Player Matchup

Fenrir
Fenrir
Last_Hope_Of_NA
Fenrir
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 29L
1,698 Elo+
Party 2
Jormungandr
Jormungandr
Pandussy
Jormungandr
Level 147
God Stats
3W - 3L
1,568 SR
Queue Stats
45W - 46L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
monkeythrax313
Aphrodite
Level 102
God Stats
7W - 6L
1,228 SR
Queue Stats
20W - 30L
1,240 Elo+
Solo
Team Averages
Level 120
1,432 SR
1,495 Elo+

VS

Team Averages
Level 118
1,282 SR
1,319 Elo+
Cthulhu
Cthulhu
EHEC KEIM
Cthulhu
Level 98
God Stats
0W - 5L
1,110 SR
Queue Stats
21W - 47L
1,179 Elo+
Party 1
Hercules
Hercules
StinkyPot777
Hercules
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
131W - 160L
1,594 Elo+
Solo
Ah Puch
Ah Puch
kear10
Ah Puch
Level 109
God Stats
1W - 5L
1,236 SR
Queue Stats
11W - 34L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 7
9,402
940
11,138
13,268
12,715
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Pandussy
Jormungandr
12
5 / 1 / 10
7,937
794
14,864
10,197
10,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Aphrodite
monkeythrax313
Aphrodite
11
2 / 3 / 13
7,387
739
5,569
9,292
6,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EHEC KEIM
Cthulhu
9
1 / 4 / 4
6,615
662
7,139
13,600
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
StinkyPot777
Hercules
10
3 / 4 / 2
6,810
681
8,306
13,989
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
kear10
Ah Puch
10
1 / 7 / 2
6,345
635
6,646
10,086
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
15
Kills
5
5
Deaths
15
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EHEC KEIM
Cthulhu
1
4
4
0.75
W
8
1
7
11.5
W
Jormungandr
Pandussy
Jormungandr
5
1
10
10
L
Hercules
StinkyPot777
Hercules
3
4
2
1
L
Ah Puch
kear10
Ah Puch
1
7
2
0.29
W
Aphrodite
monkeythrax313
Aphrodite
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,571
Damage
22,091
32,757
Taken
37,675
29,412
Mitigated
22,942
12,792
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EHEC KEIM
Cthulhu
7,139
847
421
3,839
13,600
9,349
23
7,389
6,211
15,660
0
W
11,138
4,876
0
3,475
13,268
12,715
536
6,094
6,879
0
20,374
W
Jormungandr
Pandussy
Jormungandr
14,864
3,958
0
2,481
10,197
10,313
560
4,086
5,826
32,536
0
L
Hercules
StinkyPot777
Hercules
8,306
3,500
0
2,871
13,989
9,702
0
8,273
5,716
0
17,732
L
Ah Puch
kear10
Ah Puch
6,646
793
425
509
10,086
3,891
116
5,034
5,052
19,990
0
W
Aphrodite
monkeythrax313
Aphrodite
5,569
740
3,086
3,750
9,292
6,384
328
4,265
4,790
12,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
19,770
100
Minions Killed
74
5
Camps Cleared
4
543,356
Distance Traveled
483,273
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,615
662
11
1
0
171,163
1
W
Fenrir
9,402
940
26
3
1
200,557
3
W
Jormungandr
7,937
794
59
6
2
180,911
0
L
Hercules
6,810
681
27
3
2
168,698
3
L
Ah Puch
6,345
635
36
4
2
143,412
0
W
Aphrodite
7,387
739
15
2
2
161,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role