Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Capulus
Chernobog
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Thoth
Thoth
Dionne
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 92L
1,490 Elo+
Solo
Odin
Odin
goKlodrueckhard
Odin
Level 143
God Stats
1W - 3L
1,473 SR
Queue Stats
88W - 94L
1,489 Elo+
Solo
Rama
Rama
zSker
Rama
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,468 Elo+
Solo
Team Averages
Level 102
1,495 SR
1,489 Elo+

VS

Team Averages
Level 106
1,552 SR
1,529 Elo+
Susano
Susano
Junborio
Susano
Level 124
God Stats
1W - 1L
1,325 SR
Queue Stats
49W - 30L
1,632 Elo+
Solo
Neith
Neith
KSBXXX
Neith
Level 126
God Stats
10W - 5L
1,445 SR
Queue Stats
354W - 346L
1,440 Elo+
Solo
Ne Zha
Ne Zha
LoudMachine
Ne Zha
Level 62
God Stats
2W - 0L
1,767 SR
Queue Stats
102W - 79L
1,569 Elo+
Solo
Camazotz
Camazotz
Pangus
Camazotz
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
406W - 431L
1,529 Elo+
Solo
Freya
Freya
SirjustoH_2014
Freya
Level 87
God Stats
2W - 0L
1,723 SR
Queue Stats
133W - 122L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 6 / 6
9,358
624
11,297
19,458
13,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Capulus
Chernobog
17
2 / 6 / 7
10,059
671
12,932
18,093
10,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thoth
Dionne
Thoth
17
4 / 7 / 8
10,832
722
19,556
17,360
7,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 7
10,063
671
10,001
20,722
26,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
zSker
Rama
16
5 / 7 / 6
10,565
704
12,901
20,935
10,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Junborio
Susano
19
11 / 4 / 8
11,995
800
19,967
13,353
7,855
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
KSBXXX
Neith
18
3 / 1 / 14
10,758
717
10,998
10,114
5,371
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
20
2 / 2 / 20
11,611
774
25,606
23,702
25,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Camazotz
Pangus
Camazotz
20
12 / 3 / 8
12,617
841
17,893
21,429
13,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 12
10,789
719
13,075
16,687
8,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
14
Kills
31
31
Deaths
15
34
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
6
0.67
L
Chernobog
Capulus
Chernobog
2
6
7
0.92
L
Thoth
Dionne
Thoth
4
7
8
1.14
W
Susano
Junborio
Susano
11
4
8
3.75
W
Neith
KSBXXX
Neith
3
1
14
10
W
Ne Zha
2
2
20
6
W
Camazotz
Pangus
Camazotz
12
3
8
5.33
W
3
5
12
1.8
L
2
5
7
1.1
L
Rama
zSker
Rama
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,687
Damage
87,539
96,568
Taken
85,285
67,751
Mitigated
61,183
24,951
Healing
37,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,297
2,527
2,071
4,588
19,458
13,049
0
2,263
17,195
0
16,479
L
Chernobog
Capulus
Chernobog
12,932
7,189
424
3,180
18,093
10,385
846
1,292
16,801
0
30,912
L
Thoth
Dionne
Thoth
19,556
839
2,746
2,983
17,360
7,901
382
921
16,439
48,362
0
W
Susano
Junborio
Susano
19,967
2,566
2,734
2,103
13,353
7,855
968
3,208
10,001
0
32,848
W
Neith
KSBXXX
Neith
10,998
4,465
1,217
3,709
10,114
5,371
3,258
3,670
6,209
0
28,756
W
Ne Zha
25,606
4,607
1,813
7,549
23,702
25,936
882
5,626
17,340
0
48,320
W
Camazotz
Pangus
Camazotz
17,893
3,945
1,358
11,114
21,429
13,811
2,442
3,212
18,010
0
29,691
W
13,075
3,856
1,408
4,710
16,687
8,210
1,405
3,840
12,568
21,162
0
L
10,001
1,616
478
2,865
20,722
26,362
25
5,482
15,240
0
15,944
L
Rama
zSker
Rama
12,901
11,205
1,186
4,430
20,935
10,054
608
3,117
17,818
0
18,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,877
Gold Earned
57,770
131
Minions Killed
158
0
Camps Cleared
0
1,135,436
Distance Traveled
1,387,387
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,358
624
9
1
0
247,658
2
L
Chernobog
10,059
671
44
3
0
214,470
0
L
Thoth
10,832
722
61
4
0
207,969
0
W
Susano
11,995
800
32
2
0
293,223
0
W
Neith
10,758
717
43
3
0
278,778
1
W
Ne Zha
11,611
774
35
2
0
299,480
3
W
Camazotz
12,617
841
16
1
0
251,737
1
W
Freya
10,789
719
32
2
0
264,169
1
L
Odin
10,063
671
10
1
0
270,731
3
L
Rama
10,565
704
7
0
0
194,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role