Player Matchup

Raijin
Raijin
Bucket-O-Splooge
Raijin
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 23L
1,686 Elo+
Party 1
Ishtar
Ishtar
Evagas_Yrahcaz
Ishtar
Level 119
God Stats
3W - 3L
1,498 SR
Queue Stats
42W - 38L
1,420 Elo+
Party 1
Chaac
Chaac
TKL253
Chaac
Level 128
God Stats
4W - 4L
1,677 SR
Queue Stats
63W - 53L
1,588 Elo+
Party 1
Team Averages
Level 134
1,558 SR
1,564 Elo+

VS

Team Averages
Level 118
1,662 SR
1,572 Elo+
Odin
Odin
Scrobiwan
Odin
Level 34
God Stats
3W - 2L
1,401 SR
Queue Stats
15W - 7L
1,473 Elo+
Solo
Cliodhna
Cliodhna
xZ 1NSAN1TY Zx
Cliodhna
Level 160
God Stats
7W - 2L
1,993 SR
Queue Stats
632W - 510L
1,696 Elo+
Solo
Zeus
Zeus
xl ZrK lx
Zeus
Level 160
God Stats
25W - 18L
1,592 SR
Queue Stats
667W - 768L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 5
12,969
763
15,543
21,735
8,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 9 / 7
10,304
606
12,203
23,255
8,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
TKL253
Chaac
15
5 / 5 / 4
12,153
715
14,880
22,014
22,703
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
7 / 4 / 9
13,501
794
8,485
19,350
19,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
18
6 / 7 / 12
12,936
761
27,724
22,444
10,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
19
9 / 4 / 6
13,446
791
22,680
14,554
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
15
Kills
22
22
Deaths
15
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
8
8
5
1.31
L
2
9
7
0.61
W
Odin
7
4
9
2.88
L
Chaac
TKL253
Chaac
5
5
4
1.4
W
Cliodhna
6
7
12
1.71
W
Zeus
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,626
Damage
58,889
67,004
Taken
56,348
39,914
Mitigated
36,267
7,620
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,543
1,922
0
1,473
21,735
8,597
0
6,993
14,742
43,407
0
L
12,203
7,476
0
422
23,255
8,614
0
9,710
13,545
0
28,041
W
Odin
8,485
2,469
0
2,432
19,350
19,503
724
3,954
15,396
0
29,515
L
Chaac
TKL253
Chaac
14,880
2,100
193
5,532
22,014
22,703
0
6,185
15,829
0
40,940
W
Cliodhna
27,724
3,729
0
7,116
22,444
10,377
357
7,303
15,141
0
55,267
W
Zeus
22,680
2,566
0
5,682
14,554
6,387
982
4,726
9,828
76,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
39,883
151
Minions Killed
189
5
Camps Cleared
10
785,774
Distance Traveled
882,113
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,969
763
69
4
2
247,821
1
L
Ishtar
10,304
606
38
2
1
260,880
2
W
Odin
13,501
794
37
2
3
294,249
0
L
Chaac
12,153
715
44
3
2
277,073
0
W
Cliodhna
12,936
761
63
4
3
319,715
1
W
Zeus
13,446
791
89
5
4
268,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role