Player Matchup

Agni
Agni
Asmith_GD
Agni
Level 61
God Stats
4W - 4L
1,630 SR
Queue Stats
50W - 52L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
Bread_Crumbsz
Baron Samedi
Level 60
God Stats
10W - 4L
1,766 SR
Queue Stats
52W - 57L
1,415 Elo+
Party 2
Bellona
Bellona
Elblackscorpion_
Bellona
Level 83
God Stats
8W - 4L
1,606 SR
Queue Stats
127W - 123L
1,543 Elo+
Party 2
Fenrir
Fenrir
TheBotsAline
Fenrir
Level 40
God Stats
14W - 7L
1,842 SR
Queue Stats
105W - 78L
1,606 Elo+
Solo
Ishtar
Ishtar
YoGrabMe A Beer
Ishtar
Level 100
God Stats
5W - 9L
1,269 SR
Queue Stats
144W - 159L
1,355 Elo+
Solo
Team Averages
Level 69
1,623 SR
1,470 Elo+

VS

Team Averages
Level 62
1,583 SR
1,492 Elo+
Bakasura
Bakasura
DigzUrGrave
Bakasura
Level 82
God Stats
17W - 13L
1,491 SR
Queue Stats
376W - 369L
1,448 Elo+
Solo
Thoth
Thoth
JiffyJay-
Thoth
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 54L
1,338 Elo+
Party 3
Pele
Pele
SamuraiiBIack
Pele
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
70W - 92L
1,363 Elo+
Party 3
Geb
Geb
Smurfofthejungle
Geb
Level 30
God Stats
3W - 3L
1,572 SR
Queue Stats
130W - 64L
1,656 Elo+
Party 1
Sol
Sol
sueyoshii
Sol
Level 66
God Stats
7W - 2L
1,853 SR
Queue Stats
327W - 227L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 1 / 5
9,056
533
7,869
8,857
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Bread_Crumbsz
Baron Samedi
14
4 / 3 / 5
9,137
537
4,442
13,018
10,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 0 / 5
10,035
590
12,047
13,898
14,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
17
10 / 3 / 4
10,527
619
12,542
16,054
7,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 4 / 1
8,887
523
2,310
11,881
4,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DigzUrGrave
Bakasura
15
0 / 1 / 0
8,775
516
9,375
16,762
8,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
JiffyJay-
Thoth
14
1 / 5 / 0
8,473
498
4,142
9,072
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 1
7,328
431
4,504
14,699
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 6
8,860
521
5,523
16,600
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 2 / 1
10,640
626
14,202
11,600
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
11
11
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
1
1
5
3.5
W
Baron Samedi
Bread_Crumbsz
Baron Samedi
4
3
5
2.17
L
Bakasura
DigzUrGrave
Bakasura
0
1
0
0
W
1
0
5
3.5
L
Thoth
JiffyJay-
Thoth
1
5
0
0.2
L
0
5
1
0.1
L
2
4
6
1.25
W
Fenrir
10
3
4
4
W
1
4
1
0.38
L
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,210
Damage
37,746
63,708
Taken
68,733
39,533
Mitigated
35,549
23,120
Healing
24,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
7,869
956
0
2,458
8,857
3,275
1,491
3,717
4,930
71,963
0
W
Baron Samedi
Bread_Crumbsz
Baron Samedi
4,442
774
246
2,570
13,018
10,031
261
6,379
6,639
37,245
3,104
L
Bakasura
DigzUrGrave
Bakasura
9,375
7,626
0
9,665
16,762
8,815
1,716
1,764
14,998
0
46,562
W
12,047
5,946
0
6,781
13,898
14,509
0
1,646
11,325
0
89,442
L
Thoth
JiffyJay-
Thoth
4,142
525
0
890
9,072
3,110
35
2,534
6,538
55,796
0
L
4,504
1,591
0
5,040
14,699
5,062
0
3,566
11,133
0
44,668
L
5,523
1,480
0
2,492
16,600
14,453
0
3,718
12,882
35,654
0
W
Fenrir
12,542
3,197
0
7,862
16,054
7,115
0
4,856
11,198
0
97,838
W
2,310
1,135
0
3,203
11,881
4,603
399
7,238
4,643
0
61,690
L
14,202
7,270
0
6,364
11,600
4,109
402
942
10,658
96,385
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,642
Gold Earned
44,076
577
Minions Killed
494
0
Camps Cleared
0
1,677,303
Distance Traveled
1,629,165
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,056
533
117
7
0
324,232
0
W
Baron Samedi
9,137
537
68
4
0
313,842
1
L
Bakasura
8,775
516
125
7
0
364,988
0
W
Bellona
10,035
590
171
10
0
362,199
4
L
Thoth
8,473
498
99
6
0
305,835
3
L
Pele
7,328
431
68
4
0
343,679
0
L
Geb
8,860
521
37
2
0
318,669
3
W
Fenrir
10,527
619
119
7
0
368,850
2
W
Ishtar
8,887
523
102
6
0
308,180
5
L
Sol
10,640
626
165
10
0
295,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role