Player Matchup

Artemis
Artemis
BruceyJuicyyy
Artemis
Level 95
God Stats
21W - 15L
1,585 SR
Queue Stats
121W - 116L
1,581 Elo+
Solo
Scylla
Scylla
ImNotA Smurf614
Scylla
Level 121
God Stats
4W - 2L
1,706 SR
Queue Stats
343W - 366L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
TheStingray867
Sun Wukong
Level 143
God Stats
4W - 3L
1,415 SR
Queue Stats
162W - 161L
1,547 Elo+
Solo
Geb
Geb
tofupower
Geb
Level 80
God Stats
1W - 2L
1,222 SR
Queue Stats
85W - 70L
1,614 Elo+
Party 1
Fenrir
Fenrir
xlzanelx
Fenrir
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 52L
1,649 Elo+
Party 1
Team Averages
Level 113
1,486 SR
1,594 Elo+

VS

Team Averages
Level 114
1,568 SR
1,521 Elo+
Atlas
Atlas
 
Atlas
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KniveS87
Da Ji
Level 88
God Stats
5W - 2L
1,439 SR
Queue Stats
153W - 124L
1,484 Elo+
Solo
Neith
Neith
Undreamnt
Neith
Level 66
God Stats
4W - 1L
1,899 SR
Queue Stats
114W - 86L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
8 / 0 / 2
11,770
589
14,770
11,820
5,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 2 / 7
10,395
520
12,118
12,249
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
TheStingray867
Sun Wukong
17
4 / 3 / 7
11,126
556
11,819
23,833
14,956
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 3 / 6
9,556
478
7,388
17,950
15,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
xlzanelx
Fenrir
16
5 / 0 / 11
11,014
551
12,643
17,234
8,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
3 / 5 / 3
10,624
531
19,775
21,322
19,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
 
Janus
17
1 / 4 / 1
10,428
521
7,943
12,688
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
13
0 / 2 / 4
9,196
460
7,869
18,137
21,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Da Ji
KniveS87
Da Ji
12
1 / 7 / 2
8,192
410
5,293
16,950
7,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Undreamnt
Neith
15
3 / 4 / 2
9,982
499
9,812
15,841
6,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
22
Kills
8
8
Deaths
22
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
5
3
0.9
L
Janus
 
Janus
1
4
1
0.38
L
Sylvanus
 
Sylvanus
0
2
4
1
W
Artemis
8
0
2
9
W
3
2
7
3.25
L
Da Ji
KniveS87
Da Ji
1
7
2
0.29
W
Sun Wukong
TheStingray867
Sun Wukong
4
3
7
2.5
L
Neith
Undreamnt
Neith
3
4
2
1
W
2
3
6
1.67
W
Fenrir
xlzanelx
Fenrir
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,738
Damage
50,692
83,086
Taken
84,938
50,109
Mitigated
59,832
22,099
Healing
23,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
19,775
6,009
0
4,110
21,322
19,152
0
3,483
17,839
83,161
0
L
Janus
 
Janus
7,943
666
0
500
12,688
5,425
539
2,457
10,231
118,408
0
L
Sylvanus
 
Sylvanus
7,869
1,964
4,330
7,756
18,137
21,091
0
5,709
12,428
41,219
0
W
Artemis
14,770
7,643
0
5,492
11,820
5,389
5,011
2,121
9,665
0
110,565
W
12,118
1,459
0
1,127
12,249
5,322
429
7,491
4,674
86,948
0
L
Da Ji
KniveS87
Da Ji
5,293
1,416
0
3,584
16,950
7,773
0
3,147
13,803
0
43,325
W
Sun Wukong
TheStingray867
Sun Wukong
11,819
2,920
0
9,805
23,833
14,956
366
12,983
9,984
0
83,407
L
Neith
Undreamnt
Neith
9,812
3,692
0
3,410
15,841
6,391
108
4,589
11,252
0
78,366
W
7,388
1,203
0
3,260
17,950
15,858
172
6,389
11,372
22,806
1,670
W
Fenrir
xlzanelx
Fenrir
12,643
3,820
0
2,415
17,234
8,584
626
5,566
11,528
0
80,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,861
Gold Earned
48,422
582
Minions Killed
586
0
Camps Cleared
0
2,007,589
Distance Traveled
1,834,396
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,624
531
147
7
0
374,296
4
L
Janus
10,428
521
169
8
0
404,570
5
L
Sylvanus
9,196
460
78
4
0
338,947
2
W
Artemis
11,770
589
156
8
0
360,799
9
W
Scylla
10,395
520
132
7
0
383,671
8
L
Da Ji
8,192
410
70
4
0
363,043
5
W
Sun Wukong
11,126
556
148
7
0
399,262
0
L
Neith
9,982
499
122
6
0
353,540
2
W
Geb
9,556
478
34
2
0
411,993
2
W
Fenrir
11,014
551
112
6
0
451,864
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role