Player Matchup

Scylla
Scylla
Kulvv
Scylla
Level 67
God Stats
461W - 18L
2,131 SR
Queue Stats
1,620W - 77L
2,203 Elo+
Party 1
Amaterasu
Amaterasu
TinerWeenrCleanr
Amaterasu
Level 16
God Stats
12W - 0L
1,500 SR
Queue Stats
602W - 15L
2,225 Elo+
Party 1
Guan Yu
Guan Yu
нāus
Guan Yu
Level 43
God Stats
55W - 1L
1,896 SR
Queue Stats
1,067W - 37L
2,234 Elo+
Party 1
Team Averages
Level 42
1,842 SR
2,221 Elo+

VS

Team Averages
Level 25
1,525 SR
1,333 Elo+
Chaac
Chaac
God52856
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
JLA2121
Ao Kuang
Level 29
God Stats
4W - 9L
1,552 SR
Queue Stats
62W - 92L
1,278 Elo+
Party 2
Skadi
Skadi
oJaren
Skadi
Level 41
God Stats
1W - 2L
1,522 SR
Queue Stats
1W - 5L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kulvv
Scylla
15
14 / 0 / 8
10,724
894
17,549
4,690
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
14
3 / 0 / 19
9,508
792
11,634
11,824
10,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
нāus
Guan Yu
14
7 / 0 / 16
9,949
829
11,308
13,978
14,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
God52856
Chaac
10
0 / 7 / 0
6,831
569
6,215
16,218
12,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
JLA2121
Ao Kuang
11
0 / 13 / 0
6,981
582
5,617
19,134
8,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
oJaren
Skadi
9
0 / 4 / 0
6,820
568
2,292
10,133
3,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
0
24
Kills
0
0
Deaths
24
43
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
God52856
Chaac
0
7
0
0
L
Ao Kuang
JLA2121
Ao Kuang
0
13
0
0
W
Scylla
Kulvv
Scylla
14
0
8
18
W
Amaterasu
3
0
19
12.5
L
Skadi
oJaren
Skadi
0
4
0
0
W
Guan Yu
нāus
Guan Yu
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,491
Damage
14,124
30,492
Taken
45,485
28,251
Mitigated
23,923
13,268
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
God52856
Chaac
6,215
415
237
3,431
16,218
12,827
0
5,162
10,790
0
20,755
L
Ao Kuang
JLA2121
Ao Kuang
5,617
2,039
162
2,154
19,134
8,090
0
7,207
11,483
16,630
2,468
W
Scylla
Kulvv
Scylla
17,549
779
0
2,691
4,690
3,582
1,179
430
4,097
42,835
0
W
Amaterasu
11,634
3,882
605
3,769
11,824
10,078
1,004
2,625
8,697
0
33,792
L
Skadi
oJaren
Skadi
2,292
773
218
361
10,133
3,006
0
4,406
5,516
0
14,023
W
Guan Yu
нāus
Guan Yu
11,308
1,193
1,661
4,542
13,978
14,591
587
2,277
10,608
0
28,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
20,632
142
Minions Killed
78
11
Camps Cleared
1
785,445
Distance Traveled
468,702
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,831
569
27
2
0
187,453
3
L
Ao Kuang
6,981
582
20
2
1
164,741
4
W
Scylla
10,724
894
70
6
4
252,994
1
W
Amaterasu
9,508
792
42
4
6
272,806
5
L
Skadi
6,820
568
31
3
0
116,508
0
W
Guan Yu
9,949
829
30
3
1
259,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role