Player Matchup

Hera
Hera
CagedBird89
Hera
Level 148
God Stats
3W - 4L
1,579 SR
Queue Stats
126W - 159L
1,463 Elo+
Solo
Sol
Sol
Ringalin
Sol
Level 129
God Stats
6W - 9L
1,364 SR
Queue Stats
309W - 346L
1,450 Elo+
Solo
Anhur
Anhur
a66a6sIn
Anhur
Level 154
God Stats
0W - 4L
1,323 SR
Queue Stats
383W - 426L
1,444 Elo+
Solo
Ullr
Ullr
orange-juice306
Ullr
Level 74
God Stats
1W - 1L
1,689 SR
Queue Stats
72W - 76L
1,503 Elo+
Solo
Chaac
Chaac
xUncleFUBARx
Chaac
Level 120
God Stats
0W - 3L
1,276 SR
Queue Stats
113W - 127L
1,399 Elo+
Solo
Team Averages
Level 125
1,446 SR
1,452 Elo+

VS

Team Averages
Level 121
1,467 SR
1,532 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
InfamousWZRD
Thoth
Level 149
God Stats
1W - 0L
1,418 SR
Queue Stats
11W - 10L
1,531 Elo+
Party 1
Cernunnos
Cernunnos
OnlyMoist
Cernunnos
Level 126
God Stats
4W - 0L
1,677 SR
Queue Stats
87W - 67L
1,551 Elo+
Solo
Ah Puch
Ah Puch
Sky Akari
Ah Puch
Level 122
God Stats
5W - 1L
1,279 SR
Queue Stats
147W - 153L
1,434 Elo+
Solo
Pele
Pele
Tommy__jp94
Pele
Level 101
God Stats
2W - 1L
1,462 SR
Queue Stats
10W - 7L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,452
650
9,386
9,274
3,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 7 / 4
8,283
637
8,532
13,997
4,785
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
a66a6sIn
Anhur
11
1 / 4 / 5
7,909
608
4,485
8,642
5,080
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 9 / 1
7,470
575
4,014
16,403
5,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 3 / 3
10,329
795
14,073
21,045
22,910
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 3 / 20
10,479
806
9,717
12,244
16,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 4 / 17
10,606
816
15,597
11,317
4,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
OnlyMoist
Cernunnos
19
5 / 2 / 17
11,171
859
13,125
12,063
6,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Sky Akari
Ah Puch
19
7 / 2 / 17
11,234
864
19,025
8,003
3,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 14
9,876
760
6,497
12,751
6,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
114
6
Kills
29
29
Deaths
12
16
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
20
4.67
L
1
6
3
0.42
W
8
4
17
4.13
W
Cernunnos
OnlyMoist
Cernunnos
5
2
17
6.75
L
0
7
4
0.29
W
Ah Puch
Sky Akari
Ah Puch
7
2
17
7.75
W
5
1
14
12
L
Anhur
a66a6sIn
Anhur
1
4
5
0.88
L
1
9
1
0.17
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,490
Damage
63,961
69,361
Taken
56,378
42,599
Mitigated
37,704
18,326
Healing
24,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,717
221
3,522
3,496
12,244
16,907
266
4,449
7,795
12,922
0
L
9,386
1,517
955
966
9,274
3,849
144
6,722
2,552
17,655
0
W
15,597
410
1,415
2,346
11,317
4,583
1,571
3,627
7,690
25,628
0
W
Cernunnos
OnlyMoist
Cernunnos
13,125
5,750
849
3,660
12,063
6,390
3,168
3,985
8,078
0
49,796
L
8,532
506
558
3,267
13,997
4,785
813
9,787
4,210
20,209
0
W
Ah Puch
Sky Akari
Ah Puch
19,025
296
2,141
1,821
8,003
3,725
1,770
843
7,160
33,685
0
W
6,497
1,053
1,171
4,491
12,751
6,099
626
5,014
7,737
30
20,034
L
Anhur
a66a6sIn
Anhur
4,485
1,612
198
409
8,642
5,080
0
4,754
3,888
0
7,843
L
4,014
1,300
759
1,176
16,403
5,975
549
11,609
4,794
0
6,670
L
14,073
786
941
9,097
21,045
22,910
0
11,497
9,548
0
42,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,443
Gold Earned
53,366
138
Minions Killed
141
0
Camps Cleared
0
1,027,518
Distance Traveled
1,335,266
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,479
806
3
0
0
285,021
0
L
Hera
8,452
650
27
2
0
178,745
0
W
Thoth
10,606
816
19
1
0
237,415
1
W
Cernunnos
11,171
859
65
5
0
252,065
0
L
Sol
8,283
637
41
3
0
234,003
2
W
Ah Puch
11,234
864
35
3
0
277,770
0
W
Pele
9,876
760
19
1
0
282,995
3
L
Anhur
7,909
608
14
1
0
145,833
0
L
Ullr
7,470
575
13
1
0
203,190
0
L
Chaac
10,329
795
43
3
0
265,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role