Player Matchup

Chiron
Chiron
BUTTHOLELICKER67
Chiron
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 11L
1,723 Elo+
Party 2
Chaac
Chaac
Lamprussy
Chaac
Level 100
God Stats
5W - 3L
1,751 SR
Queue Stats
494W - 438L
1,559 Elo+
Solo
Anhur
Anhur
OceanKing770
Anhur
Level 141
God Stats
7W - 6L
1,803 SR
Queue Stats
152W - 156L
1,551 Elo+
Solo
Fenrir
Fenrir
Verg0
Fenrir
Level 160
God Stats
0W - 1L
1,813 SR
Queue Stats
24W - 14L
1,718 Elo+
Party 2
Ao Kuang
Ao Kuang
lcddem
Ao Kuang
Level 116
God Stats
8W - 3L
1,684 SR
Queue Stats
375W - 344L
1,632 Elo+
Solo
Team Averages
Level 116
1,710 SR
1,637 Elo+

VS

Team Averages
Level 117
1,692 SR
1,656 Elo+
Cthulhu
Cthulhu
Basicbeanr
Cthulhu
Level 49
God Stats
5W - 2L
1,755 SR
Queue Stats
146W - 91L
1,645 Elo+
Party 1
Nox
Nox
ExoticWolves
Nox
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 116L
1,669 Elo+
Party 1
Izanami
Izanami
NovaMars98
Izanami
Level 152
God Stats
4W - 0L
1,876 SR
Queue Stats
242W - 196L
1,651 Elo+
Party 1
Hades
Hades
SlyShadoe
Hades
Level 92
God Stats
3W - 2L
1,750 SR
Queue Stats
294W - 177L
1,681 Elo+
Party 1
Cupid
Cupid
WaxDKush
Cupid
Level 131
God Stats
18W - 15L
1,580 SR
Queue Stats
414W - 335L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 7
12,613
485
14,442
17,038
16,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Lamprussy
Chaac
17
4 / 5 / 4
11,463
441
10,091
24,296
22,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 3 / 2
13,724
528
23,350
23,211
10,486
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Verg0
Fenrir
18
4 / 8 / 0
12,756
491
13,173
37,354
24,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
lcddem
Ao Kuang
17
2 / 5 / 2
11,519
443
7,727
22,806
10,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Basicbeanr
Cthulhu
18
0 / 5 / 16
12,541
482
9,420
27,101
32,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 2 / 16
13,717
528
11,870
16,806
11,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
NovaMars98
Izanami
20
1 / 5 / 5
14,200
546
12,283
20,379
8,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
SlyShadoe
Hades
20
16 / 2 / 4
17,263
664
31,426
27,432
19,110
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
WaxDKush
Cupid
18
4 / 4 / 6
12,296
473
14,368
18,031
8,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
16
Kills
23
24
Deaths
18
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
Cthulhu
Basicbeanr
Cthulhu
0
5
16
1.6
W
2
2
16
5
L
Chaac
Lamprussy
Chaac
4
5
4
1.2
W
Izanami
NovaMars98
Izanami
1
5
5
0.7
L
5
3
2
2
W
Hades
SlyShadoe
Hades
16
2
4
9
L
Fenrir
Verg0
Fenrir
4
8
0
0.5
W
Cupid
WaxDKush
Cupid
4
4
6
1.75
L
Ao Kuang
lcddem
Ao Kuang
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,783
Damage
79,367
124,705
Taken
109,749
84,412
Mitigated
79,458
45,156
Healing
47,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,442
3,969
831
6,368
17,038
16,473
0
5,882
11,156
105
110,124
W
Cthulhu
Basicbeanr
Cthulhu
9,420
697
1,693
5,949
27,101
32,151
286
1,905
25,196
37,212
0
W
11,870
799
0
8,068
16,806
11,659
3,105
2,071
14,735
119,430
0
L
Chaac
Lamprussy
Chaac
10,091
959
0
5,785
24,296
22,659
0
9,158
15,138
0
92,795
W
Izanami
NovaMars98
Izanami
12,283
7,482
0
8,531
20,379
8,140
3,536
1,561
18,818
0
140,651
L
23,350
13,070
0
11,766
23,211
10,486
894
7,260
15,951
0
140,718
W
Hades
SlyShadoe
Hades
31,426
7,615
1,087
16,882
27,432
19,110
1,859
3,519
23,913
140,469
0
L
Fenrir
Verg0
Fenrir
13,173
8,073
165
13,202
37,354
24,586
0
24,155
13,199
0
83,030
W
Cupid
WaxDKush
Cupid
14,368
6,830
655
4,752
18,031
8,398
2,806
2,415
15,616
0
88,036
L
Ao Kuang
lcddem
Ao Kuang
7,727
1,377
0
7,039
22,806
10,208
47
8,047
14,759
105,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,075
Gold Earned
70,017
742
Minions Killed
792
0
Camps Cleared
0
2,324,295
Distance Traveled
2,450,584
11
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,613
485
159
6
0
461,111
2
W
Cthulhu
12,541
482
43
2
0
510,177
16
W
Nox
13,717
528
168
6
0
501,172
2
L
Chaac
11,463
441
110
4
0
486,333
1
W
Izanami
14,200
546
228
9
0
483,799
5
L
Anhur
13,724
528
189
7
0
443,514
4
W
Hades
17,263
664
232
9
0
473,465
6
L
Fenrir
12,756
491
142
5
0
400,219
1
W
Cupid
12,296
473
121
5
0
481,971
6
L
Ao Kuang
11,519
443
142
5
0
533,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role