Player Matchup

Anubis
Anubis
BondedPlate3685
Anubis
Level 116
God Stats
0W - 3L
1,138 SR
Queue Stats
410W - 411L
1,504 Elo+
Solo
Vamana
Vamana
Super Monkeyzz1
Vamana
Level 87
God Stats
4W - 6L
1,416 SR
Queue Stats
5W - 13L
1,245 Elo+
Party 1
Anhur
Anhur
Z3R0 C00L95
Anhur
Level 6
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
hansenc6923
Neith
Level 27
God Stats
1W - 3L
1,326 SR
Queue Stats
1W - 8L
1,114 Elo+
Party 1
Fenrir
Fenrir
yyung_boosie
Fenrir
Level 103
God Stats
2W - 3L
1,876 SR
Queue Stats
212W - 226L
1,469 Elo+
Solo
Team Averages
Level 68
1,412 SR
1,367 Elo+

VS

Team Averages
Level 97
1,679 SR
1,731 Elo+
Ganesha
Ganesha
Ckoml
Ganesha
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 34L
1,883 Elo+
Party 2
Susano
Susano
LangGu
Susano
Level 123
God Stats
243W - 33L
2,000 SR
Queue Stats
772W - 144L
1,874 Elo+
Party 2
Chang'e
Chang'e
PBSureShots
Chang'e
Level 79
God Stats
3W - 2L
1,444 SR
Queue Stats
16W - 22L
1,395 Elo+
Solo
Artemis
Artemis
Xnergy55
Artemis
Level 42
God Stats
17W - 17L
1,481 SR
Queue Stats
50W - 57L
1,403 Elo+
Solo
Discordia
Discordia
iMoooooooon
Discordia
Level 98
God Stats
53W - 3L
1,972 SR
Queue Stats
400W - 24L
2,100 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 8
10,212
1,135
7,911
21,637
8,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 10 / 6
9,882
1,098
10,462
26,946
19,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 17 / 4
8,893
988
4,089
26,159
7,446
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 9 / 5
9,674
1,075
8,863
20,766
5,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
16
8 / 7 / 2
12,827
1,425
20,005
26,859
33,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ckoml
Ganesha
19
0 / 0 / 41
11,782
1,309
14,679
15,160
13,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
LangGu
Susano
18
25 / 4 / 9
13,972
1,552
37,638
12,848
7,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
PBSureShots
Chang'e
18
7 / 2 / 30
11,518
1,280
16,587
15,368
7,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Xnergy55
Artemis
18
12 / 3 / 23
11,994
1,333
28,373
11,903
5,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
iMoooooooon
Discordia
19
9 / 1 / 30
11,470
1,274
17,131
6,287
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
186
10
Kills
53
53
Deaths
10
25
Assists
133
Player
Kills
Deaths
Assists
KDA
L
1
10
8
0.5
W
Ganesha
Ckoml
Ganesha
0
0
41
20.5
W
Susano
LangGu
Susano
25
4
9
7.38
W
Chang'e
PBSureShots
Chang'e
7
2
30
11
L
0
10
6
0.3
W
Artemis
Xnergy55
Artemis
12
3
23
7.83
L
0
17
4
0.12
L
1
9
5
0.39
W
Discordia
iMoooooooon
Discordia
9
1
30
24
L
Fenrir
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,330
Damage
114,408
122,367
Taken
61,566
74,812
Mitigated
36,926
7,720
Healing
18,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,911
300
0
2,118
21,637
8,456
0
6,401
15,236
24,326
0
W
Ganesha
Ckoml
Ganesha
14,679
741
1,474
798
15,160
13,124
0
1,245
13,915
36,255
0
W
Susano
LangGu
Susano
37,638
16,213
0
0
12,848
7,247
0
1,431
10,842
0
53,318
W
Chang'e
PBSureShots
Chang'e
16,587
254
5,664
6,471
15,368
7,751
0
1,428
13,940
26,951
0
L
10,462
6,764
0
1,445
26,946
19,136
0
12,082
14,864
0
39,391
W
Artemis
Xnergy55
Artemis
28,373
18,601
0
4,337
11,903
5,548
0
3,417
8,486
0
36,175
L
4,089
2,229
206
270
26,159
7,446
0
9,537
16,622
0
17,728
L
8,863
4,731
0
1,577
20,766
5,968
0
7,628
13,138
0
27,622
W
Discordia
iMoooooooon
Discordia
17,131
1,101
0
0
6,287
3,256
0
390
5,897
34,288
0
L
Fenrir
20,005
3,676
242
1,862
26,859
33,806
0
12,749
14,110
0
32,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,488
Gold Earned
60,736
158
Minions Killed
182
2
Camps Cleared
9
752,659
Distance Traveled
919,309
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,212
1,135
46
5
0
121,895
1
W
Ganesha
11,782
1,309
2
0
2
189,236
2
W
Susano
13,972
1,552
33
4
4
178,400
0
W
Chang'e
11,518
1,280
55
6
0
192,620
0
L
Vamana
9,882
1,098
42
5
1
176,350
0
W
Artemis
11,994
1,333
23
3
1
155,816
0
L
Anhur
8,893
988
20
2
0
131,663
1
L
Neith
9,674
1,075
33
4
1
134,510
0
W
Discordia
11,470
1,274
69
8
2
203,237
2
L
Fenrir
12,827
1,425
17
2
0
188,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role