Player Matchup

Geb
Geb
CHRISTOPHERx206
Geb
Level 128
God Stats
0W - 1L
1,890 SR
Queue Stats
72W - 48L
1,643 Elo+
Party 1
Artemis
Artemis
CalamityWave
Artemis
Level 129
God Stats
0W - 1L
1,696 SR
Queue Stats
47W - 39L
1,603 Elo+
Party 1
Mulan
Mulan
IMEANNADESHOT
Mulan
Level 146
God Stats
6W - 3L
1,602 SR
Queue Stats
221W - 193L
1,632 Elo+
Party 2
Loki
Loki
LookOutForMyUlt
Loki
Level 129
God Stats
43W - 23L
1,686 SR
Queue Stats
167W - 130L
1,582 Elo+
Party 2
Chang'e
Chang'e
ulzzacktm
Chang'e
Level 122
God Stats
26W - 24L
1,591 SR
Queue Stats
117W - 113L
1,583 Elo+
Solo
Team Averages
Level 131
1,693 SR
1,609 Elo+

VS

Team Averages
Level 98
1,681 SR
1,572 Elo+
Hachiman
Hachiman
EXILVS
Hachiman
Level 127
God Stats
5W - 3L
1,642 SR
Queue Stats
123W - 130L
1,511 Elo+
Solo
Susano
Susano
SusanoWreckedYou
Susano
Level 108
God Stats
67W - 39L
1,643 SR
Queue Stats
147W - 127L
1,545 Elo+
Solo
Ares
Ares
chappy200x
Ares
Level 77
God Stats
7W - 5L
1,684 SR
Queue Stats
15W - 11L
1,593 Elo+
Solo
Eset
Eset
xLAOBOY45x
Eset
Level 111
God Stats
7W - 8L
1,689 SR
Queue Stats
227W - 184L
1,610 Elo+
Solo
Horus
Horus
yuzutaka34
Horus
Level 68
God Stats
35W - 18L
1,748 SR
Queue Stats
396W - 378L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,364
485
1,224
5,354
2,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
CalamityWave
Artemis
6
0 / 3 / 0
4,011
446
1,497
5,230
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 0
5,840
649
7,120
8,709
4,185
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 2 / 0
5,131
570
3,364
6,639
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
ulzzacktm
Chang'e
7
0 / 2 / 0
4,391
488
1,925
4,641
1,374
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EXILVS
Hachiman
10
2 / 0 / 2
5,835
648
3,653
4,699
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 1 / 2
6,105
678
3,715
6,236
2,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 3
5,721
636
4,282
4,721
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 1 / 3
5,615
624
2,144
4,937
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
8
0 / 2 / 0
4,804
534
4,195
9,656
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
8
9
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Artemis
CalamityWave
Artemis
0
3
0
0
W
Hachiman
EXILVS
Hachiman
2
0
2
3
L
2
0
0
2
L
2
2
0
1
W
4
1
2
5
W
2
0
3
3.5
L
Chang'e
ulzzacktm
Chang'e
0
2
0
0
W
0
1
3
1.5
W
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,130
Damage
17,989
30,573
Taken
30,249
11,404
Mitigated
13,805
12,015
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,224
355
0
1,725
5,354
2,200
0
1,715
3,639
8,086
0
L
Artemis
CalamityWave
Artemis
1,497
628
0
1,417
5,230
1,401
0
873
4,357
0
16,891
W
Hachiman
EXILVS
Hachiman
3,653
2,028
0
1,625
4,699
1,406
2,532
345
4,354
0
36,450
L
7,120
1,631
0
4,940
8,709
4,185
0
913
7,796
0
41,780
L
3,364
1,105
0
2,486
6,639
2,244
0
1,744
4,895
0
26,439
W
3,715
1,196
0
1,986
6,236
2,255
52
950
5,286
0
29,178
W
4,282
208
0
1,730
4,721
3,258
449
312
4,409
13,361
0
L
Chang'e
ulzzacktm
Chang'e
1,925
199
176
1,271
4,641
1,374
0
1,181
3,460
25,310
0
W
2,144
243
168
1,386
4,937
1,865
656
1,542
3,395
37,358
0
W
Horus
4,195
1,857
0
4,772
9,656
5,021
0
0
9,656
0
31,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,737
Gold Earned
28,080
219
Minions Killed
245
0
Camps Cleared
0
720,369
Distance Traveled
913,872
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,364
485
13
1
0
121,536
0
L
Artemis
4,011
446
28
3
0
105,612
1
W
Hachiman
5,835
648
76
8
0
152,749
1
L
Mulan
5,840
649
81
9
0
148,686
0
L
Loki
5,131
570
55
6
0
205,121
0
W
Susano
6,105
678
62
7
0
212,856
4
W
Ares
5,721
636
9
1
0
185,594
3
L
Chang'e
4,391
488
42
5
0
139,414
5
W
Eset
5,615
624
68
8
0
180,671
3
W
Horus
4,804
534
30
3
0
182,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role