Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Gabooox
Merlin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
KonxeptRichi
Ao Kuang
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 85L
1,395 Elo+
Solo
Hel
Hel
kasper17515
Hel
Level 49
God Stats
2W - 0L
1,779 SR
Queue Stats
126W - 149L
1,386 Elo+
Solo
Zeus
Zeus
noblegirlgamer
Zeus
Level 67
God Stats
5W - 2L
1,475 SR
Queue Stats
207W - 246L
1,417 Elo+
Solo
Team Averages
Level 101
1,551 SR
1,440 Elo+

VS

Team Averages
Level 80
1,429 SR
1,426 Elo+
Yemoja
Yemoja
Epic Lvl3
Yemoja
Level 125
God Stats
2W - 4L
1,730 SR
Queue Stats
173W - 164L
1,402 Elo+
Solo
Cernunnos
Cernunnos
LilChili4
Cernunnos
Level 66
God Stats
1W - 2L
1,474 SR
Queue Stats
67W - 92L
1,328 Elo+
Party 1
Raijin
Raijin
Netsua101
Raijin
Level 29
God Stats
0W - 3L
1,261 SR
Queue Stats
32W - 55L
1,308 Elo+
Party 1
Neith
Neith
SspazZ
Neith
Level 154
God Stats
0W - 3L
1,180 SR
Queue Stats
170W - 174L
1,423 Elo+
Solo
Hercules
Hercules
llllWaterlllll
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 4 / 17
10,440
803
12,248
12,770
6,507
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Gabooox
Merlin
18
4 / 1 / 20
10,737
826
21,814
10,116
4,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
KonxeptRichi
Ao Kuang
18
10 / 3 / 13
11,244
865
13,442
17,670
8,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
4 / 4 / 16
9,795
753
6,209
13,187
6,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 3 / 15
11,741
903
20,728
10,184
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Epic Lvl3
Yemoja
14
0 / 5 / 7
8,117
624
5,048
17,576
9,660
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
LilChili4
Cernunnos
17
5 / 7 / 4
10,378
798
11,760
15,845
6,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Netsua101
Raijin
17
6 / 9 / 4
9,927
764
14,380
16,349
7,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SspazZ
Neith
14
2 / 3 / 4
8,040
618
8,340
10,594
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
15
0 / 8 / 5
8,521
655
6,248
17,979
8,986
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
37
32
Kills
13
15
Deaths
32
81
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
4
17
3.13
L
Yemoja
Epic Lvl3
Yemoja
0
5
7
0.7
W
Merlin
Gabooox
Merlin
4
1
20
14
W
Ao Kuang
KonxeptRichi
Ao Kuang
10
3
13
5.5
L
Cernunnos
LilChili4
Cernunnos
5
7
4
1
L
Raijin
Netsua101
Raijin
6
9
4
0.89
L
Neith
SspazZ
Neith
2
3
4
1.33
W
4
4
16
3
L
Hercules
0
8
5
0.31
W
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,441
Damage
45,776
63,927
Taken
78,343
30,629
Mitigated
37,640
31,827
Healing
15,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,248
1,008
1,024
576
12,770
6,507
2,293
3,625
9,145
31,415
0
L
Yemoja
Epic Lvl3
Yemoja
5,048
406
3,108
2,130
17,576
9,660
0
17,255
321
10,167
0
W
Merlin
Gabooox
Merlin
21,814
1,088
2,307
2,057
10,116
4,939
929
2,493
7,623
45,889
0
W
Ao Kuang
KonxeptRichi
Ao Kuang
13,442
4,959
198
8,100
17,670
8,999
1,840
4,916
12,754
27,148
0
L
Cernunnos
LilChili4
Cernunnos
11,760
3,639
778
1,312
15,845
6,838
0
15,295
550
0
22,793
L
Raijin
Netsua101
Raijin
14,380
894
0
783
16,349
7,106
0
14,592
1,757
30,449
0
L
Neith
SspazZ
Neith
8,340
2,641
1,005
4,000
10,594
5,050
0
10,453
141
0
13,713
W
6,209
883
9,426
5,159
13,187
6,003
747
4,301
8,886
11,266
0
L
Hercules
6,248
1,845
347
2,000
17,979
8,986
0
16,846
1,133
0
18,721
W
20,728
470
1,386
1,594
10,184
4,181
1,190
4,093
6,091
32,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,957
Gold Earned
44,983
132
Minions Killed
102
0
Camps Cleared
0
1,231,674
Distance Traveled
1,001,616
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,440
803
20
2
0
253,756
3
L
Yemoja
8,117
624
4
0
0
236,338
0
W
Merlin
10,737
826
39
3
0
254,659
0
W
Ao Kuang
11,244
865
40
3
0
227,678
0
L
Cernunnos
10,378
798
27
2
0
195,023
0
L
Raijin
9,927
764
26
2
0
200,708
0
L
Neith
8,040
618
19
1
0
169,581
3
W
Hel
9,795
753
14
1
0
244,335
0
L
Hercules
8,521
655
26
2
0
199,966
0
W
Zeus
11,741
903
19
1
0
251,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role