Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
KapohBTM
Bacchus
Level 147
God Stats
2W - 2L
1,612 SR
Queue Stats
82W - 82L
1,517 Elo+
Party 1
Bellona
Bellona
MVPhantxm
Bellona
Level 67
God Stats
30W - 28L
1,492 SR
Queue Stats
337W - 310L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
Zilotrain
Nu Wa
Level 67
God Stats
8W - 9L
1,489 SR
Queue Stats
420W - 369L
1,502 Elo+
Party 2
Ishtar
Ishtar
aGiantTwig
Ishtar
Level 104
God Stats
17W - 14L
1,585 SR
Queue Stats
100W - 100L
1,509 Elo+
Party 1
Team Averages
Level 97
1,536 SR
1,507 Elo+

VS

Team Averages
Level 89
1,552 SR
1,419 Elo+
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GoogleYungex
Atlas
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,441 Elo+
Party 3
Thor
Thor
ImVibez
Thor
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,376 Elo+
Party 3
King Arthur
King Arthur
Zajax24
King Arthur
Level 80
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 5L
1,243 Elo+
Party 3
Skadi
Skadi
kafaya1
Skadi
Level 149
God Stats
230W - 222L
1,525 SR
Queue Stats
1,369W - 1,459L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
4 / 0 / 2
6,655
555
6,471
10,323
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
KapohBTM
Bacchus
9
1 / 1 / 3
6,401
533
3,413
7,579
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
MVPhantxm
Bellona
12
2 / 0 / 2
7,400
617
4,710
5,419
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Zilotrain
Nu Wa
12
3 / 2 / 1
7,263
605
5,052
5,835
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
aGiantTwig
Ishtar
12
2 / 0 / 2
6,969
581
4,663
4,895
1,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 0
6,660
555
4,530
4,113
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
0 / 1 / 1
4,989
416
1,556
6,496
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
ImVibez
Thor
8
1 / 6 / 0
5,465
455
3,378
12,508
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Zajax24
King Arthur
9
1 / 3 / 1
5,953
496
5,452
9,623
5,874
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
kafaya1
Skadi
11
0 / 2 / 0
5,876
490
4,057
8,013
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
2
5
L
Merlin
 
Merlin
1
0
0
1
L
0
1
1
0.5
L
Thor
ImVibez
Thor
1
6
0
0.17
W
Bacchus
KapohBTM
Bacchus
1
1
3
2.5
W
Bellona
MVPhantxm
Bellona
2
0
2
3
L
King Arthur
Zajax24
King Arthur
1
3
1
0.5
W
Nu Wa
Zilotrain
Nu Wa
3
2
1
1.75
W
Ishtar
aGiantTwig
Ishtar
2
0
2
3
L
Skadi
kafaya1
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,309
Damage
18,973
34,051
Taken
40,753
19,970
Mitigated
18,491
13,883
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,471
2,041
0
5,940
10,323
3,750
0
1,457
8,866
38,167
0
L
Merlin
 
Merlin
4,530
41
0
1,377
4,113
1,477
0
1,939
2,046
55,908
0
L
1,556
854
0
430
6,496
3,475
0
2,613
3,765
10,029
0
L
Thor
ImVibez
Thor
3,378
1,063
0
2,566
12,508
4,682
0
5,020
7,422
0
32,329
W
Bacchus
KapohBTM
Bacchus
3,413
551
0
2,201
7,579
7,313
0
1,547
6,032
21,392
2,354
W
Bellona
MVPhantxm
Bellona
4,710
1,534
0
3,157
5,419
4,706
1,237
0
5,419
38
44,971
L
King Arthur
Zajax24
King Arthur
5,452
808
0
124
9,623
5,874
0
2,589
6,905
0
32,877
W
Nu Wa
Zilotrain
Nu Wa
5,052
813
0
710
5,835
2,401
0
2,643
3,192
49,991
0
W
Ishtar
aGiantTwig
Ishtar
4,663
2,334
0
1,875
4,895
1,800
1,254
439
4,456
0
47,983
L
Skadi
kafaya1
Skadi
4,057
1,032
0
3,408
8,013
2,983
0
2,005
5,940
0
44,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,688
Gold Earned
28,943
369
Minions Killed
322
0
Camps Cleared
0
1,143,414
Distance Traveled
1,083,781
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,655
555
63
5
0
246,609
5
L
Merlin
6,660
555
107
9
0
228,432
7
L
Atlas
4,989
416
14
1
0
215,784
0
L
Thor
5,465
455
59
5
0
215,043
0
W
Bacchus
6,401
533
25
2
0
228,741
0
W
Bellona
7,400
617
94
8
0
240,545
4
L
King Arthur
5,953
496
66
6
0
223,311
0
W
Nu Wa
7,263
605
97
8
0
225,631
6
W
Ishtar
6,969
581
90
8
0
201,888
0
L
Skadi
5,876
490
76
6
0
201,211
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role