Player Matchup

Jing Wei
Jing Wei
Phatpapii
Jing Wei
Level 16
God Stats
6W - 3L
1,439 SR
Queue Stats
28W - 21L
1,550 Elo+
Party 1
Sol
Sol
TobiAloisTrancy
Sol
Level 124
God Stats
11W - 9L
1,619 SR
Queue Stats
127W - 210L
1,259 Elo+
Solo
Horus
Horus
jungleroleplz
Horus
Level 66
God Stats
1W - 1L
1,628 SR
Queue Stats
36W - 27L
1,527 Elo+
Party 1
Team Averages
Level 69
1,562 SR
1,445 Elo+

VS

Team Averages
Level 81
1,534 SR
1,388 Elo+
Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
COLD 187um
Anubis
Level 160
God Stats
0W - 2L
1,471 SR
Queue Stats
67W - 91L
1,401 Elo+
Party 2
Loki
Loki
shadowjade22
Loki
Level 18
God Stats
1W - 1L
1,631 SR
Queue Stats
3W - 8L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Phatpapii
Jing Wei
15
6 / 3 / 7
11,023
787
9,579
12,001
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 3 / 9
9,765
698
9,359
12,947
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 3 / 8
10,941
782
12,965
16,876
20,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
7 / 3 / 0
10,275
734
17,179
17,447
22,502
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
COLD 187um
Anubis
12
0 / 6 / 4
8,384
599
8,736
13,656
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 4
8,077
577
1,738
9,717
3,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
7
9
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
3
0
2.33
L
Anubis
COLD 187um
Anubis
0
6
4
0.33
W
Jing Wei
Phatpapii
Jing Wei
6
3
7
3.17
W
2
3
9
2.17
W
8
3
8
4
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,903
Damage
27,653
41,824
Taken
40,820
30,053
Mitigated
32,027
14,801
Healing
2,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,179
2,719
0
2,011
17,447
22,502
0
4,121
13,326
0
39,655
L
Anubis
COLD 187um
Anubis
8,736
294
0
121
13,656
6,382
182
3,881
9,775
40,666
0
W
Jing Wei
Phatpapii
Jing Wei
9,579
7,604
0
2,615
12,001
4,845
717
2,905
9,096
0
31,669
W
9,359
2,533
878
5,691
12,947
5,170
2,422
2,752
10,195
39,307
0
W
12,965
5,800
1,474
4,143
16,876
20,038
241
3,211
13,665
0
23,280
L
1,738
276
0
42
9,717
3,143
103
1,925
7,792
0
7,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
26,736
135
Minions Killed
116
3
Camps Cleared
6
671,549
Distance Traveled
534,756
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,275
734
51
4
3
220,150
2
L
Anubis
8,384
599
58
4
3
178,455
6
W
Jing Wei
11,023
787
48
3
1
222,633
1
W
Sol
9,765
698
73
5
1
218,872
0
W
Horus
10,941
782
14
1
1
230,044
1
L
Loki
8,077
577
7
1
0
136,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role