Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
JTmoney666777
Vulcan
Level 156
God Stats
2W - 1L
1,288 SR
Queue Stats
73W - 88L
1,541 Elo+
Party 1
Hun Batz
Hun Batz
admerrrl710
Hun Batz
Level 160
God Stats
3W - 3L
1,419 SR
Queue Stats
138W - 156L
1,380 Elo+
Party 1
Persephone
Persephone
turcoromel
Persephone
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 159L
1,433 Elo+
Solo
Team Averages
Level 143
1,441 SR
1,471 Elo+

VS

Team Averages
Level 105
1,499 SR
1,433 Elo+
Loki
Loki
DeorSsaiyajin
Loki
Level 119
God Stats
0W - 1L
1,276 SR
Queue Stats
20W - 21L
1,416 Elo+
Party 2
Cernunnos
Cernunnos
Roadblock1115
Cernunnos
Level 101
God Stats
5W - 3L
1,523 SR
Queue Stats
128W - 134L
1,485 Elo+
Party 3
Fenrir
Fenrir
warner02
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,354 Elo+
Party 2
Bellona
Bellona
xHurder
Bellona
Level 68
God Stats
2W - 4L
1,327 SR
Queue Stats
190W - 195L
1,496 Elo+
Party 3
Tyr
Tyr
yeker
Tyr
Level 126
God Stats
3W - 1L
1,870 SR
Queue Stats
13W - 13L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
13 / 6 / 9
15,719
749
43,290
28,725
19,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyr
 
Tyr
20
2 / 4 / 16
13,315
634
15,352
28,606
54,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 5 / 11
14,026
668
23,968
20,499
13,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
admerrrl710
Hun Batz
19
3 / 2 / 12
12,440
592
9,420
18,422
30,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
turcoromel
Persephone
20
2 / 3 / 12
14,055
669
13,185
15,737
8,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 10
12,755
607
16,735
17,073
9,409
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Roadblock1115
Cernunnos
20
3 / 4 / 14
13,828
658
27,590
21,242
12,204
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
warner02
Fenrir
20
5 / 5 / 8
12,636
602
9,506
20,909
21,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
xHurder
Bellona
20
3 / 6 / 13
12,719
606
15,229
29,281
41,125
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
yeker
Tyr
19
3 / 7 / 11
11,945
569
19,538
30,394
38,667
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
75
26
Kills
19
20
Deaths
26
60
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
6
9
2.92
W
Tyr
 
Tyr
2
4
16
2.5
L
5
4
10
2.5
W
6
5
11
2.3
L
Cernunnos
Roadblock1115
Cernunnos
3
4
14
2.5
W
Hun Batz
admerrrl710
Hun Batz
3
2
12
4.5
W
Persephone
turcoromel
Persephone
2
3
12
2.67
L
Fenrir
warner02
Fenrir
5
5
8
1.8
L
Bellona
xHurder
Bellona
3
6
13
1.58
L
Tyr
yeker
Tyr
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,215
Damage
88,598
111,989
Taken
118,899
126,419
Mitigated
122,813
48,399
Healing
40,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
43,290
17,189
1,939
13,882
28,725
19,180
5,191
43
28,682
67,967
6,148
W
Tyr
 
Tyr
15,352
708
120
4,361
28,606
54,630
0
167
28,439
0
31,690
L
16,735
1,102
5,319
2,774
17,073
9,409
0
11,629
5,444
32
44,628
W
23,968
8,637
4,016
7,481
20,499
13,246
504
150
20,349
56,914
0
L
Cernunnos
Roadblock1115
Cernunnos
27,590
8,258
3,404
5,943
21,242
12,204
978
15,313
5,929
35
65,605
W
Hun Batz
admerrrl710
Hun Batz
9,420
421
1,788
3,797
18,422
30,486
0
380
18,042
0
18,994
W
Persephone
turcoromel
Persephone
13,185
992
3,691
7,324
15,737
8,877
1,428
0
15,734
41,462
0
L
Fenrir
warner02
Fenrir
9,506
641
2,038
2,485
20,909
21,408
204
15,260
5,649
435
16,525
L
Bellona
xHurder
Bellona
15,229
1,356
3,373
2,848
29,281
41,125
52
17,819
11,462
239
42,550
L
Tyr
yeker
Tyr
19,538
986
3,727
9,003
30,394
38,667
0
16,100
14,294
137
30,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,555
Gold Earned
63,883
242
Minions Killed
233
0
Camps Cleared
0
1,945,060
Distance Traveled
2,057,539
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,719
749
68
3
0
325,066
0
W
Tyr
13,315
634
32
2
0
447,840
0
L
Loki
12,755
607
31
1
0
453,859
1
W
Vulcan
14,026
668
79
4
0
412,212
4
L
Cernunnos
13,828
658
105
5
0
365,689
0
W
Hun Batz
12,440
592
13
1
0
393,720
0
W
Persephone
14,055
669
50
2
0
366,222
0
L
Fenrir
12,636
602
13
1
0
394,146
0
L
Bellona
12,719
606
62
3
0
421,141
0
L
Tyr
11,945
569
22
1
0
422,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role