Player Matchup

Kukulkan
Kukulkan
BalognaBeater
Kukulkan
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 224L
1,482 Elo+
Solo
Chaac
Chaac
HowieXO
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 1
Cliodhna
Cliodhna
JrReddawn
Cliodhna
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,300 Elo+
Solo
Rama
Rama
Volunti
Rama
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 172L
1,446 Elo+
Solo
Ah Puch
Ah Puch
theprophet258
Ah Puch
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,442 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,469 Elo+

VS

Team Averages
Level 58
1,546 SR
1,396 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HittyMountainDew
Achilles
Level 44
God Stats
2W - 2L
1,504 SR
Queue Stats
83W - 106L
1,335 Elo+
Solo
Da Ji
Da Ji
LazritDc
Da Ji
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 100L
1,352 Elo+
Solo
Kuzenbo
Kuzenbo
SkyWielder
Kuzenbo
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,438 Elo+
Solo
Ah Puch
Ah Puch
Venom031
Ah Puch
Level 39
God Stats
2W - 0L
1,727 SR
Queue Stats
19W - 24L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BalognaBeater
Kukulkan
15
2 / 4 / 2
9,036
565
9,792
10,222
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
HowieXO
Chaac
10
1 / 2 / 3
7,506
469
5,789
13,238
9,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
JrReddawn
Cliodhna
10
2 / 5 / 0
6,927
433
5,527
13,518
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
Volunti
Rama
12
1 / 2 / 1
7,119
445
6,883
9,575
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
9
0 / 3 / 0
5,807
363
2,084
7,464
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 2 / 1
8,335
521
4,684
10,384
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 4
8,623
539
9,991
14,128
10,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
LazritDc
Da Ji
14
8 / 1 / 5
9,229
577
9,562
13,840
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
SkyWielder
Kuzenbo
11
0 / 0 / 5
7,499
469
5,011
7,665
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
Venom031
Ah Puch
13
2 / 2 / 4
8,411
526
6,287
7,402
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
16
16
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
1
1.25
L
Kukulkan
BalognaBeater
Kukulkan
2
4
2
0.75
W
4
2
4
3
L
Chaac
HowieXO
Chaac
1
2
3
1.25
L
Cliodhna
JrReddawn
Cliodhna
2
5
0
0.4
W
Da Ji
LazritDc
Da Ji
8
1
5
10.5
W
Kuzenbo
SkyWielder
Kuzenbo
0
0
5
2.5
W
Ah Puch
Venom031
Ah Puch
2
2
4
2
L
Rama
Volunti
Rama
1
2
1
0.75
L
Ah Puch
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,075
Damage
35,535
54,017
Taken
53,419
24,578
Mitigated
29,045
13,250
Healing
16,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,684
973
0
2,904
10,384
4,054
880
647
9,737
0
57,793
L
Kukulkan
BalognaBeater
Kukulkan
9,792
884
0
1,506
10,222
4,130
568
1,116
8,667
72,642
0
W
9,991
3,056
0
4,468
14,128
10,276
0
6,514
7,614
0
39,226
L
Chaac
HowieXO
Chaac
5,789
1,102
0
3,777
13,238
9,833
286
3,909
9,025
0
32,774
L
Cliodhna
JrReddawn
Cliodhna
5,527
2,105
137
3,473
13,518
4,769
0
1,725
11,665
0
34,694
W
Da Ji
LazritDc
Da Ji
9,562
3,244
0
5,152
13,840
5,892
0
2,343
11,497
18
61,569
W
Kuzenbo
SkyWielder
Kuzenbo
5,011
2,690
0
2,120
7,665
5,946
534
767
6,898
15,695
0
W
Ah Puch
Venom031
Ah Puch
6,287
450
0
2,253
7,402
2,877
2,860
1,605
5,797
56,620
3,620
L
Rama
Volunti
Rama
6,883
5,639
0
3,145
9,575
3,232
1,274
2,439
6,975
0
45,557
L
Ah Puch
2,084
154
0
1,212
7,464
2,614
0
1,700
5,649
24,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,395
Gold Earned
42,097
369
Minions Killed
391
0
Camps Cleared
0
1,352,393
Distance Traveled
1,516,045
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,335
521
103
6
0
299,169
6
L
Kukulkan
9,036
565
128
8
0
273,507
3
W
Achilles
8,623
539
66
4
0
296,671
2
L
Chaac
7,506
469
40
3
0
307,721
3
L
Cliodhna
6,927
433
71
4
0
260,765
0
W
Da Ji
9,229
577
96
6
0
336,303
2
W
Kuzenbo
7,499
469
15
1
0
302,924
3
W
Ah Puch
8,411
526
111
7
0
280,978
2
L
Rama
7,119
445
77
5
0
248,710
4
L
Ah Puch
5,807
363
53
3
0
261,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role