Player Matchup

Mulan
Mulan
Diamond V
 
Mulan
Diamond V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
 
Ratatoskr
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond IV
ComfyPenguin0
Tiamat
Diamond IV
Level 121
God Stats
4W - 5L
1,374 SR
Queue Stats
186W - 171L
2,148 MMR
Solo
Geb
Geb
Platinum I
Pergamino
Geb
Platinum I
Level 154
God Stats
20W - 19L
1,623 SR
Queue Stats
843W - 841L
2,087 MMR
Solo
Xbalanque
Xbalanque
Diamond V
ReigningDrip
Xbalanque
Diamond V
Level 125
God Stats
1W - 3L
1,656 SR
Queue Stats
116W - 105L
2,144 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,531 SR
1,876 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 112
1,617 SR
2,123 MMR
Izanami
Izanami
Diamond III
ElQueDigaUribe
Izanami
Diamond III
Level 123
God Stats
2W - 2L
1,473 SR
Queue Stats
218W - 214L
2,172 MMR
Party 1
Ravana
Ravana
Diamond IV
OwnWorstEnemy
Ravana
Diamond IV
Level 56
God Stats
3W - 1L
1,652 SR
Queue Stats
80W - 59L
2,172 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
elpedropablo
Sylvanus
Diamond IV
Level 159
God Stats
5W - 5L
1,693 SR
Queue Stats
211W - 193L
2,103 MMR
Solo
Janus
Janus
Diamond IV
iDNwl
Janus
Diamond IV
Level 160
God Stats
1W - 1L
1,316 SR
Queue Stats
300W - 292L
2,104 MMR
Party 1
Da Ji
Da Ji
Platinum III
rakowL
Da Ji
Platinum III
Level 60
God Stats
7W - 0L
1,951 SR
Queue Stats
61W - 53L
2,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 1 / 2
6,398
640
8,041
10,591
11,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ratatoskr
 
Ratatoskr
10
4 / 0 / 0
5,878
588
3,655
6,166
1,807
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 1
5,480
548
3,719
3,620
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,117
412
3,013
6,024
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
ReigningDrip
Xbalanque
7
0 / 2 / 0
4,442
444
3,408
5,078
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Ne ZhaSusanoNemesisGuan Yu

VS

Bans
Hun BatzLokiLancelotUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,700
570
4,433
6,600
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 0
5,049
505
5,291
9,180
4,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
elpedropablo
Sylvanus
8
1 / 0 / 0
4,525
453
2,954
6,907
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
iDNwl
Janus
9
0 / 1 / 0
5,056
506
1,541
4,176
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
rakowL
Da Ji
10
0 / 1 / 2
5,367
537
3,134
7,242
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
7
Kills
3
3
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
1
2
4
L
Ratatoskr
 
Ratatoskr
4
0
0
4
L
0
0
1
0.5
W
1
1
1
1.5
W
1
4
0
0.25
L
0
0
0
0
L
Xbalanque
ReigningDrip
Xbalanque
0
2
0
0
W
Sylvanus
elpedropablo
Sylvanus
1
0
0
1
W
Janus
iDNwl
Janus
0
1
0
0
W
Da Ji
rakowL
Da Ji
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,836
Damage
17,353
31,479
Taken
34,105
20,186
Mitigated
14,181
13,095
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,041
1,838
0
5,146
10,591
11,618
0
0
9,907
77
40,755
L
Ratatoskr
 
Ratatoskr
3,655
1,981
0
1,016
6,166
1,807
0
1,003
5,123
0
34,668
L
3,719
320
0
2,359
3,620
1,606
57
1,129
2,391
46,140
0
W
4,433
3,018
0
2,534
6,600
2,014
0
889
5,483
0
52,335
W
5,291
1,713
0
2,809
9,180
4,392
0
77
8,563
0
27,901
L
3,013
410
0
2,546
6,024
3,824
0
1,111
4,891
10,946
0
L
Xbalanque
ReigningDrip
Xbalanque
3,408
1,148
0
2,028
5,078
1,331
0
791
4,287
0
22,413
W
Sylvanus
elpedropablo
Sylvanus
2,954
625
733
3,661
6,907
3,492
0
2,931
3,728
14,688
5,489
W
Janus
iDNwl
Janus
1,541
318
0
601
4,176
1,484
0
2,053
1,969
36,630
0
W
Da Ji
rakowL
Da Ji
3,134
843
0
3,484
7,242
2,799
0
229
7,013
0
32,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,315
Gold Earned
25,697
276
Minions Killed
314
0
Camps Cleared
0
953,405
Distance Traveled
970,660
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,398
640
77
8
0
163,627
4
L
Ratatoskr
5,878
588
62
6
0
257,860
3
L
Tiamat
5,480
548
89
9
0
192,182
0
W
Izanami
5,700
570
90
9
0
168,304
3
W
Ravana
5,049
505
42
4
0
184,814
4
L
Geb
4,117
412
4
0
0
200,486
4
L
Xbalanque
4,442
444
44
4
0
139,250
0
W
Sylvanus
4,525
453
31
3
0
204,046
2
W
Janus
5,056
506
82
8
0
203,628
2
W
Da Ji
5,367
537
69
7
0
209,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role