Player Matchup

Fenrir
Fenrir
DarkSenar
Fenrir
Level 134
God Stats
1W - 1L
1,898 SR
Queue Stats
60W - 61L
1,549 Elo+
Party 1
Erlang Shen
Erlang Shen
MartinMolo
Erlang Shen
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
130W - 95L
1,643 Elo+
Party 1
Poseidon
Poseidon
VillanoR2
Poseidon
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,571 Elo+
Party 1
Team Averages
Level 133
1,633 SR
1,588 Elo+

VS

Team Averages
Level 124
1,443 SR
1,443 Elo+
Sol
Sol
Killimanjaro23
Sol
Level 160
God Stats
5W - 8L
1,406 SR
Queue Stats
344W - 343L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SilverPG
Ah Muzen Cab
Level 157
God Stats
2W - 1L
1,490 SR
Queue Stats
263W - 279L
1,504 Elo+
Solo
Nike
Nike
Sylvanas1543
Nike
Level 54
God Stats
9W - 10L
1,433 SR
Queue Stats
37W - 73L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkSenar
Fenrir
15
4 / 6 / 5
10,977
686
10,908
17,959
14,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
MartinMolo
Erlang Shen
16
5 / 1 / 7
10,988
687
11,277
22,508
28,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
VillanoR2
Poseidon
15
3 / 5 / 8
10,583
661
18,880
14,136
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 4
11,738
734
20,981
16,608
8,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SilverPG
Ah Muzen Cab
16
2 / 5 / 8
10,964
685
15,903
16,079
7,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 5 / 8
11,012
688
11,592
19,646
21,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
12
Kills
12
12
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DarkSenar
Fenrir
4
6
5
1.08
W
7
2
4
4.5
L
Erlang Shen
MartinMolo
Erlang Shen
5
1
7
8.5
W
Ah Muzen Cab
SilverPG
Ah Muzen Cab
2
5
8
1.2
W
3
5
8
1.4
L
Poseidon
VillanoR2
Poseidon
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,065
Damage
48,476
54,603
Taken
52,333
49,326
Mitigated
37,523
13,123
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DarkSenar
Fenrir
10,908
1,824
0
1,533
17,959
14,500
756
6,772
11,187
0
23,283
W
20,981
9,073
0
7,957
16,608
8,040
1,864
4,942
11,317
51,142
5,282
L
Erlang Shen
MartinMolo
Erlang Shen
11,277
5,330
0
10,090
22,508
28,389
395
7,264
15,244
0
23,154
W
Ah Muzen Cab
SilverPG
Ah Muzen Cab
15,903
5,555
0
3,042
16,079
7,691
439
5,012
10,936
0
61,069
W
11,592
1,566
344
795
19,646
21,792
246
9,348
10,185
0
20,971
L
Poseidon
VillanoR2
Poseidon
18,880
2,852
0
1,500
14,136
6,437
126
4,620
9,516
63,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,548
Gold Earned
33,714
190
Minions Killed
190
4
Camps Cleared
11
853,548
Distance Traveled
838,108
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,977
686
33
2
1
260,287
0
W
Sol
11,738
734
84
5
5
288,010
5
L
Erlang Shen
10,988
687
36
2
2
317,978
4
W
Ah Muzen Cab
10,964
685
85
5
5
270,098
2
W
Nike
11,012
688
21
1
1
280,000
3
L
Poseidon
10,583
661
121
8
1
275,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role