Player Matchup

Ares
Ares
BlackKiIIer95
Ares
Level 105
God Stats
22W - 14L
1,643 SR
Queue Stats
267W - 293L
1,442 Elo+
Solo
Ra
Ra
JackW_0
Ra
Level 89
God Stats
6W - 6L
1,422 SR
Queue Stats
320W - 333L
1,415 Elo+
Solo
Hun Batz
Hun Batz
RedeemRainn
Hun Batz
Level 121
God Stats
1W - 1L
1,285 SR
Queue Stats
327W - 327L
1,457 Elo+
Solo
Thor
Thor
elvaquerodel10
Thor
Level 134
God Stats
18W - 12L
1,531 SR
Queue Stats
617W - 565L
1,495 Elo+
Solo
Danzaburou
Danzaburou
korgcitrus
Danzaburou
Level 98
God Stats
6W - 4L
1,735 SR
Queue Stats
25W - 32L
1,425 Elo+
Solo
Team Averages
Level 109
1,523 SR
1,447 Elo+

VS

Team Averages
Level 106
1,494 SR
1,439 Elo+
Aphrodite
Aphrodite
ALEJAANDRO_99
Aphrodite
Level 89
God Stats
44W - 54L
1,580 SR
Queue Stats
378W - 379L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
AnubisDB
Cernunnos
Level 129
God Stats
7W - 9L
1,430 SR
Queue Stats
382W - 447L
1,394 Elo+
Solo
Hun Batz
Hun Batz
VeapZz
Hun Batz
Level 126
God Stats
8W - 7L
1,447 SR
Queue Stats
421W - 415L
1,483 Elo+
Solo
Cabrakan
Cabrakan
Whimsiical
Cabrakan
Level 159
God Stats
1W - 1L
1,631 SR
Queue Stats
135W - 130L
1,515 Elo+
Solo
Ymir
Ymir
el_menda02
Ymir
Level 25
God Stats
3W - 3L
1,381 SR
Queue Stats
38W - 48L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
10,680
509
10,455
20,775
21,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 5 / 5
10,903
519
11,346
16,350
8,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
RedeemRainn
Hun Batz
18
6 / 4 / 4
11,326
539
14,137
18,526
9,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 1 / 2
13,574
646
16,469
14,023
6,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
korgcitrus
Danzaburou
17
2 / 2 / 4
11,403
543
17,959
16,419
8,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALEJAANDRO_99
Aphrodite
19
1 / 3 / 0
11,428
544
2,604
13,575
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
AnubisDB
Cernunnos
15
2 / 4 / 2
9,403
448
14,546
18,199
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
VeapZz
Hun Batz
17
4 / 4 / 2
10,296
490
11,667
19,914
8,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Whimsiical
Cabrakan
18
6 / 8 / 3
11,123
530
21,753
24,159
20,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 4 / 4
8,874
423
5,873
21,820
27,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
23
Kills
13
13
Deaths
23
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ALEJAANDRO_99
Aphrodite
1
3
0
0.33
L
Cernunnos
AnubisDB
Cernunnos
2
4
2
0.75
W
2
1
10
7
W
4
5
5
1.3
W
Hun Batz
RedeemRainn
Hun Batz
6
4
4
2
L
Hun Batz
VeapZz
Hun Batz
4
4
2
1.25
L
Cabrakan
Whimsiical
Cabrakan
6
8
3
0.94
L
0
4
4
0.5
W
9
1
2
10
W
Danzaburou
korgcitrus
Danzaburou
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,366
Damage
56,443
86,093
Taken
97,667
54,997
Mitigated
70,635
32,629
Healing
25,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ALEJAANDRO_99
Aphrodite
2,604
182
388
7,133
13,575
5,368
640
0
13,575
89,856
0
L
Cernunnos
AnubisDB
Cernunnos
14,546
6,883
0
6,237
18,199
8,054
0
2,707
15,440
0
86,102
W
10,455
706
542
9,246
20,775
21,236
673
7,160
13,441
52,465
0
W
11,346
1,022
2,855
5,513
16,350
8,750
0
8,390
7,626
82,680
0
W
Hun Batz
RedeemRainn
Hun Batz
14,137
5,463
0
6,440
18,526
9,294
520
4,870
13,450
0
98,648
L
Hun Batz
VeapZz
Hun Batz
11,667
4,286
0
4,824
19,914
8,936
0
2,986
16,846
0
82,595
L
Cabrakan
Whimsiical
Cabrakan
21,753
2,311
0
5,471
24,159
20,378
0
9,262
14,480
94,488
1,169
L
5,873
810
0
1,364
21,820
27,899
0
6,259
15,525
31,674
0
W
16,469
3,707
0
3,461
14,023
6,940
723
5,337
8,236
0
107,522
W
Danzaburou
korgcitrus
Danzaburou
17,959
7,065
0
4,572
16,419
8,777
972
3,599
12,754
0
114,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,886
Gold Earned
51,124
702
Minions Killed
661
0
Camps Cleared
0
1,963,770
Distance Traveled
1,842,134
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,428
544
211
10
0
365,594
6
L
Cernunnos
9,403
448
137
7
0
344,451
4
W
Ares
10,680
509
66
3
0
377,771
6
W
Ra
10,903
519
127
6
0
338,386
9
W
Hun Batz
11,326
539
145
7
0
429,441
2
L
Hun Batz
10,296
490
113
5
0
411,519
4
L
Cabrakan
11,123
530
147
7
0
335,326
3
L
Ymir
8,874
423
53
3
0
385,244
0
W
Thor
13,574
646
195
9
0
430,176
3
W
Danzaburou
11,403
543
169
8
0
387,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role