Gold Earned
52,616
533
Minions Killed
483
0
Camps Cleared
0
1,813,052
Distance Traveled
1,833,403
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,795
466
122
6
0
401,893
9
W
Artemis
11,560
550
117
6
0
339,412
3
W
Nu Wa
9,679
461
84
4
0
317,518
0
L
Ymir
10,293
490
107
5
0
322,068
5
L
Horus
10,333
492
69
3
0
338,272
0
W
Lancelot
12,083
575
140
7
0
478,870
1
L
Loki
9,767
465
101
5
0
394,974
1
W
Guan Yu
9,915
472
103
5
0
426,166
3
L
Scylla
10,951
521
134
6
0
355,845
1
W
Atlas
9,379
447
39
2
0
271,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role