Player Matchup

Set
Set
Silver III
Deepoping
Set
Silver III
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 23L
1,268 MMR
Solo
Cupid
Cupid
Gold V
Henion
Cupid
Gold V
Level 37
God Stats
54W - 42L
1,397 SR
Queue Stats
83W - 76L
1,449 MMR
Solo
Cabrakan
Cabrakan
Gold V
NewHaLiLiX
Cabrakan
Gold V
Level 127
God Stats
6W - 10L
1,555 SR
Queue Stats
333W - 352L
1,257 MMR
Solo
Ra
Ra
Bronze V
SergePT
Ra
Bronze V
Level 126
God Stats
1W - 0L
1,202 SR
Queue Stats
2W - 2L
1,408 MMR
Solo
Fenrir
Fenrir
Gold V
靓仔637F1
Fenrir
Gold V
Level 64
God Stats
31W - 22L
1,743 SR
Queue Stats
202W - 203L
1,344 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,480 SR
1,345 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,489 SR
1,384 MMR
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
Dash066660
Neith
Gold II
Level 92
God Stats
5W - 10L
1,431 SR
Queue Stats
281W - 309L
1,621 MMR
Solo
Xing Tian
Xing Tian
Silver II
Declan081
Xing Tian
Silver II
Level 110
God Stats
6W - 5L
1,521 SR
Queue Stats
72W - 67L
1,240 MMR
Solo
Olorun
Olorun
Silver I
Fogoret
Olorun
Silver I
Level 122
God Stats
0W - 2L
1,366 SR
Queue Stats
260W - 256L
1,248 MMR
Solo
Agni
Agni
Gold IV
丶ErDuo4399
Agni
Gold IV
Level 148
God Stats
7W - 6L
1,625 SR
Queue Stats
293W - 322L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,030
603
4,852
6,551
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Henion
Cupid
11
4 / 0 / 2
6,354
635
4,402
5,318
1,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
NewHaLiLiX
Cabrakan
10
1 / 1 / 1
5,342
534
4,531
7,846
8,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 2
6,197
620
3,076
4,883
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
4 / 2 / 6
5,679
568
6,716
7,994
3,349
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
JanusYu HuangLancelotKali

VS

Bans
AtlasSusanoDa JiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 2 / 2
5,397
540
3,467
8,550
3,925
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
9
3 / 4 / 1
5,563
556
3,780
7,976
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Declan081
Xing Tian
7
0 / 2 / 2
4,906
491
3,883
10,445
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
Fogoret
Olorun
7
0 / 3 / 0
4,499
450
2,254
5,095
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
1 / 3 / 0
5,358
536
2,680
4,902
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
4
4
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
2
0.5
L
Neith
3
4
1
0.88
L
Xing Tian
Declan081
Xing Tian
0
2
2
0.5
W
3
1
4
5
L
Olorun
Fogoret
Olorun
0
3
0
0
W
Cupid
Henion
Cupid
4
0
2
5
W
Cabrakan
NewHaLiLiX
Cabrakan
1
1
1
1.5
W
2
0
2
3
L
1
3
0
0.33
W
Fenrir
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,577
Damage
16,064
32,592
Taken
36,968
18,310
Mitigated
15,573
10,727
Healing
9,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,467
1,600
0
3,231
8,550
3,925
97
3,422
4,537
0
34,759
L
Neith
3,780
1,960
0
2,292
7,976
2,659
0
1,213
6,728
0
23,868
L
Xing Tian
Declan081
Xing Tian
3,883
1,283
0
2,673
10,445
6,156
0
1,889
8,556
14,083
0
W
4,852
2,652
0
332
6,551
2,713
425
2,362
4,189
0
34,442
L
Olorun
Fogoret
Olorun
2,254
1,053
198
1,166
5,095
1,324
0
0
5,095
23,106
0
W
Cupid
Henion
Cupid
4,402
2,563
91
2,534
5,318
1,951
268
2,125
3,193
0
42,521
W
Cabrakan
NewHaLiLiX
Cabrakan
4,531
630
0
3,378
7,846
8,342
208
0
7,846
29,152
0
W
3,076
597
0
2,186
4,883
1,955
579
1,813
3,070
45,500
0
L
2,680
297
0
291
4,902
1,509
0
457
4,445
41,922
0
W
Fenrir
6,716
1,627
0
2,206
7,994
3,349
0
2,517
5,477
0
21,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,602
Gold Earned
25,723
292
Minions Killed
264
0
Camps Cleared
0
930,994
Distance Traveled
836,538
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,397
540
62
6
0
155,927
3
L
Neith
5,563
556
54
5
0
182,862
0
L
Xing Tian
4,906
491
17
2
0
190,046
0
W
Set
6,030
603
67
7
0
197,116
2
L
Olorun
4,499
450
51
5
0
133,673
0
W
Cupid
6,354
635
71
7
0
192,066
1
W
Cabrakan
5,342
534
45
5
0
147,342
2
W
Ra
6,197
620
75
8
0
193,062
3
L
Agni
5,358
536
80
8
0
174,030
2
W
Fenrir
5,679
568
34
3
0
201,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role