Player Matchup

Tyr
Tyr
ItsJaboyTJ
Tyr
Level 153
God Stats
2W - 2L
1,527 SR
Queue Stats
75W - 84L
1,607 Elo+
Party 1
Nike
Nike
OP Zumba
Nike
Level 158
God Stats
2W - 4L
1,429 SR
Queue Stats
226W - 196L
1,578 Elo+
Solo
Nu Wa
Nu Wa
OllllDaffi
Nu Wa
Level 153
God Stats
6W - 6L
1,472 SR
Queue Stats
860W - 843L
1,537 Elo+
Solo
Rama
Rama
Shmeegs6599
Rama
Level 108
God Stats
7W - 9L
1,541 SR
Queue Stats
52W - 36L
1,638 Elo+
Party 1
Xing Tian
Xing Tian
shroodybooty
Xing Tian
Level 142
God Stats
2W - 4L
1,529 SR
Queue Stats
130W - 117L
1,609 Elo+
Party 1
Team Averages
Level 143
1,500 SR
1,594 Elo+

VS

Team Averages
Level 124
1,507 SR
1,539 Elo+
Tsukuyomi
Tsukuyomi
GilgaDash
Tsukuyomi
Level 123
God Stats
12W - 18L
1,497 SR
Queue Stats
1,010W - 924L
1,528 Elo+
Solo
Da Ji
Da Ji
Itadori-x-
Da Ji
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,457 Elo+
Solo
Atlas
Atlas
TinySodaFox
Atlas
Level 155
God Stats
6W - 6L
1,465 SR
Queue Stats
198W - 185L
1,549 Elo+
Party 2
Chang'e
Chang'e
TruIyDeath
Chang'e
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
263W - 256L
1,561 Elo+
Solo
Medusa
Medusa
badtbone1
Medusa
Level 156
God Stats
7W - 4L
1,572 SR
Queue Stats
144W - 123L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,931
525
9,370
19,506
15,291
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
13
1 / 2 / 4
7,859
462
5,005
10,766
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
14
0 / 6 / 4
8,244
485
8,477
12,480
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 5 / 1
7,913
465
2,628
14,210
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
shroodybooty
Xing Tian
14
7 / 3 / 1
9,085
534
9,981
15,671
5,677
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GilgaDash
Tsukuyomi
16
2 / 4 / 4
9,624
566
15,803
16,484
10,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
15
3 / 5 / 6
9,368
551
5,509
17,909
7,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 1 / 8
9,355
550
8,790
13,001
12,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
TruIyDeath
Chang'e
16
6 / 0 / 4
10,257
603
10,948
10,778
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
badtbone1
Medusa
16
4 / 1 / 0
9,948
585
10,132
11,348
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
19
19
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
GilgaDash
Tsukuyomi
2
4
4
1
W
Da Ji
3
5
6
1.2
L
3
3
4
1.67
L
Nike
1
2
4
1.5
L
Nu Wa
0
6
4
0.33
L
0
5
1
0.1
W
4
1
8
8
W
Chang'e
TruIyDeath
Chang'e
6
0
4
8
W
Medusa
badtbone1
Medusa
4
1
0
4
L
Xing Tian
shroodybooty
Xing Tian
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,461
Damage
51,182
72,633
Taken
69,520
40,043
Mitigated
39,413
17,782
Healing
24,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
GilgaDash
Tsukuyomi
15,803
4,422
0
8,506
16,484
10,341
422
3,381
13,103
281
64,861
W
Da Ji
5,509
1,612
0
1,036
17,909
7,235
95
6,223
11,686
0
73,440
L
9,370
889
0
6,870
19,506
15,291
114
2,549
15,374
0
57,714
L
Nike
5,005
266
0
2,082
10,766
9,552
0
4,331
6,331
0
31,384
L
Nu Wa
8,477
1,571
0
1,475
12,480
4,958
0
6,099
6,381
74,176
0
L
2,628
2,301
0
5,145
14,210
4,565
0
1,690
12,520
0
59,728
W
8,790
2,302
164
3,437
13,001
12,585
143
2,298
10,703
39,657
7,593
W
Chang'e
TruIyDeath
Chang'e
10,948
520
1,354
4,098
10,778
4,688
0
4,755
6,023
80,095
0
W
Medusa
badtbone1
Medusa
10,132
3,738
0
5,977
11,348
4,564
2,751
2,407
8,941
0
88,942
L
Xing Tian
shroodybooty
Xing Tian
9,981
563
0
2,210
15,671
5,677
0
6,366
9,199
50,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,032
Gold Earned
48,552
440
Minions Killed
578
0
Camps Cleared
0
1,616,635
Distance Traveled
1,715,269
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,624
566
117
7
0
345,376
2
W
Da Ji
9,368
551
112
7
0
338,852
1
L
Tyr
8,931
525
97
6
0
344,657
2
L
Nike
7,859
462
38
2
0
352,925
4
L
Nu Wa
8,244
485
117
7
0
280,957
6
L
Rama
7,913
465
117
7
0
296,094
2
W
Atlas
9,355
550
70
4
0
349,628
1
W
Chang'e
10,257
603
133
8
0
360,927
2
W
Medusa
9,948
585
146
9
0
320,486
6
L
Xing Tian
9,085
534
71
4
0
342,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role